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  1. Games
  2. Adventure

Double Fine opens inventory, equips Ron Gilbert

News
By Matt Bradford published 28 September 2010

Designer Ron Gilbert to collaborate with Tim Schafer on future games

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The adventure gaming dream team is back. Developer Double Fine has beenjoined by the legendary Ron Gilbert, recreating the Gilbert and Tim Schafer team notorious for their work on classic LucasArts games including The Secret of Monkey Island and Day of Tentacle.

"For the last couple of months Tim has been loaning me his desk here, as he has in the past," Gilbert said in an interview with Kotaku. "We have just been talking about different ideas I've had for games, kinda going back and forth like we do, and then Tim suggested, 'Hey why don't you come here and build this thing.'%26rdquo;

Gilbert, who is fresh from squeezing his creative juices into the DeathSpank series of games for developer Hothead, will assist Schafer and the Double Fine team in the creative development of a number of bite-sized games in the same vein as the studio's upcoming Costume Quest.

As for specifics, Gilbert offered: "It's an idea that I've been batting around for many, many years. I've been talking to Tim over the last couple of months about it and it sort of percolated back up. It's very different than DeathSpank, it's a bit of a departure from that. It's going in a very interesting direction.%26rdquo;

Granted, Br%26uuml;tal Legend failed to set the world on fire, but Double Fine has a solid reputation nonetheless, and adding Gilbert to the mix can only mean good things for gamers. Speaking of the blessed union, Gilbert added: "The key to making really great games is having a hell of a lot of fun when you're making them. Tim and I always have a hell of a lot of fun when we're together, so I have high hopes."

Takea peek into Gilbert's mind atgrumpygamer.com.

[Source:Kotaku]

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Sep 27, 2010



Costume Quest Developer Commentary with Tim Schafer
EXCLUSIVE: Take a walk through Double Fine's latest game with clever folks who made it


Who made the best adventures games? We look back on the most beloved point-and-clickers of all time



Old-school adventure games that deserve the Monkey Island treatment
8 classics t hat could, with a little help, resurrect the genre

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Matt Bradford wrote news and features here at GamesRadar+ until 2016. Since then he's gone on to work with the Guinness World Records, acting as writer and researcher for the annual Gamer's Edition series of books, and has worked as an editor, technical writer, and voice actor. Matt is now a freelance journalist and editor, generating copy across a multitude of industries. 

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