Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
flag of UK
UK
flag of US
US
flag of Canada
Canada
flag of Australia
Australia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Superhero Movies
      • Action Movies
      • Sci-Fi Movies
      • Anime Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Total Film
    • Retro Gamer
    • Newsarama
Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Superhero Movies
      • Action Movies
      • Sci-Fi Movies
      • Anime Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Total Film
    • Retro Gamer
    • Newsarama
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Trending
  • Pokemon Legenda Z-A
  • Golden Joystick Awards 2025
  • New Games for 2025
Don't miss these
Godbreakers art of two white and black warriors fighting in a green field
Roguelike Games I found the co-op roguelike I've been looking for: picture Risk of Rain 2 with more melee and MMO raid bosses, and it's no wonder it's one of the biggest games in Steam Next Fest
Shape of Dreams hero roster lineup
Roguelike Games A bunch of "nerds" are turning Risk of Rain and Diablo into a roguelike with a secret ingredient I'd never expect, and I can't get it out of my head
Heroes of Might and Magic: Olden Era artwork showing a beautiful fantasy city
Strategy Games Playing Heroes of Might and Magic: Olden Era has turned me into a Dungeon devotee, and I can't help but feel like I'm already seeing a strategy classic in the making
Menace
Strategy Games I never really vibed with XCOM 2, but this Steam Next Fest demo is a turn-based strategy RPG I can finally get behind
A mech firing a machine gun in the desert in Menace
Strategy Games Menace is an XCOM-Warhammer hybrid that makes turn-based strategy feel like an immersive sim, and for the first time in my life I'm playing a game that seems made for me
Arkheron characters standing next to each other
Battle Royale Games Mix Diablo mechanics and Overwatch abilities with Fortnite's battle royale, stick it in a tower, and you've got Arkheron, a new team-based PvP game I'm cautiously excited for
Valor Mortis boss fight with giant red hand
Action Games "We aren't trying to make a game for everyone": Dev knows its first-person Soulslike is weird, says it's "much closer to Dark Souls" but "we love Dishonored and it has definitely influenced us"
Shape of Dreams art of lizard man ranger
Roguelike Games Right after Silksong, a day before Borderlands 4, and just ahead of Hades 2, a new dev's co-op roguelike threaded the needle to become a top 10 seller on Steam with 100k copies sold in a day
Valor Mortis
Action Games Ghostrunner devs abandon parkour for Valor Mortis, a first-person soulslike that might explain why the rest of the genre follows Dark Souls' lead
Stormgate character with glowing blue eyes
Real Time Strategy Games Stormgate, the RTS from ex-Starcraft and Warcraft devs, launches out of Steam Early Access with perfect balance, by which I mean with 50% positive user reviews: "We plan to be in active development for a long time"
Best MOBA games - Smite
MOBA 10 Best MOBAs to play today
Olden Era
Strategy Games I've been playing Heroes of Might and Magic since I was 6, and after putting 10 hours into Olden Era's huge Steam demo, the strategy series has never felt better
Slots & Daggers
Roguelike Games The last time I was this obsessed with a Balatro-like, it sold 750,000 copies in 2 weeks – and this one has a D&D twist so it's easily my favorite roguelike in Steam Next Fest
Tears of Metal
Roguelike Games The biggest roguelike in Steam Next Fest is a Braveheart-inspired musou fighter with almost perfect reviews
The key art for Hell is Us, showing Remi with his equipment - military poncho, laser sword, and drone - in front of a Hollow Walker's milky white face
Action Games Hell is Us review: "The lack of waypoints and explicit objectives is a double-edged magical sword that pulls me deep into its harsh world"
  1. Games
  2. Strategy

Sins of a Dark Age - 9 ways it's unlike any other MOBA

Features
By Hollander Cooper published 30 January 2013

Ganking noobs is only the beginning

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

A new(ish) kind of MOBA

A new(ish) kind of MOBA

When we last saw Ironclad's Sins of a Dark Age, it was a totally original multiplayer game, mixing the most interesting elements of League of Legends with real-time strategy-style multi-unit control to create an utterly unique experience. We were excited about this breath of fresh air in the MOBA genre, but... well... it didn't work out. After months of work and hundreds of thousands of dollars were spent on this "Commander" system, Ironclad decided to drop it and move the game in a different direction--one that should be more familiar to fans of the genre.

That's not to say Sins of a Dark Age was bludgeoned by the generic bat, though. Though more similar to others in the genre, SODA still includes some wonderful ideas that look to move the MOBA forward, instead of entrenching it in the ways of old. Despite looking (and playing) like League of Legends and Dota 2, Sins of a Dark Age is unlike any game in the genre you've ever played.

