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  1. Games
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  3. Assassin's Creed
  4. Assassin's Creed Syndicate

Why Assassin's Creed Syndicate had to be in London

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By GamesRadar Staff published 20 June 2015

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This year's addition to Ubisoft's annual stab simulator, Assassin's Creed Syndicate, not only sees a new approach to combat, but also the long awaited appearance of Victorian London as a setting. In the latest issue of Official Xbox Magazine, creative director Marc-Alexis Côté explains the decision to modernise the AC sandbox has pushed his team at Ubisoft Quebec to revolutionise every element of the franchise (including not locking chests behind a companion app a la AC Unity). "One of the things that I think the series needs in order to innovate is to have a more modern setting; to modernise the experience," says Côté. "Both in terms of gameplay and in terms of narrative, and there’s no other place to do that than an age of transformation. An age like the Industrial Revolution."

From advances in engineering to Britain's transformation into one of the world's first true superpowers, there are a lot of themes that makes the age of the Victorians so compelling - but it turns it was London itself in the 1800s that really fascinates Côté and his team. "Our biggest investment, without a doubt, is in the city itself. In creating a city that lives and breathes. A city that is, for the first time in the history of the franchise, full of movement," comments Côté. "The city is split into seven different boroughs. The key to the experience is to make each of those boroughs feel very different for our players. I want our players to have a voyage through the city as they travel from the riches of Westminster to the poverty of Whitechapel."

The latest issue of Official Xbox Magazine, with Metal Gear Solid 5: The Phantom Pain on the cover, is out now. Download it here and subscribe to future issues.

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GamesRadar+ was first founded in 1999, and since then has been dedicated to delivering video game-related news, reviews, previews, features, and more. Since late 2014, the website has been the online home of Total Film, SFX, Edge, and PLAY magazines, with comics site Newsarama joining the fold in 2020. Our aim as the global GamesRadar Staff team is to take you closer to the games, movies, TV shows, and comics that you love. We want to upgrade your downtime, and help you make the most of your time, money, and skills. We always aim to entertain, inform, and inspire through our mix of content - which includes news, reviews, features, tips, buying guides, and videos.

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