Warriors Orochi 2 review

Do we really need another Warriors game?

GamesRadar+ Verdict

Pros

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    Stress-relieving mass genocide

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    "New" versus mode

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    20 "new" stages

Cons

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    Completely devoid of new ideas

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    The same old button-mashing

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    Claims of tactical action unfulfilled

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The serpent king Orochi and the Dynasty Warriors series have one thing in common: they keep on coming back for more. It’s Japan’s equivalent of the FIFA moneymaking saga. Here you can expect at least one game a year, if not more. Twelve months isn’t much time to create an entirely new game, so it’s little wonder that Warriors Orochi 2 is more like a ‘greatest hits’. Many of the new additions to the character roster are from previous games in the series, with six entirely new ones bringing the roster up to an immense 92 playables.

As hack n’ slash games go, this is one of the most competent. The controls are rock solid and the combo system is unparalleled for pure depth. It’s just a shame that the game engine is really showing its age now. After nearly eight years of usage, its low-res textures and terrible draw-distances look pretty shoddy. It’s really time for an update. There aren’t any big surprises. The only slight departure for the series is the two-player tag-team and Elimination modes which play out like a traditional fighting game. Warriors Orochi 2 contains plenty of new content, butwe can’t see anyone other than the most hardcore fans having the stamina to see it through.

Sep 24, 2008

More info

GenreAction
DescriptionThe amount of content is frankly overwhelming and may appeal to those who have a lot of time to kill while traveling, but players new to the series should consider how deep their love for button-mashing goes before picking this one up.
Franchise nameDynasty Warriors
UK franchise nameDynasty Warriors
Platform"PSP","Xbox 360","PS2"
US censor rating"Teen","Teen","Teen"
UK censor rating"12+","12+","12+"
Release date1 January 1970 (US), 1 January 1970 (UK)
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