Page 1 of 11
Page 1 of 11
Quests add a totally unique spin

Quests add a totally unique spin

Though matches progress in a fairly predictable fashion for the first few minutes (buy some items, head to lanes, insult your teammates), things get more interesting when Quests are spawned, forcing players to suddenly deal with something unpredictable in a genre built on predictability. Ironclad plans on having dozens of different Quests running on a rotation, with different objectives switching out every few weeks to keep things varied.

For example, one of the simple missions rewardings players with a buff for taking out a specific tower, shift the focus of the match entirely while it's active. That's just one instance, though--larger objectives will dynamically roll out as the game progresses. Needing to slay a troll guarding the middle of the map for its treasure (before bringing it back to base, capture the flag-style) created a massive group battle, whereas other quests opened new tactical routes for players. One assigned our heroes the role of dragon slayer, and gave each two archers to control in order to take the massive beast down. That's not all these units can do, though--we could take these archers down a lane and attempt to down some towers while the other team guns for the dragon.

Page 2 of 11
Page 2 of 11
Interesting encounters are forced, and fairly regular

Interesting encounters are forced, and fairly regular

A majority of MOBA matches are spent in waiting for an opportunity to strike, biding time until the perfect moment for an explosion of action. These instances require player skill, and don't really happen by themselves. Sins of a Dark Age has some clever methods of forcing interesting encounters instead of simply waiting for them to occur.

It all goes back to the Quests, which adds incentive for random brawls to break out beyond happenstance. Being told to collect rat pelts in the jungle to give the enemy team a debuff means that its likely youll stumble onto an enemy group that's doing the same. Each quest is made specifically to spur the moments that make the genre sing, and if all goes as planned, you'll be involved in more memorable affairs than ever.

Page 3 of 11
Page 3 of 11
The day/night cycle is more important

The day/night cycle is more important

Most MOBAs include some sort of day/night cycle, but none take it as far as Sins of a Dark Age. Jungle creeps are more aggressive when the lights go out, certain items are upgraded at night, and everything has reduced sight ranges when the sun isn't around to guide their path. The world's a much scarier place when the moon is on high, giving players interested in aggressive play some new strategic options.

Defensive play is buffed at night, too, but in different ways. New minions are spawned in lanes with improved sight ranges, incentivizing players to stick close to the new night watch. The largest, most noticeable change comes with the game's version of brush: Moonbloom. Though it still reacts the same way (hiding any heroes inside it), Moonbloom expands at night, changing the actual makeup of the map and forcing players to play differently.

Page 4 of 11
Page 4 of 11
Glyphs are a nice upgrade from Summoner Spells

Glyphs are a nice upgrade from Summoner Spells

League of Legends players are familiar with "Summoner Spells," a suite of shared abilities that any player can take into battle, regardless of the champion they choose. Being able to teleport a short distance, heal, or do damage-over-time to an enemy spices up play and adds more customization. Though Sins of a Dark Age includes spells like these, they're handled in a different way: with purchasable Glyphs.

Players are given the option to purchase Glyphs with in-game money as soon as the match starts, adding more important choices for players looking to build their character. When starting off, do you opt to buy a strong offensive weapons, a speed boost, or an activatable ability? Better yet, these Glyphs can be upgraded during the match, giving players more tools at their disposal.

Page 5 of 11
Page 5 of 11
You have spots specifically for consumables

You have spots specifically for consumables

Nearly every MOBA since Defense of the Ancients has allowed players to purchase six items. Sins of a Dark Age is no different, letting you equip the typical suite of boots, weapons, and armor. Where it separates itself is with consumable slots, allowing players to carry two extra items in addition to the usual six. This might sound like a small change, but it's actually fairly significant for high-level play.

Usually, players need to abandon consumables near the end of the game in favor of equipping more powerful weapons. Problem is, placeable vision wards are too important to ignore, especially when MOBAs are played competitively--meaning one player needs to stay intentionally underpowered so that they're able to carry wards or other consumable items to help their team. By moving consumables to their own spot, players can fully equip themselves without sacrificing anything.

Page 6 of 11
Page 6 of 11
Last-hitting is less competitive, but still included

Last-hitting is less competitive, but still included

Some have complained that MOBAs are guilty of forcing teammates to compete against each other for "last hits," by rewarding players with bonus gold for being the last one to hit an enemy player or minion before death. There's obviously some tactical depth to this, and removing it entirely would strip that away. Sins of a Dark Age has an interesting solution that should allow the game to remain deep, without isolating new players who are uninterested in competing with their allies for maximum riches.

Getting the last hit on a minion or player still scores gold, but that gold is also shared with nearby heroes--rewarding everyone for cooperation in taking down enemies. The actual person to get the last hit is compensated at a higher rate to give some incentive, but giving everyone else gold too makes last hitting much less competitive (or selfish).

Page 7 of 11
Page 7 of 11
Leavers can be replaced with AI...

