Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • Submit your game clips
  • GDC
Don't miss these
Big in 2026
FPS Games Hell Let Loose: Vietnam wants to be a tougher, smarter FPS where kills hardly matter: "We sit in a specific space where we're not COD or Battlefield, but also not military simulation"
Highguard screenshots
FPS Games I love Highguard's 2Fort-style sieges – when they actually happen
A snow scene in Call Of Duty Black Ops 6 with soldiers moving forward, aircraft exploding in the background
Call of Duty 10 Best Call of Duty Games of All-Time
A woman in a space helmet stares at something off the screen in Arc Raiders
Action Games "I think it's going to be the next big thing": As Marathon's launch looms, will Arc Raiders' success help or hurt Bungie?
Key art for Highguard showing Kai riding a bear, Atticus with the Shieldbreaker, and Scarlet, crouched, aiming down sights
FPS Games Highguard review: "A fresh but muddled FPS genre mashup that needs refinement if it's to have any staying power"
Key art for Warhammer 40,000: Dawn of War 4 showing a Blood Raven Space Marine in front of a montage of other factions including orks, necrons, and the adeptus mechanicus - with the GamesRadar+ Big in 2026 frame branding
Real Time Strategy Games Dawn of War 4 has its sights set on "gameplay that feels authentic to the fantasy of each faction" in Warhammer 40k
Key art for Marathon showing a colorful cybernetic character with a gun taking cover
FPS Games Marathon review in progress: "Bungie has created my favorite multiplayer shooter in years"
Battlefield 6
Battlefield Battlefield 6 designers say developers have a "responsibility" to make games intuitive
A soldier holding a gun and running through a battlefield with a group, showing the strong multiplayer elements and crisp visuals of Battlefield 6.
Battlefield The best games like Battlefield that you can play right now
BO7 meta
Call of Duty Black Ops 7 meta and best guns to use in multiplayer
Marathon screenshots
FPS Games Bungie shows off Marathon's reworked "Runner Shell" classes, and I'm still worried about invisibility and wall hacks
A toy monkey with dynamite attached is surrounded by zombies in Call of Duty: Warzone's Black Ops Royale mode
Call of Duty Warzone Warzone gets back-to-basics battle royale dubbed "Blackout 2" by Call of Duty fans
Battlefield 6 primary weapon selection menu with favourites tab highlighted showing KORD 6P67 assault rifle
Battlefield Best Battlefield 6 guns and meta weapons for your loadout
Arc Raiders Shrouded Sky update
Third Person Shooters Embark nerfs Arc Raiders' Venator once more, and the Kettle and Stitcher are also getting reined in
Fairy-like, Scarlet's Fables skin in Highguard has her clothed in leaves
Third Person Shooters As Highguard claws its way up to "Mixed" Steam reviews, devs add 5v5 mode in response to player feedback
  1. Games
  2. FPS
  3. Call of Duty: Vanguard

Call of Duty Vanguard multiplayer hands-on is heavier, harder, and yet somehow more approachable

Features
By Alyssa Mercante published 7 September 2021

With heavier, more punishing gunplay, Call of Duty Vanguard's Combat Pacing feature will help players better adjust

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Call of Duty Vanguard multiplayer
(Image credit: Activision)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

Call of Duty: Vanguard will likely feel very different for players coming from Black Ops Cold War and Warzone – and it's not just because of the WW2 setting. During my Call of Duty: Vanguard multiplayer hands-on, it's clear that developer Sledgehammer Games is bringing gunplay and movement mechanics that feel more like 2019's Modern Warfare.

At first, I find the gameplay differences to be a bit rough, as I feel slower and heavier, with guns that are much more unwieldy in my usually deft hands. But after a couple of rounds, everything clicks, and a slight course correction makes Call of Duty: Vanguard sing. Sledgehammer is undoubtedly well aware that this heavier, more grounded multiplayer may feel like cognitive dissonance for many players – which is why the dev team is introducing 'Combat Pacing'. 

Combat Pacing seeks to redefine and further customize the multiplayer experience by letting players choose from one of three pacing tiers that determine how large lobbies will be across various maps and modes. This will help players adjust to Call of Duty: Vanguard at their own pace, which is an absolutely brilliant move. Vanguard may feel more difficult at first, but it may be Call of Duty's most approachable title yet. 

