Why The Legend of Zelda: Twilight Princess is one of the greatest games ever made

Twilight Princess definitely didn't skimp on the dungeons in Link's mature adventure, either. The monkey-infested Forest Temple, lava-filled Goron Mine, and the waterlogged Lakebed Temple gave new life to the fire/water/forest themed dungeons we'd seen in previous games. None of the dungeons felt like the typical Zelda labyrinths. You'd explore a city in the sky with complicated indoor puzzles and treacherous outdoor pitfalls, or help a yeti get his sick wife some soup in a frozen mountainside mansion. Not standard for a Zelda title, but the diverse locations made the dungeons even more engaging and made each feel like they were a legitimate part of the world. Every environment was exciting to explore, presented challenging puzzles, and were guarded by even more impressive bosses. These were Zelda dungeons at their best.

When Zelda fans' craving for a more mature and darker adventure was not sated by Wind Waker's cartoony, cel-shaded visuals, Twilight Princess's child kidnappings, brutal execution scene, bestial transformations, and alternate world living in perpetual twilight gave gamers what they asked for. Link was no longer a green garbed, little kid swinging a sword at Octorocks--he was a fully-grown adult and legendary hero. But Twilight Princess was not only successful as a dark themed Zelda; it differentiated itself from its predecessors with its list of memorable characters, the massive, living world, and some of the most unique and entertaining dungeons in the series. Every aspect of Twilight Princess was done right, and deserves recognition as one of the greatest games ever made.

Lorenzo Veloria

Many years ago, Lorenzo Veloria was a Senior Editor here at GamesRadar+ helping to shape content strategy. Since then, Lorenzo has shifted his attention to Future Plc's broader video game portfolio, working as a Senior Brand Marketing Manager to oversee the development of advertising pitches and marketing strategies for the department. He might not have all that much time to write about games anymore, but he's still focused on making sure the latest and greatest end up in front of your eyes one way or another.