Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Amazon Spring Sale
  • New Games for 2026
  • Crimson Desert
  • Submit your clips. Win prizes
  • Pokopia
Don't miss these
Nioh 3 stone demon with red eyes
Action RPGs "If we focus too much on casual players, that would take away the bite," says Nioh 3 dev
The Last of Us 2
Third Person Shooters Arc Raiders lead was surprised The Last of Us players liked the game, just not "PvP all the time"
Nioh 3 female warriors
Action RPGs Should Japanese game devs focus on a Japanese style? Nioh 3 leads say it's "one of our strengths"
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
Mass Effect 2 - Garrus
Adventure Games The 25 best video game stories of all-time
PS3 photo taken by Future Studios
Games The 25 best PS3 games of all time
Crimson Desert screenshot of protagonist Kliff, with a GamesRadar On the Radar overlay
RPGs I cheesed my way through one of Crimson Desert's biggest bandit camps and it made me love the game
Arjun shields up as Prophet blasts out a spiral of yellow corrupted bullets in a Saros boss fight, with the GamesRadar+ Big Preview frame
Roguelike Games Saros: The Big Preview – Hands-on and developer access with PS5's roguelike game-changer
A thief looking down a scope in Marathon
FPS Games After 80 hours of Marathon, I'm glad Bungie didn't try to please everyone
Crimson Desert screenshot of Kliff with an orange On the Radar overlay
RPGs I hope Crimson Desert never fixes its weird controls
Slay the Spire 2
Roguelike Games Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
Ellie and Joel during The Last of Us
Survival Horror Games The Last of Us sparked "internal fight" at Naughty Dog, says veteran designer: "'It's not just another zombie game'"
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem review: "A soaring piece of survival horror theater"
At Fate's End key art showcasing your initial sword without logo
Action Games I fell in love with At Fate's End when my sister tore her arm off to make a lightning sword
Nioh 3 shogun in plate armor helmet
Action RPGs 15 years after Dark Souls, Nioh 3 faced the exact same problem and "people felt that the game was a little bit easier"
  1. Games
  2. Action
  3. The Last of Us
  4. The Last of Us 2

The Last of Us Part 2 is struggling to stand out amid a brutal video game landscape the original inspired

Features
By David Houghton published 13 June 2018

The first game used shocking violence to make a point. The sequel is upping the carnage, but hasn't yet revealed a purpose for it.

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

Don’t go thinking that what I’m about to say comes from any reactionary, moralistic standpoint, crying out for sanitised media. Because it really, really doesn’t. But I think that The Last of Us 2 has a violence problem.

The first Last of Us used violence incredibly well. While it’s safe to say that the majority of AAA video games revolve around violence, very few elevate its purpose to anything above a mechanical means of interacting with the world. None are obliged to, mind, and to do so would often be wildly inappropriate. But The Last of Us does. It’s probably still the stand-out text when looking for an example of a violent game that’s also about violence. Its approach to bloodshed and killing is fundamental to its quality.

Joel’s story is that of a good man turned brutal by the callous acts of a savage world. It’s about the ugliness of a life in which violence is a pre-requisite to survival. Most crucially, it’s also about how such an existence ultimately drives Joel to mete out emotional violence on those close to him in a desperate attempt to hold on to what’s left of his humanity. In obsessing over what he thinks Ellie represents, in compartmentalising her a link back to his ‘clean’, earlier life as father to his biological daughter Sarah – a role that, in truth, he wasn’t even particularly good at – he dehumanises her and vetoes her wishes in order to serve his own selfish ideals. Violence, and its cyclical repercussions, permeate everything The Last of Us is about, and as such, its in-game representation has to be really nasty. It has to jar you. It has to make you notice it, and feel uncomfortable. It can never be allowed to become just-part-of-the-game, despite its prevalence as a primary gameplay system.

