The Preemptive 2008 Game Awards
Why wait a whole year to give out a pile of, let's face it, mostly meaningless awards?
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Will cause the most deaths due to 36 hour gaming binges at Korean gaming cafes
Winner: Starcraft II
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Pretty much nothing aside from a worldwide cataclysmic event can stop this game from being a hit. The sequel to the most beloved (disputing this is pretty much impossible) RTS game of all time is going to inspire countless all-night LAN parties and probably increase Bawls consumption by 600%. In Korea, we expect to see rolling blackouts as 48 million computers simultaneously switch on and start rendering giant Zerg armies.
Weekly digests, tales from the communities you love, and more

