2Dark digs up survival-horror’s roots with murder-clowns, chain-smoking babysitters, and a lethal save system By David Houghton Feature
Old man Marcus Fenix makes Gears of War 4 feel like a gory Guardians of the Galaxy, and I love it By David Houghton Feature
Scalebound has been hiding a fundamental gameplay system from us. But now that I've seen it, I'm very excited indeed By David Houghton Feature
Rise of the Tomb Raider's Blood-Ties addition is half poignant narrative adventure, half slapstick slaughter By David Houghton Hands On
The Yooka-Laylee Gamescom trailer has a minecart level for all you Donkey Kong Country fans By Sam Prell News
Rise of Iron's Strike design is peak Destiny (and damn it feels good to fire a new Gjallarhorn again) By David Houghton Preview
Gears of War 4 tried more realistic character designs but they looked "odd" By Connor Sheridan Xbox News
Rare doesn't seem entirely sure what Sea of Thieves is going to be. But it's thinking in a very exciting way By David Houghton Feature
Driveclub VR just made me a whole lot better at racing games, and I barely had to try By David Houghton Vroom
A Titanfall 2 VR mode experiment let players "feel the scale" of its imposing mechs By Sam Prell News