More Titanfall is coming, and you're going to be able to play it on PS4 this time. Respawn Entertainment boss Vince Zampella has confirmed to IGN that the follow-up to the studio's debut project will be a multi-platform release
The original Titanfall dropped just over a year ago on PC and Xbox One (with an Xbox 360 release following shortly thereafter), where its high-speed battles and climactic mech duels were widely praised. Despite its positive reception, the multiplayer-exclusive shooter's popularity seemed to flag in the following months.
All of Titanfall's Season Pass DLC was made free yesterday, in honor of the game's anniversary - not a stretch to assume it was also meant to re-unify and boost the game's player base. Zampella told IGN that the sequel will probably handle its post-release content differently to avoid splitting the community between map packs.
Zampella said he didn't regret leaving out a PS4 version as part of Respawn and EA's agreement with Microsoft, but he did reckon that "[t]he opportunity to be multiplatform could have made it even more significant for us."
Zampella also said that some aspects of Titanfall's online-integrated story mode could have been "mixed up a bit better", but that he didn't regret leaving out a traditional single-player campaign. He said the team working on Titanfall's followup is small, exploratory, and "taking it slow", and that the project doesn't have an official name yet.
The jet-boosting, mech-fighting combat of Titanfall is just too fun to let smolder out, so I'm looking forward to whatever Respawn does with it next.