After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.
Latest articles by Anna Koselke

The old-school garbage-themed JRPG love letter I've had my eye on for months "created by real janitors" finally has a release date
By Anna Koselke published
News The "SNES-styled" indie gem arrives next month

My latest obsession is this "slot-driven, Wordle-style roguelike battler" with Balatro vibes, and its new demo might just eat up all of my free time
By Anna Koselke published
News "Roll, guess, survive!"

Dev behind smash-hit "demonic lovechild of Balatro and Buckshot Roulette" tunes into fan's stream just to lovingly roast them: "You are completely clueless and probably OUR worst player so far"
By Anna Koselke published
News CloverPit's co-creator advises them "to look up some guides"

Counter-Strike 2 community left in shambles along with Steam marketplace after Valve's new "Trade Up" update turns $10 skins into $1,000 skins and vice versa: "This update has made some collectors very rich"
By Anna Koselke published
News "My knife just dropped $1,400 in value in the span of 30 minutes"

Anthem lead says it deserved bad reviews, and Mass Effect and Dragon Age had better stories in part because you weren't playing with three "randos" who made everything "worse"
By Anna Koselke published
News "The game doesn't really understand how to effectively tell a story"

Konami dev responds to Hideo Kojima's thoughts on AI, claiming that Silent Hill f contains "the kind of bold choices AI would never be able to make"
By Anna Koselke published
News It'd be "difficult for AI to replace" games like the new Silent Hill

Vampire: The Masquerade - Bloodlines 2 is finally here 21 years after the original RPG, but its 'Mixed' Steam reviews prove it's not love at first bite: "It's not a Bloodlines sequel"
By Anna Koselke published
News "Just treat it as vampire Dishonored"

As the Steam Next Fest wraps up, Valve shares some of the seasonal event's most-played demos – and they range from chaotically comedic co-op games to brutal Braveheart-inspired roguelikes
By Anna Koselke published
News The top 50 is especially diverse this time around

Former DICE lead says he'll play Battlefield 6 until his new extraction shooter comes out: "And then I will play Arc Raiders instead"
By Anna Koselke published
News "It looks really good," after all

Following performance complaints over Persona 3 Reload's Switch 2 demo, Atlus promises "future patches" are on the way but they won't be "in time" for the JRPG's launch
By Anna Koselke published
News Sadly, there are still "no plans" for 60 FPS support either

Palworld is getting a spooktacular new Halloween update featuring costumes and "mystery" just like in 2024, despite Pocketpair saying "things will be a little quiet" in preparation for 1.0
By Anna Koselke published
News Happy Palloween, gamers

The Elder Scrolls fans rebuilding the entirety of Morrowind "cut from the original game" are now adding "one of the holy grails" of Bethesda lore fans have wanted "for more than 20 years"
By Anna Koselke published
News A "joinable House Indoril" is underway

Arc Raiders lead says games "can't be built by an AI" and "I hope they never can," but also "I want us to build content a hundred times faster" and AI might help with that part
By Anna Koselke published
News "The human aspect is still essential"

Legendary Final Fantasy composer Nobuo Uematsu has "never used AI and probably never will" because it's "more rewarding to go through the hardships of creating something myself"
By Anna Koselke published
News Human "imperfections" are what make music "sound so satisfying"

"We're doing just fine:" Palworld dev addresses hate surrounding the survival game, says it's just "an easy 500k views" that "doesn't actually have any impact on the game"
By Anna Koselke published
News "It is what it is"

After adding a sprinkle of sex in its last big update, Cult of the Lamb does a 180 and goes cozy game mode with a "massive expansion" that brings a bit of Stardew Valley vibes to the roguelike's mix
By Anna Koselke published
News Build your ranch… and butcher your animals?

Pokemon Legends Z-A has successfully united fans around the world under one cause: laughing at Mega Starmie, because what the heck is that
By Anna Koselke published
News "I'm dying of laughter"

Minecraft devs "want to avoid treating players in a way that feels unfair," so Mojang's guiding principle is that "bad things happen, but they're technically the player's fault"
By Anna Koselke published
News "It's very important that we find the right balance"

Former Assassin's Creed boss says he "did not make that choice" to leave Ubisoft after 20 years – the company "decided to transfer the leadership… to someone closer to its new organizational structure"
By Anna Koselke published
News "I did not walk away"

30 years of strategy games later, Heroes of Might and Magic: Olden Era flies to 1 million wishlists on Steam thanks to a killer demo: "A truly incredible achievement"
By Anna Koselke published
News The prequel also snagged the "#1 spot in the Turn-based Strategy category"

"The damage is done": Sony slams Tencent's "nonsense" response to lawsuit over Horizon Zero Dawn-like Light of Motiram, calling the open-world survival game a "knock-off"
By Anna Koselke published
News "Tencent's motion is meritless"

Controversial $55 billion EA buyout sparks "profound concern" from US senators "about the foreign influence and national security risks"
By Anna Koselke published
News Such deals aren't just about "financial returns" – they're "about influence"

Pillars of Eternity and Fallout: New Vegas lead Josh Sawyer says RPGs are "more interesting" grounded in reality: "Once things get too magical… it's impossible to bring it back down to Earth"
By Anna Koselke published
News He's got a point
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