Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Don't miss these
Arc Raiders characters with shotgun and revolver
Third Person Shooters Arc Raiders players make a plea to Embark: don't let PvP in trios poison your solo "aggression-based" matchmaking
No Rest for the Wicked
Action RPGs No Rest for the Wicked lead blasts "irreparable damage" to Diablo under ex-Blizzard boss, who says "chill"
Escape from Tarkov review
FPS Games "We never planned the game to be for everyone": How Escape from Tarkov pioneered a new era of FPS
A character from Code Vein 2 with an eyepatch framed with GamesRadar+ Big in 2026 decorations
Action RPGs Code Vein 2 is Dark Souls through an anime lens, and one surprisingly emotional dungeon proves Bandai Namco has raised the stakes
Scythe box on a wooden surface, seen from above
Board Games This alt-history board game is still a gold standard for modern strategy
Heroes of Might and Magic: Olden Era Big in 2026
Strategy Games 2026 is going to be the year of Heroes of Might and Magic: Olden Era, whether or not the strategy game launches in full
Art from Octopath Traveler 0 showing Alexia walking down some steps and examining statues
JRPGs Octopath Traveler 0 review: "The strongest entry in this retro-styled JRPG series yet, I love the greater focus on tactical battles"
Silksong heroine Hornet on dark rocks
Action Games We will never get another game like Hollow Knight: Silksong
A distant flare illuminates the sky in Arc Raiders
Third Person Shooters Arc Raiders review: "The most memorable multiplayer experiences I've had all year – this shooter is tense but wonderfully approachable"
Best MOBA games - Smite
MOBA 10 Best MOBAs to play today
Genshin Impact art of green warrior Nefer
Games "When I was growing up, games were designed to be fun, not manipulative": Path of Exile co-creator shines a blacklight on the "bulls**t" design tricks infesting all my live service games
Key art for Cairn showing a character clambering up the side of a cliff loaded with rope and gear, with a sunrise in the sky - framed by the GamesRadar+ Big in 2026 frame
Adventure Games "We wanted to explore that longing for absolute freedom": Cairn is a survival climbing game about human will, endurance, and sacrifice
The Blood of Dawnwalker screenshot showing Coen in combat versus some armed guards
RPGs The Blood of Dawnwalker devs "were afraid that people wouldn't want to play as human Coen" so it set out to create "a combat system that can set a new standard for RPGs"
Godbreakers art of two white and black warriors fighting in a green field
Roguelike Games I found the co-op roguelike I've been looking for: picture Risk of Rain 2 with more melee and MMO raid bosses, and it's no wonder it's one of the biggest games in Steam Next Fest
Olden Era
Strategy Games I've been playing Heroes of Might and Magic since I was 6, and after putting 10 hours into Olden Era's huge Steam demo, the strategy series has never felt better
Trending
  • New Games for 2026
  • CES 2026
  • Best Games of 2025
  • The Forge codes
  1. Games
  2. Strategy

Sins of a Dark Age - 9 ways it's unlike any other MOBA

Features
By Hollander Cooper published 30 January 2013

Ganking noobs is only the beginning

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

A new(ish) kind of MOBA

A new(ish) kind of MOBA

When we last saw Ironclad's Sins of a Dark Age, it was a totally original multiplayer game, mixing the most interesting elements of League of Legends with real-time strategy-style multi-unit control to create an utterly unique experience. We were excited about this breath of fresh air in the MOBA genre, but... well... it didn't work out. After months of work and hundreds of thousands of dollars were spent on this "Commander" system, Ironclad decided to drop it and move the game in a different direction--one that should be more familiar to fans of the genre.

That's not to say Sins of a Dark Age was bludgeoned by the generic bat, though. Though more similar to others in the genre, SODA still includes some wonderful ideas that look to move the MOBA forward, instead of entrenching it in the ways of old. Despite looking (and playing) like League of Legends and Dota 2, Sins of a Dark Age is unlike any game in the genre you've ever played.

Page 1 of 11
Page 1 of 11
Quests add a totally unique spin

Quests add a totally unique spin

Though matches progress in a fairly predictable fashion for the first few minutes (buy some items, head to lanes, insult your teammates), things get more interesting when Quests are spawned, forcing players to suddenly deal with something unpredictable in a genre built on predictability. Ironclad plans on having dozens of different Quests running on a rotation, with different objectives switching out every few weeks to keep things varied.