You may like
  • Big in 2026 Hell Let Loose: Vietnam wants to be a tougher, smarter FPS where kills hardly matter: "We sit in a specific space where we're not COD or Battlefield, but also not military simulation"
  • Highguard screenshots I love Highguard's 2Fort-style sieges – when they actually happen
  • A snow scene in Call Of Duty Black Ops 6 with soldiers moving forward, aircraft exploding in the background 10 Best Call of Duty Games of All-Time

Fight on every front 

Call of Duty: Vanguard

(Image credit: Activision)

Call of Duty: Vanguard is promising a journey through all the various WW2 fronts and I'm happy to report that the multiplayer four maps I see during my hands-on do not disappoint. The maps offered during the Call of Duty: Vanguard multiplayer hands-on are: Hotel Royal, a high-end Parisian hotel lobby and its rooftop; Red Star, a snowy and crumbling Soviet city; Gavutu, a Pacific island in the middle of a rainstorm; and Eagle's Nest, a Nazi holdout squatting on a mountain summit. All four maps are wildly different when it comes to size, layout, and design elements, and they all look very good.

Hotel Royal is a standout, with deep red and rich gold interiors that give off a distinctly BioShock vibe when juxtaposed against the grey concrete of the building's roof. Traversing between the two areas for the first time is a mild shock to the senses, as I drop from a roof surrounded by burning buildings into a picturesque hotel lobby that I could definitely never afford to get into. 

Call of Duty: Vanguard multiplayer map

(Image credit: Activision)

Hotel Royal is also my favorite in terms of layout, as it presents a tight but diverse map that offers a fair bit of verticality despite technically only being two floors. You can run through the lobby of the hotel and up onto the rooftops – which have two different height tiers – and discover hidden areas by destroying planks of wood in certain spots. There's a lovely bit where a large glass ceiling can be destroyed, allowing you to drop into the lobby and onto some poor, unsuspecting player's head. This makes for several excellent plays during my hands-on and works to showcase just how varied Vanguard's maps will be. 

As far as the other maps go, there's a nice selection in terms of layout, art design, and environments. It's snowing in Red Star's Russia (no surprise there) and the partially destroyed buildings offer a brief respite from the snow, which falls so heavily I often mistake an errant snowflake for enemy movement. On Gavutu, random bouts of rain lash down and palm trees dance in the wind as you try to navigate an uncomfortably open beach area. The mountain on which Eagle's Nest is perched has some light dusting of snow, but the sunlight is so bright I swear it feels like the air is crisper up there. 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Gun game 

Call of Duty: Vanguard multiplayer

(Image credit: Activision)

You can't talk about a Call of Duty hands-on without talking about the gunplay, and Call of Duty: Vanguard feels like a return to the play that was propagated by Infinity Ward's Modern Warfare reboot. Gone is the lightning-fast and somewhat forgiving gunplay of Black Ops Cold War where you can easily clear a room with a kitted-out MAC-10. In its place is an occasionally brutal gun-meta that feels heavier and harder to handle – especially at first, as starting weapons like the STG44 and M1928 have some wild recoil without any attachments. Your Operator also feels heavier and slightly slower too, so you'll need to be smart with your movement as a mistimed jump can easily get you shot out of mid-air. 

I find sniping in Call of Duty: Vanguard to be much more my speed – an odd realization considering I'm definitely not a sniper. Everyone's favorite, the M1 Garand, is an absolute demon on the battlefield, especially on maps with elevated sniping spots like Red Star, while the tried and true KAR98 feels incredible when firing and reloading. 

There were a few players in my preview that were very high level and had enviable weapon builds that I kept picking up to test out. The same STG44 I was using but with a Maxim silencer, rubber grip tape, and 2.5x zoom feels like conducting a symphony of bullets rather than wrestling an unruly weapon. Every time I found it on the ground, I'd snatch it up, as the build was remarkably better than mine. This bodes well for players who like to level up weapons, but is also a warning that your first several Vanguard matches will likely be very frustrating with base guns.

