Torn limb from limb - Resident Evil 5
What can RE's past tell us about its future?
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Resident Evil – 1996 - PlayStation
RE 5’s dev team is not short of quality. The project is being overseen by Keiji Inafune, the Dead Rising maestro who also worked as promotional producer on RE 2 and executive director on the enhanced PS2 RE 4 port. The producer, Jun Takeuchi, is not only extremely experienced (Onimusha and Lost Planet are some of the projects he put to bed) but also intimately familiar with the series. He worked as motion director for RE 2, and, most intriguingly, character design for the original. Additionally, most of the “underlings” worked on the original Resident Eviltoo.
It’s fairly obvious that the original RE’s Chris Redfield is the main character in 5 - instead of denying, Capcom giggles when we ask them this - and with online play confirmed, we wouldn’t bet against Jill Valentine or even his sister Claire making a high-def return. But of more interest is this team’s pledge to return to the thematics of the original game - RE 1 was an altogether more claustrophobic affair, shepherding you down endless labyrinthine sewers and tunnels, and if the heat in RE 5’s setting is as searing as the early trailer makes out, expect Chris to head underground sooner rather than later.
Weekly digests, tales from the communities you love, and more


