Hyperdimension Neptunia mk2 review

One step forward for gameplay, two steps back for dignity

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Combat isn’t the only thing that’s been improved. The game moves at a brisk pace, with new and interesting characters joining the fray from fairly early on. The areas you can explore are smaller and quicker to traverse, which makes them far less of a chore to run through. The interface in and out of combat is easier to navigate, and items can be freely used at any time. But there are still some problematic bits: environments still suffer from constantly recycled assets, a substandard framerate, and a camera that seems to want to spite you at times. (When you want to avoid an overpowered mini-boss, the last thing you want is the camera to focus on the top of your character’s head instead of what you’re trying to dodge.) Much of the silly, random-gaming-reference-laden humor from the original has also been toned down. Regardless of what one might personally think of the quality of said humor in the previous game, it was one of its major selling points, and seeing it reduced in quantity is a disappointment.

As it stands, Hyperdimension Neptunia mk2 is easily a superior effort to its older sister in the gameplay department. Despite this, though, it really isn’t that much more fun. With fanservice taking precedence over parody, the impetus to play further becomes less “what element of the games biz will be referenced next” and more “is this game really going to go there?” But even that trainwreck-watching mentality becomes tiresome over the game’s brief campaign. There are better satires of gaming in other forms, and they likely won’t leave you feeling kind of dirty afterwards.

More info

GenreRole Playing
Platform"PS3"
US censor rating"Rating Pending"
UK censor rating""
Alternative names"Hyperdimension Neptunia 2"
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