For example, one of the simple missions rewardings players with a buff for taking out a specific tower, shift the focus of the match entirely while it's active. That's just one instance, though--larger objectives will dynamically roll out as the game progresses. Needing to slay a troll guarding the middle of the map for its treasure (before bringing it back to base, capture the flag-style) created a massive group battle, whereas other quests opened new tactical routes for players. One assigned our heroes the role of dragon slayer, and gave each two archers to control in order to take the massive beast down. That's not all these units can do, though--we could take these archers down a lane and attempt to down some towers while the other team guns for the dragon.

Page 2 of 11
Page 2 of 11
Interesting encounters are forced, and fairly regular

Interesting encounters are forced, and fairly regular

A majority of MOBA matches are spent in waiting for an opportunity to strike, biding time until the perfect moment for an explosion of action. These instances require player skill, and don't really happen by themselves. Sins of a Dark Age has some clever methods of forcing interesting encounters instead of simply waiting for them to occur.

It all goes back to the Quests, which adds incentive for random brawls to break out beyond happenstance. Being told to collect rat pelts in the jungle to give the enemy team a debuff means that its likely youll stumble onto an enemy group that's doing the same. Each quest is made specifically to spur the moments that make the genre sing, and if all goes as planned, you'll be involved in more memorable affairs than ever.

Page 3 of 11
Page 3 of 11
The day/night cycle is more important

The day/night cycle is more important

Most MOBAs include some sort of day/night cycle, but none take it as far as Sins of a Dark Age. Jungle creeps are more aggressive when the lights go out, certain items are upgraded at night, and everything has reduced sight ranges when the sun isn't around to guide their path. The world's a much scarier place when the moon is on high, giving players interested in aggressive play some new strategic options.

Defensive play is buffed at night, too, but in different ways. New minions are spawned in lanes with improved sight ranges, incentivizing players to stick close to the new night watch. The largest, most noticeable change comes with the game's version of brush: Moonbloom. Though it still reacts the same way (hiding any heroes inside it), Moonbloom expands at night, changing the actual makeup of the map and forcing players to play differently.

Page 4 of 11
Page 4 of 11
Glyphs are a nice upgrade from Summoner Spells

Glyphs are a nice upgrade from Summoner Spells

League of Legends players are familiar with "Summoner Spells," a suite of shared abilities that any player can take into battle, regardless of the champion they choose. Being able to teleport a short distance, heal, or do damage-over-time to an enemy spices up play and adds more customization. Though Sins of a Dark Age includes spells like these, they're handled in a different way: with purchasable Glyphs.

Players are given the option to purchase Glyphs with in-game money as soon as the match starts, adding more important choices for players looking to build their character. When starting off, do you opt to buy a strong offensive weapons, a speed boost, or an activatable ability? Better yet, these Glyphs can be upgraded during the match, giving players more tools at their disposal.

Page 5 of 11
Page 5 of 11
You have spots specifically for consumables

You have spots specifically for consumables

Nearly every MOBA since Defense of the Ancients has allowed players to purchase six items. Sins of a Dark Age is no different, letting you equip the typical suite of boots, weapons, and armor. Where it separates itself is with consumable slots, allowing players to carry two extra items in addition to the usual six. This might sound like a small change, but it's actually fairly significant for high-level play.

Usually, players need to abandon consumables near the end of the game in favor of equipping more powerful weapons. Problem is, placeable vision wards are too important to ignore, especially when MOBAs are played competitively--meaning one player needs to stay intentionally underpowered so that they're able to carry wards or other consumable items to help their team. By moving consumables to their own spot, players can fully equip themselves without sacrificing anything.

Page 6 of 11
Page 6 of 11
Last-hitting is less competitive, but still included

Last-hitting is less competitive, but still included

Some have complained that MOBAs are guilty of forcing teammates to compete against each other for "last hits," by rewarding players with bonus gold for being the last one to hit an enemy player or minion before death. There's obviously some tactical depth to this, and removing it entirely would strip that away. Sins of a Dark Age has an interesting solution that should allow the game to remain deep, without isolating new players who are uninterested in competing with their allies for maximum riches.

Getting the last hit on a minion or player still scores gold, but that gold is also shared with nearby heroes--rewarding everyone for cooperation in taking down enemies. The actual person to get the last hit is compensated at a higher rate to give some incentive, but giving everyone else gold too makes last hitting much less competitive (or selfish).

Page 7 of 11
Page 7 of 11
Leavers can be replaced with AI...

Leavers can be replaced with AI...

