Hollow Knight: Silksong
Latest about Hollow Knight: Silksong

How to find the Watcher at the Edge in Silksong
By Joel Franey published
Guide The Watcher at the Edge in Silksong is a secret boss fight in Sands of Karak

Indie Metroidvania marketed as "purple Silksong" and "your next game after Silksong" gets flak for banging the Silksong drum so hard, dev says "I'm sorry but this is how the algorithm works" and it's actually pretty different
By Austin Wood published
News Constance looks promising, and fairly distinct from Silksong

How to unlock Act 3 in Silksong
By Joel Franey published
Guide Silksong's Act 3 is a result of fulfilling all town wishes, finding enough fleas, and completing the Silk and Soul Wish

The biggest problem with Silksong, and the reason its Steam reviews are this low, is getting a fix: Team Cherry says terrible Chinese translation has a new script coming, recommends using a mod for now
By Austin Wood published
News Hollow Knight: Silksong's famously bad Chinese version will be replaced

Silksong patch 2 is out, and it fixes a bug that nearly caused me to roll back my save file by 3 miserable hours
By Austin Wood published
News Getting cursed is no joke in Hollow Knight: Silksong

If you somehow reach Silksong's Citadel or even Act 3 without buying the game-changing map quill from Shakra, Team Cherry rewards you with a secret cosmetic that does nothing
By Austin Wood published
News Thank you, Team Cherry, for this Hollow Knight: Silksong gift

Silksong player clears Team Cherry's smokescreen and calculates the damage of every Crest, proving I was absolutely right to stick with Wanderer the whole game
By Austin Wood published
News The Architect Crest also packs a surprising combo

I finally finished Silksong 100%, so now I'm positive: I like Hollow Knight more
By Austin Wood published
Features Opinion | But only a little bit

Hollow Knight: Silksong devs believe "the real world generally underestimates players," but Team Cherry trusts fans to "engage" and figure the Metroidvania out: "You can guide them a little bit, and that's enough"
By Anna Koselke published
News "It certainly underestimates their capacity to deal with things"

Team Cherry explains the Silksong development process that was so fun devs just couldn't stop: "If you're trying to build a Mario level, you might take an empty space and think, oh, should there be a few platforms here?"
By Anna Koselke published
News A look into the Hollow Knight sequel's production
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