Starfield
Latest about Starfield

Phil Spencer isn't ruling out Xbox exclusives like Starfield making the jump to other platforms: "There is no reason for me to put a ring fence around any game"
By Iain Harris published
News "To keep games off of other platforms, that's not a path for us. It doesn't work for us"

Ex-Starfield lead looks at the open-world game boom and says "you can see Dark Souls and Elden Ring being a secondary trend: let's make third-person action combat really hard"
By Issy van der Velde published
News "Everything became survival crafting because Minecraft became super popular"

Former Starfield lead says "people are fatigued" with huge games, and "I'm sorry" because "part of what happened is the success of games like Skyrim and Fallout 4"
By Austin Wood published
News Will Shen says "before, it was MMOs for that" never-ending experience

Former Starfield dev says the space RPG "could have existed without those" surplus loading screens, with many added after he left production
By Jasmine Gould-Wilson published
News A fractured adventure

In an expansion-heavy time for Xbox, Phil Spencer says he doesn't like "expansions that are manipulative" – "I don't want it to be, like, the third level that you cut"
By Austin Wood published
news "Not every game will do expansions"

After Starfield: Shattered Space's mixed reviews, Todd Howard wondered if Bethesda should "have waited to put buggies out"
By Anna Koselke published
News Fans wanted "more features" from the expansion

Starfield update fixes its long-bugged answer to Skyrim's Dark Brotherhood quests, so now you can't rob your targets and then get paid extra for killing them
By Issy van der Velde published
Now you must hunt with honour

Former Bethesda lead reckons Starfield 2 will be "one hell of a game" because the team "had the tremendous advantage of Oblivion" when making Skyrim
By Kaan Serin published
News And Oblivion "had the tremendous advantage of Morrowind"
Weekly digests, tales from the communities you love, and more