MOBA matches are long, and when you're losing by a landslide, it's hard to justify sticking around. Honest, upstanding members of society pull themselves up by their bootstraps and deal with it, sometimes pulling a victory out of nowhere. But the vile leeches that make up 1/10th of the MOBA community are not against peacing out when things go south. Since there are only ten people in an average MOBA match... well, you do the math. Sometimes people leave, and it sucks. Sins of a Dark Age has a few solutions.

One is to replace the fallen ally with an AI, puppeting their hero around and continuing to help the game progress. This isn't ideal--and the developers haven't yet decided when to trigger the AI-control instead of just waiting for the player to return--but it's an option, and might make casual matches more enjoyable.

Page 8 of 11
Page 8 of 11
...or other players

...or other players

The other, more awesome method of dealing with leavers is to allow other players to jump into their vacant seat. Again, the developers haven't yet decided when the game would cut off leavers from joining in favor of new players (a team vote was mentioned as a likely solution), but the system is already in place to make it work. Seriously, it's done--Ironclad just needs to decide exactly what they want to do with it.

Better yet, Ironclad actually has plans to reward players who act as saviors, jumping into games with leavers and helping lead that team to victory. This would help improve the community as a whole, and give those who step it up something special for their valor in battle.

Page 9 of 11
Page 9 of 11
Accessibility is key

Accessibility is key

One reason for League of Legends' success is its accessibility. It's easy for anyone to jump in and play, and the barrier of entry is super low--especially when compared to Dota 2, the other side of the coin, which is a hardcore game for hardcore gamers that seems to focus more on competitive gaming than bringing new gamers into the genre. Sins of a Dark Age doesn't just want to continue in LoL's ease-of-access ways--it wants to go further with it.

Everything about Sins is engineered to be easy to understand, and the hand-holding nature of the game should make it easier to grasp for newcomers, while hopefully quelling the oftentimes volatile community. The quests force encounters to make the best parts of the genre occur more, and the basic gameplay was quick to learn. There's still strategic depth--oodles of it--but the fact that this is a pick-up-and-play game should help grow the audience.

Page 10 of 11
Page 10 of 11
A new challenger appears

A new challenger appears

Sins of a Dark Age isn't due to release until later in the year, giving Ironclad plenty of time to add even more inventive elements into its MOBA. Considering how much has changed since we saw it last, the game might be totally different the next time it's shown off. But we're pretty happy with what we saw, and feel like it has what it takes to provide MOBA players with something unique.

And if you're looking for more, check out 10 games that prove originality is overrated and a debate on F2P and P2P.

Page 11 of 11
Page 11 of 11
CATEGORIES
PC Gaming Platforms
Hollander Cooper
Hollander Cooper
Social Links Navigation

Hollander Cooper was the Lead Features Editor of GamesRadar+ between 2011 and 2014. After that lengthy stint managing GR's editorial calendar he moved behind the curtain and into the video game industry itself, working as social media manager for EA and as a communications lead at Riot Games. Hollander is currently stationed at Apple as an organic social lead for the App Store and Apple Arcade. 

Share by:
  • Facebook
  • X
  • Whatsapp
  • Pinterest
  • Flipboard
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google

Interested in more Sins of a Dark Age? Check out the guided walkthrough we got in the above Developer Demo.

Read more
Heroes of Might and Magic: Olden Era
I'm usually a Dungeon disciple in Heroes of Might and Magic: Olden Era, but after 2 hours with the latest build, I'm feeling oddly fond of insects
 
 
Schism fights monsters in Heroes of Might and Magic: Olden Era - with the GamesRadar+ Big Preview frame
I've been waiting 10 years for Heroes of Might and Magic: Olden Era, so here's the five biggest updates I'm already loving, and the development choices behind them
 
 
The Big Preview art of Heroes of Might and Magic: Olden Era showing warring armies with a town and a dragon in the background - showing the Cover Story tag
Heroes of Might and Magic: Olden Era is a "great pleasure" and a "great responsibility" for its superfan CEO, and he's governed by one guiding principle: "Heroes is for everyone"
 
 
Heroes of Might and Magic: Olden Era Big in 2026
2026 is going to be the year of Heroes of Might and Magic: Olden Era, whether or not the strategy game launches in full
 
 
A knight on horseback leads the charge against another army in classic Heroes of Might and Magic 3 key art, with the GamesRadar+ Big Preview frame
Revisiting Heroes 3 after 20 years has made me realize that Heroes of Might and Magic: Olden Era may have already surpassed it
 
 
Moonlighter 2
After 2 roguelikes, an acclaimed strategy game, and a League of Legends spin-off all in just 7 years, the Moonlighter 2 devs explain how new ideas are key to their survival
 