Leavers can be replaced with AI...

MOBA matches are long, and when you're losing by a landslide, it's hard to justify sticking around. Honest, upstanding members of society pull themselves up by their bootstraps and deal with it, sometimes pulling a victory out of nowhere. But the vile leeches that make up 1/10th of the MOBA community are not against peacing out when things go south. Since there are only ten people in an average MOBA match... well, you do the math. Sometimes people leave, and it sucks. Sins of a Dark Age has a few solutions.

One is to replace the fallen ally with an AI, puppeting their hero around and continuing to help the game progress. This isn't ideal--and the developers haven't yet decided when to trigger the AI-control instead of just waiting for the player to return--but it's an option, and might make casual matches more enjoyable.

Page 8 of 11
Page 8 of 11
...or other players

...or other players

The other, more awesome method of dealing with leavers is to allow other players to jump into their vacant seat. Again, the developers haven't yet decided when the game would cut off leavers from joining in favor of new players (a team vote was mentioned as a likely solution), but the system is already in place to make it work. Seriously, it's done--Ironclad just needs to decide exactly what they want to do with it.

Better yet, Ironclad actually has plans to reward players who act as saviors, jumping into games with leavers and helping lead that team to victory. This would help improve the community as a whole, and give those who step it up something special for their valor in battle.

Page 9 of 11
Page 9 of 11
Accessibility is key

Accessibility is key

One reason for League of Legends' success is its accessibility. It's easy for anyone to jump in and play, and the barrier of entry is super low--especially when compared to Dota 2, the other side of the coin, which is a hardcore game for hardcore gamers that seems to focus more on competitive gaming than bringing new gamers into the genre. Sins of a Dark Age doesn't just want to continue in LoL's ease-of-access ways--it wants to go further with it.

Everything about Sins is engineered to be easy to understand, and the hand-holding nature of the game should make it easier to grasp for newcomers, while hopefully quelling the oftentimes volatile community. The quests force encounters to make the best parts of the genre occur more, and the basic gameplay was quick to learn. There's still strategic depth--oodles of it--but the fact that this is a pick-up-and-play game should help grow the audience.

Page 10 of 11
Page 10 of 11
A new challenger appears

A new challenger appears

Sins of a Dark Age isn't due to release until later in the year, giving Ironclad plenty of time to add even more inventive elements into its MOBA. Considering how much has changed since we saw it last, the game might be totally different the next time it's shown off. But we're pretty happy with what we saw, and feel like it has what it takes to provide MOBA players with something unique.

And if you're looking for more, check out 10 games that prove originality is overrated and a debate on F2P and P2P.

Page 11 of 11
Page 11 of 11
CATEGORIES
PC Gaming Platforms
Hollander Cooper
Hollander Cooper
Social Links Navigation

Hollander Cooper was the Lead Features Editor of GamesRadar+ between 2011 and 2014. After that lengthy stint managing GR's editorial calendar he moved behind the curtain and into the video game industry itself, working as social media manager for EA and as a communications lead at Riot Games. Hollander is currently stationed at Apple as an organic social lead for the App Store and Apple Arcade. 

Interested in more Sins of a Dark Age? Check out the guided walkthrough we got in the above Developer Demo.

You may like
  • Godbreakers art of two white and black warriors fighting in a green field I found the co-op roguelike I've been looking for: picture Risk of Rain 2 with more melee and MMO raid bosses, and it's no wonder it's one of the biggest games in Steam Next Fest
  • Shape of Dreams hero roster lineup A bunch of "nerds" are turning Risk of Rain and Diablo into a roguelike with a secret ingredient I'd never expect, and I can't get it out of my head
  • Heroes of Might and Magic: Olden Era artwork showing a beautiful fantasy city Playing Heroes of Might and Magic: Olden Era has turned me into a Dungeon devotee, and I can't help but feel like I'm already seeing a strategy classic in the making
See more PC Gaming Features
Read more
Godbreakers art of two white and black warriors fighting in a green field
I found the co-op roguelike I've been looking for: picture Risk of Rain 2 with more melee and MMO raid bosses, and it's no wonder it's one of the biggest games in Steam Next Fest
 
 
Shape of Dreams hero roster lineup
A bunch of "nerds" are turning Risk of Rain and Diablo into a roguelike with a secret ingredient I'd never expect, and I can't get it out of my head
 
 
Heroes of Might and Magic: Olden Era artwork showing a beautiful fantasy city
Playing Heroes of Might and Magic: Olden Era has turned me into a Dungeon devotee, and I can't help but feel like I'm already seeing a strategy classic in the making
 
 
Menace
I never really vibed with XCOM 2, but this Steam Next Fest demo is a turn-based strategy RPG I can finally get behind
 