You may like
  • Ellie and Joel during The Last of Us The Last of Us sparked "internal fight" at Naughty Dog, says veteran designer: "'It's not just another zombie game'"
  • Pyramid head peering through bent bars in Return to Silent Hill Return to Silent Hill is a disaster, and proof that Hollywood still hasn't figured out how to adapt horror video games
  • Mass Effect 2 - Garrus The 25 best video game stories of all-time

Clearly, The Last of Us Part 2 is not dialling down the graphic ferocity of its bludgeoning and bleeding. No-one expected it to. And I’m assuming for now that, again, there’s a point to it, because there has to be. For The Last of Us Part 2 to be a worthy sequel – hell, to even remotely be deemed a sequel at all – it has to continue using its brutality with intelligence and purpose. That’s non-negotiable. But there’s a problem.

The thing is, for every worthwhile work of art that becomes commercially successful while using a specific tool for a specific purpose, there invariably follow dozens of others that simply copy the aesthetic or some other, superficial design element, and hope to attain the same success. Look at the number of terrible, PVC-and-slo-mo infused action movies that popped up after The Matrix. Look at all the bad space operas that appeared in the early ‘80s after Star Wars. Look at how Hollywood endlessly apes successful projects until the related tropes are run into the ground, time and time again. Look at how many battle royales are at E3 2018.

Thus, in the five years since The Last of Us was released, games have proliferated a particular type of violence, whether intending it with purpose or not. A particular kind of grubby, weighty, desperate brutality, that waits in the tall grass, crouched and panting, looking for an opportunity to strike. Video game violence has caught up with The Last of Us. Even Sony’s other games are following suit. Days Gone presents things so similarly as to often feel like an unofficial sequel itself, worn-down, rotting Americana and all. The newly grizzled Lara Croft now has the persona of an angry chimp with a kitchen knife.

So how does The Last of Us Part 2 continue to make its points, now that the gaming landscape around it has normalised its once-standout aesthetic? How does it ensure that its violence continues to unsettle, continues to matter, when half a decade to video games have worked so hard to render its murky atrocities the new mundane baseline?

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

It’s a difficult, and somewhat troubling, question to answer. Simple escalation surely isn’t the solution. That way leads only an endless arms race of bloody, deglamourised shock value, in which each follow-up wave of carefully amateurish killing forces another step-up, until everything’s just a red mess of screaming, choking, gouging, and brick-smashing by 2021, and none of it means anything. That said, surface escalation does seem to have been part of The Last of Us’ plan of late.

That now notorious Paris Games Week reveal trailer, with its context-free shattered limbs and gruelling torture of characters we neither know, understand, nor particularly yet care about, was hard to interpret as anything more that a statement on how viscerally bleak The Last of Us Part 2 is going to be. It was well directed and atmospheric, but by presenting its carnage without any emotional connection or sense of meaning, its violence ultimately could not fail to feel gratuitous and a tad petulant. 

That scene probably means a lot more within the context of the complete game, but presenting it in isolation – and as the first real, public look at The Last of Us 2 – was a choice that, indeed, felt almost exactly like an attempt to reassert the series’ shocking status after years of bludgeon-creep elsewhere. It certainly snared the attention, but it also flew in the face of the first game’s philosophy of violence with purpose. Particularly, it paled in comparison to the careful, world-building shocks of the original’s merciless but intelligent E3 gameplay reveal. It was a blunt, unsophisticated tactic to promote a game that (hopefully) deserves better.

The game’s E3 2018 demo is much better framed. The slow-burn direction of its warmly human, character focused opening is a great work of subtle communication, lifted by an intricate but underplayed performance by Ashley Johnson. And for all the following, bloody chaos is never justified, the contrast between the demo’s opposing tones does just about manage to fashion some significance out of Ellie’s rampage. The juxtaposition communicates some real unrest and repressed rage within her, which fans of the first game can easily construe as a hold-over from that story’s brilliant ending.

But still, we’re looking at a Last of Us sequel that continues to put the emphasis on its horrifying spectacle, rather than addressing any of what really made the first game resonate. It continues to push the aesthetic harder and harder, but has so far done little to remind us of the purpose that aesthetic once served. Maybe that is the best way to grab attention at an event as big and noisy as E3. Maybe The Last of Us’ hand has been forced by the subsequent style of games that it arguably inspired. But it still feels a retrograde step, in light of the way the 2013 game shook up so many norms of narrative and perceived maturity in video games.