 
Latest in Strategy
Dwarf Fortress
"Mothers no longer seek ghostly babies," declare the latest Dwarf Fortress patch notes, starting 2026 in rare form
 
 
A screenshot of strategy game Terra Invicta
Sci-fi grand strategy game from the devs behind beloved XCOM mod launches in 1.0 to 87% "Very Positive" Steam reviews
 
 
Cropped header key art for Final Fantasy Tactics: The Ivalice Chronicles
OG Final Fantasy Tactics director says he "underestimated" how popular The Ivalice Chronicles would be
 
 
A squad of space marines standing in a row and firing in Total War: Warhammer 40K
Total War: Warhammer 40K's crusades sound like Helldivers 2's war map: "Every campaign you play [has] meaning to it"
 
 
Pikmin 3 Deluxe
Pikmin 3 Deluxe has been rated for Switch 2, suggesting an update is on the way for the 12-year-old Wii U game
 
 
Heroes of Might and Magic: Olden Era Big in 2026
2026 is going to be the year of Heroes of Might and Magic: Olden Era, whether or not the strategy game launches in full
 
 
Latest in Features
Yahya Abdul Mateen II in Wonder Man (2025)
New on Disney Plus in January 2026: all the latest movies and shows streaming this month
 
 
Switch 2 with Donkey Kong Bananza art on screen on wood pattern table next to accessories.
What to expect from the Switch 2 in 2026: Pokemon and Zelda celebrations, tons of ports, and comfort Nintendo food
 
 
The Blood of Dawnwalker screenshot showing Coen in combat versus some armed guards
The Blood of Dawnwalker devs "were afraid that people wouldn't want to play as human Coen" so it set out to create "a combat system that can set a new standard for RPGs"
 
 
41 hours into Divinity Original Sin 2, I wish I'd broken a golden RPG rule
 
 
A character in Ontos' key art sits in a chair that merges purple, floral, biological design with high-tech cables - their face is blurred with multiple expressions showing inner turmoil while their eyes are closed - with the GamesRadar+ Big in 2026 frame
Soma successor Ontos is "like Shadow of the Colossus" says its creative director: The moon-set horror is "built around the looming excitement and dread of what the next big Experiment will be like"
 
 
Key art for Cairn showing a character clambering up the side of a cliff loaded with rope and gear, with a sunrise in the sky - framed by the GamesRadar+ Big in 2026 frame
"We wanted to explore that longing for absolute freedom": Cairn is a survival climbing game about human will, endurance, and sacrifice
 
 
  1. Aaron Wei battles a bug monster in Trails Beyond the Horizon
    1
    Trails Beyond the Horizon review: "This JRPG's thrilling real-time and turn-based combat evolves Metaphor ReFantazio's hybrid battles, making up for a poorly paced adventure"
  2. 2
    This alt-history board game is still a gold standard for modern strategy
  3. 3
    Skate Story review: "A beautiful and unique skateboarding game with great, stylized visuals set in a grungy underworld"
  4. 4
    Octopath Traveler 0 review: "The strongest entry in this retro-styled JRPG series yet, I love the greater focus on tactical battles"
  5. 5
    Sleep Awake review: "An all-timer horror premise is let down by tired stealth that I feel like I'm sleepwalking through"
  1. Oona Chaplin as Varang in Avatar: Fire and Ash
    1
    Avatar: Fire and Ash review: "Still a technical marvel, with some of the year's best action filmmaking"
  2. 2
    Five Nights at Freddy's 2 review: "We have waited two years for a Five Nights at Freddy's 1.5"
  3. 3
    Wake Up Dead Man: A Knives Out Mystery review: "Brings Knives Out back to its roots for a sequel that's almost on a par with the original"
  4. 4
    Wicked: For Good review: "Builds to an incredibly cathartic conclusion, but isn't quite as captivating as Part 1"
  5. 5
    The Running Man review: "Some fun action and Glen Powell's star power aren't enough to energize this disappointing Stephen King adaptation"
  1. Millie Bobby Brown as Eleven in Stranger Things season 5 volume 2
    1
    Stranger Things season 5 finale review: “Shows off both the best and the worst of Hawkins”
  2. 2
    Stranger Things season 5, Volume 2 review: “All set up for a finale that has so much to deliver”
  3. 3
    Fallout season 2 review: "A hell of a lot of fun despite being overcrowded and convoluted"
  4. 4
    Stranger Things season 5 volume 1 review: “Can the Duffer brothers stick the landing? It’s sure looking like they will”
  5. 5
    Pluribus season 1 review: "Easily one of the year's best dramas"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...