 
A mech firing a machine gun in the desert in Menace
Menace is an XCOM-Warhammer hybrid that makes turn-based strategy feel like an immersive sim, and for the first time in my life I'm playing a game that seems made for me
 
 
Arkheron characters standing next to each other
Mix Diablo mechanics and Overwatch abilities with Fortnite's battle royale, stick it in a tower, and you've got Arkheron, a new team-based PvP game I'm cautiously excited for
 
 
Latest in Strategy
Heroes of Might and Magic: Olden Era
30 years of strategy games later, Heroes of Might and Magic: Olden Era flies to 1 million wishlists on Steam thanks to a killer demo: "A truly incredible achievement"
 
 
Total War: Warhammer 3
Creative Assembly teases "new historical and fantasy" Total War games to be revealed this year, promises it will fix Total War: Warhammer 3 in the meantime: "We’re sorry that the game entered this state"
 
 
Menace
I never really vibed with XCOM 2, but this Steam Next Fest demo is a turn-based strategy RPG I can finally get behind
 
 
Aaron Paul's character Robert Robertson in Dispatch, stood holding a dog in an elevator filled with strange superheroes
Breaking Bad's Aaron Paul has "always wanted" to be in a game, but The Boys-esque superhero comedy Dispatch was the first truly irresistible role: "Nothing really felt like the right fit"
 
 
Olden Era
I've been playing Heroes of Might and Magic since I was 6, and after putting 10 hours into Olden Era's huge Steam demo, the strategy series has never felt better
 
 
Anime Last Stand codes
Anime Last Stand codes (October 2025) for Technique Shards, Pearls, and more
 
 
Latest in Features
Josh O'Connor as JB in The Mastermind
The Mastermind is a brilliantly frustrating anti-heist movie that defies expectations, and it's one of my favorite movies of the year
 
 
Phyre stands in front of Seattle in Vampire: The Masquerade - Bloodlines 2
Step aside Duskbloods, Dawnwalker, and Bloodlines 2 – somebody give me a Buffy the Vampire Slayer RPG to commemorate the series' revival
 
 
A pink-haired trainer faces Yveltal in Pokemon Legends: Z-A.
Pokemon Legends Z-A and Arceus are true successors to the classic Pokemon games I first fell in love with
 
 
Storm, Wolverine, Nova, and Spoider-Man fight bug enemies on the streets in Marvel Cosmic Invasion
I spent an undisclosed but fireable amount of time playing games at work, and here are my 10 Steam Next Fest demos you shouldn't miss before they're gone
 
 
Disney Lorcana Fabled box, boosters, dice, and dial on a wooden surface
If you want to get into Disney Lorcana, Fabled is your golden ticket
 
 
Strange Antiquities screenshot of a cat sitting on the store shelf
I'm just as obsessed with Strange Antiquities as I was with Blue Prince, and it's easily one of the best detective puzzle games I've played this year
 
 
  1. The lighthouse looks across a vista in Keeper
    1
    Keeper review: "One of the most wonderfully bizarre games I've ever played – a stunning slice of magic"
  2. 2
    Vampire: The Masquerade – Bloodlines 2 review: "My dream vampire RPG has been staked – this blunt-toothed sequel is just a boring, linear action brawler instead"
  3. 3
    Ball x Pit review: "Vampire Survivors and Breakout collide in this brilliant roguelike ball basher that struggles with repetition"
  4. 4
    Pokemon Legends: Z-A review: "Fast fluid real-time fights and a world worth exploring make this finally feel like the anime come to life"
  5. 5
    Little Nightmares 3 review: "An overly safe, uneven, and half-baked follow-up where co-op is a hindrance instead of the evolution it should've been"
  1. Tron: Ares
    1
    Tron: Ares review: "Misses out by swapping the Grid for the real world"
  2. 2
    One Battle After Another review: "One of the best studio movies in years and an instant classic"
  3. 3
    The Conjuring: Last Rites review: "Not bold or memorable enough for the Warrens' final chapter"
  4. 4
    Demon Slayer: Infinity Castle review: "Roars past Mugen Train as Demon Slayer's best adventure yet"
  5. 5
    The Long Walk review: "One of the best Stephen King adaptations ever made"
  1. Splinter Cell Deathwatch
    1
    Splinter Cell: Deathwatch review: "A pale imitation of the long-dormant stealth franchise"
  2. 2
    Marvel Zombies review: "A fun expansion of the What If episode with delightful MCU Easter eggs and truly gross R-rated kills"
  3. 3
    Gen V season 2 review: "As strong as the first season, if not stronger"
  4. 4
    Wednesday season 2 part 2 review: "Ortega shines, but it's a zombie who steals the entire show"
  5. 5
    Peacemaker season 2 review: "Darker and sadder than the first year, but there's still a lot of fun to be had with the 11th Street Kids."

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...