Orgarhythm review

XSEED’s latest marries RTS with rhythm-based gameplay to moderate success

GamesRadar+ Verdict

Pros

  • +

    Unique melding of gameplay styles

  • +

    Catchy music

  • +

    Strategic battles

Cons

  • -

    Short length

  • -

    Steep learning curve

  • -

    No narrative of any sort

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Rhythm and strategy games may not seem like the likeliest of bedfellows, but that didn’t stop developer Acquire from combining the two for its latest Vita effort, Orgarhythm. What’s even more surprising than this pairing is the fact that it largely works, taking the gameplay of an RTS and tempering it with timing-based controls of a rhythm game. This makes Orgarhythm one of the most original experiences on the handheld, but a few persistent issues keep it from being little more than a gaming novelty in the long run.

That’s not entirely a bad thing, however, as Orgarhythm’s novelty is its biggest strength. The game places you in the role of the God of Light, a divine being who resembles a Mayan priest. At your command are three distinct warrior tribes, each representing a traditional element (earth, fire, and water). It’s only a shame that Orgarhythm does very little to expand on this premise--outside of the gorgeous opening cinematic and some text in the tutorials, there’s no semblance of story in the title. To be fair, a game of this sort hardly needs a narrative to engage players, but including one would at least have framed the adventure with a sense of purpose.

That said, once the gameplay does click, Orgarhythm is a lot of fun. The music is varied and catchy, and the tempo changes often enough to keep you engaged in the experience. The elemental warriors also add a nice layer of depth to the gameplay, forcing you to consider type advantages when heading off adversaries. Each level also comes with three difficulty settings, encouraging players to replay them and further improve their scores.

Unfortunately, Orgarhythm is very short. The campaign is comprised of a scant twelve levels, which can be completed in a couple of hours. The title does offer local wireless multiplayer to compensate for this, and XSEED has already confirmed that more stages will be available later on as DLC. However, as it stands, there isn’t enough content in the game to justify its price.

While Orgarhythm is a bold attempt at melding the strategy of an RTS with the action of a rhythm game, it isn’t able to completely reconcile the two genres into a cohesive whole. The title is certainly fun, with a catchy soundtrack and a nice level of depth to its gameplay, but its short length and unusual premise make it difficult to recommend. Still, if rhythm games are your thing, Orgarhythm is a unique take on the style that will prove to be entertaining in spite of its shortcomings.

More info

GenreOther Games/Compilations
DescriptionRhythm and strategy games may not seem like the likeliest of bedfellows, but that didnt stop developer Acquire from combining the two for its latest Vita effort, Orgarhythm. Whats even more surprising than this pairing is the fact that it largely works, taking the gameplay of an RTS and tempering it with timing-based controls of a rhythm game.
Platform"PS Vita"
US censor rating"Everyone 10+"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
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