You may like
  • Big in 2026 Hell Let Loose: Vietnam wants to be a tougher, smarter FPS where kills hardly matter: "We sit in a specific space where we're not COD or Battlefield, but also not military simulation"
  • Highguard screenshots I love Highguard's 2Fort-style sieges – when they actually happen
  • A snow scene in Call Of Duty Black Ops 6 with soldiers moving forward, aircraft exploding in the background 10 Best Call of Duty Games of All-Time

The killstreaks in my Call of Duty: Vanguard hands-on preview are limited: three kills gets you Intel (like a UAV), five kills gets a Glide Bomb, and 10 kills gets you Attack Dogs. On Blitz maps, it's an almost constant barrage of killstreaks that can get incredibly annoying – especially when there are dozens of dogs running about. The only glitch I encountered was during these moments: attack dogs would completely disappear when running towards ladders on Hotel Royal and Gavuntu, which elicited a chuckle.

Combat pacing

Call of Duty Vanguard multiplayer

(Image credit: Activision)

Combat Pacing is by far the most interesting matchmaking tool Call of Duty: Vanguard is bringing to the war table, but I'd be remiss if I didn't mention the new game mode: Patrol. It's like Hardpoint if the capture-point in question is constantly moving: two teams face off to gain control over a single scoring zone that, once activated, will begin to move around the map. This means that the typical Hardpoint camp-out meta can't be used in Patrol matches, and stationary field upgrades like Trophy Systems will be virtually useless. I play several matches of Tactical Patrol on Gavutu, a map set in WW2's Pacific front, and while it's a bit, it offers a more dynamic alternative to the somewhat stagnant Hardpoint match.

Now, Combat Pacing. My first several games played during the Call of Duty: Vanguard multiplayer beta are all Tactical multiplayer battles. Tactical Combat Pacing means there's a longer time between enemy engagements, as player counts can be much smaller across every map and mode. Tactical matches can be 6v6 bouts or the Call of Duty league standard 4v4 matches, and I can easily see Tactical becoming the most popular Combat Pacing choice as players flock to prove their merit. Combat Pacing will let you choose game modes across one of three playlists: Tactical, Assault, and Blitz. That means you can play Team Deathmatch on Hotel Royal in any of those three modes, and whichever mode you pick will determine the size of your lobby.

On most maps, Tactical feels like the appropriate player count, offering some respite from shootouts that lets me discover new map rotations or fill up on ammo. I played Tactical Team Deathmatch on Hotel Royal with six enemy players on the map, allowing me more time to learn the lay of the land. This is how I quickly discover the aforementioned destructible glass ceiling and the less-obvious rooftop routes. 

Call of Duty Vanguard multiplayer map Gavutu

(Image credit: Activision)

Conversely, Blitz Kill Confirmed on Hotel Royal is pure chaos. With 24 players, a map that previously felt roomy feels like when you try to leave a venue after a concert ends and everyone's just blindly bumping into each other looking for an exit. With all of us running to pick up the dog tags of our fallen comrades or foes, it's an audio and visual onslaught from start to finish. For many players Blitz Combat Pacing may be a bit too chaotic: you'll die a lot and fall victim to what seems like nonstop enemy killstreaks. 

In Combat Pacing, Sledgehammer seems to have found the perfect solution for a problem that plagues the Call of Duty franchise: variety. Changing up gunplay is a necessary thing in order for new games to feel properly new, but presenting gunplay that feels too jarring can alienate long-time franchise players. Combat Pacing allows you to better shape your multiplayer experience across a variety of maps and modes, which means a new player can spend some time learning map layouts in Tactical or go in guns blazing just to get the weapon to feel down in Blitz. Combat Pacing just may be the most important new Call of Duty feature from the last several years, and it'll help make Vanguard a helluva lot more approachable without sacrificing difficulty. 


Call of Duty: Vanguard will release November 5 on PS4, PS5, Xbox Series X, Xbox One, and PC.  

You can read up on our Activision Blizzard lawsuit explained feature for complete details about the legal proceedings facing the Call of Duty publisher.

Alyssa Mercante
Alyssa Mercante
Social Links Navigation
Former Features Writer

Alyssa Mercante used to be a features writer at GamesRadar+ and is now a freelance writer and editor. Prior to entering the industry, she got her Masters's degree in Modern and Contemporary Literature at Newcastle University with a dissertation focusing on contemporary indie games. She spends most of her time playing competitive shooters and in-depth RPGs and was recently on a PAX Panel about the best bars in video games. In her spare time Alyssa rescues cats, practices her Italian, and plays soccer.

Read more
Big in 2026
FPS Games Hell Let Loose: Vietnam wants to be a tougher, smarter FPS where kills hardly matter: "We sit in a specific space where we're not COD or Battlefield, but also not military simulation"
 
 
Highguard screenshots
FPS Games I love Highguard's 2Fort-style sieges – when they actually happen
 
 
A snow scene in Call Of Duty Black Ops 6 with soldiers moving forward, aircraft exploding in the background
Call of Duty 10 Best Call of Duty Games of All-Time
 
 
A woman in a space helmet stares at something off the screen in Arc Raiders
Action Games "I think it's going to be the next big thing": As Marathon's launch looms, will Arc Raiders' success help or hurt Bungie?
 
 
Key art for Highguard showing Kai riding a bear, Atticus with the Shieldbreaker, and Scarlet, crouched, aiming down sights
FPS Games Highguard review: "A fresh but muddled FPS genre mashup that needs refinement if it's to have any staying power"
 
 
Key art for Warhammer 40,000: Dawn of War 4 showing a Blood Raven Space Marine in front of a montage of other factions including orks, necrons, and the adeptus mechanicus - with the GamesRadar+ Big in 2026 frame branding
Real Time Strategy Games Dawn of War 4 has its sights set on "gameplay that feels authentic to the fantasy of each faction" in Warhammer 40k
 
 
Latest in FPS
Marathon Cryo Archive runners looting
FPS Games Marathon's Cryo Archive is locked to weekends partly because you're going to "lose a lot of gear"
 
 
A robot missing its lower body stares forward with a glowing red light while hanging from a suspended cable in Marathon's Cryo Archive
FPS Games Marathon's Cryo Archive is a weekends-only "raid-style" PvPvE map: "So please, do scream"
 
 
FPS Games Overwatch was originally called "Monetized Shooter" because you had to buy each of its heroes
 
 
Marathon assassin runner shell face with red eyes
FPS Games Marathon streamer goes viral for finding a high school bestfriend in proximity chat after 10 years
 
 
Legend of California screenshot showing a man hunting some buffalo
FPS Games New game from the creator of Overwatch gets its first public Steam playtest later this month
 
 
Counter-Strike 2
FPS Games Valve thinks reloading in Counter-Strike 2 needed "higher stakes" after 27 years, so leftover ammo is getting dumped
 
 
Latest in Features
Starfield screenshot showing the new Anchor Point location
RPGs How your feedback helped shape Starfield's biggest updates: "We're always checking in," says Bethesda
 
 
Invincible VS screenshot showing Dupli-Kate using her abilities
Fighting Games Invincible VS director wants players to feel like "a f**king superhero," so expect matches that are a "knock-down, drag-out fight until the death"
 
 
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem's Grace actor did "a lot of research" into panic disorders, which makes playing the game with a real-life anxiety condition the scariest the series has ever been
 
 
A painted Legio Custodes miniature on a wooden surface
Tabletop Gaming The new Warhammer Custodes look amazing, but my god, I wish they were easier to build
 
 
Star Wars Galactic Racer big preview
Racing Games "Our tracks are not procedurally-generated": Why replayability is at the heart of Star Wars: Galactic Racer
 
 
Star Wars Galactic Racer big preview
Racing Games Star Wars: Galactic Racer looks every bit the Burnout: Takedown revival I've been waiting 20 years to play
 
 
LATEST ARTICLES
  1. Charlie Cox as Daredevil in Daredevil: Born Again season 2
    1
    Daredevil: Born Again season 2 release schedule: when is episode 1 on Disney Plus?
  2. 2
    "We try to lean in on the things where our idea of what Starfield should be aligns with the feedback that's coming in from folks who get the game": How community feedback helped Bethesda shape Starfield's biggest updates
  3. 3
    Baldur's Gate 3 Shadowheart writer had to sit down with his Lae'zel counterpart to make sure that their joint romance would actually make sense: "That allowed us to reframe their initial clash"
  4. 4
    Project Hail Mary has convinced me to start getting excited for Star Wars: Starfighter
  5. 5
    "We have no desire to be a media empire," says Palworld publishing head, but Pocketpair would be stupid to let the survival game die out

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...