But hey, perhaps The Last of Us Part 2 doesn’t need to do any more than it is doing. It will surely sell as fast and furious as an Ellie melee, however it’s presented, and provided the final game maintains the series’ signature meditation on humanity and brutality, this will all turn out okay in the end. I just now find myself a little anxious over whether it will or not. And given the quality of the first game, I shouldn’t have those doubts. That, I suppose, is as good a reason as any to question the way The Last of Us Part 2 has been presenting itself of late. 

CATEGORIES
PS4 Platforms PlayStation
David Houghton
David Houghton
Social Links Navigation
Former GamesRadar+ Features Writer

Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

Read more
Ellie and Joel during The Last of Us
Survival Horror Games The Last of Us sparked "internal fight" at Naughty Dog, says veteran designer: "'It's not just another zombie game'"
 
 
Pyramid head peering through bent bars in Return to Silent Hill
Horror Movies Return to Silent Hill is a disaster, and proof that Hollywood still hasn't figured out how to adapt horror video games
 
 
Mass Effect 2 - Garrus
Adventure Games The 25 best video game stories of all-time
 
 
Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
Resident Evil 14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
 
 
Ontos
Horror Games Ontos is channeling the spirit of the most upsetting horror game I've ever played, and I'm not sure I can do it again
 
 
A character from Code Vein 2 with an eyepatch framed with GamesRadar+ Big in 2026 decorations
Action RPGs Code Vein 2 is Dark Souls through an anime lens, and one surprisingly emotional dungeon proves Bandai Namco has raised the stakes
 
 
Latest in The Last of Us
Ellie in The Last of Us 2
The Last of Us The Last of Us Part 3 hopefuls are convinced Naughty Dog head Neil Druckmann is hinting at another sequel
 
 
Protagonist Jordan in a screenshot from the reveal trailer for Intergalactic: The Heretic Prophet.
The Last of Us Neil Druckmann's teasing the return of a The Last of Us actor in Intergalactic: The Heretic Prophet
 
 
Ico
The Last of Us The Last of Us director's biggest inspiration for his new game was Ico, the first game to ever make him cry
 
 
Ellie in The Last of Us 2
The Last of Us Behold, the "very broken" Last of Us 2 multiplayer mod that modders built after Naughty Dog canceled Factions plans
 
 
best zombie games
The Last of Us The Last of Us 2 multiplayer might still be possible thanks to modding efforts 2 years after the spin-off was canceled
 
 
The Last of Us Part 1
The Last of Us Amid Divinity's controversy, The Last of Us co-creator doubles down that "we don't need AI" and hopes to avoid it
 
 
Latest in Features
The Elder Scrolls Online
The Elder Scrolls Final Fantasy 14 lost me with Dawntrail, but The Elder Scrolls Online promises to mend my broken heart
 
 
A side-by-side image of the Razer Wolverine V3 Pro and the Asus ROG Raikiri 2
Gaming Controllers These are the fastest two Xbox controllers on the shelves right now, but which should you buy?
 
 
Image of a bunch of Super Mario Galaxy Switch 2 accessories on a blue GamesRadar+ background.
Accessories These Switch 2 accessories make me more hyped than ever to go see the new Super Mario Galaxy movie
 
 
Chace Crawford as The Deep, Antony Starr as Homelander, and Nathan Mitchell as Black Noir in The Boys.
Streaming Services New on Prime Video in April 2026: all the latest movies and shows streaming
 
 
Pokopia screenshots on Switch 2
Pokemon After depleting Pokopia's natural resources, maybe my Pokémon friends would be better off without me
 
 
At Fate's End key art showcasing your initial sword without logo
Action Games I fell in love with At Fate's End when my sister tore her arm off to make a lightning sword
 
 
LATEST ARTICLES
  1. Crimson Desert: Cliff Macduff looking out into the distance during the new game, Crimson Desert.
    1
    "Slay the Spire 2 is a masterpiece," Palworld lead says, but Crimson Desert "makes me feel a sense of wonder I've not felt since Oblivion"
  2. 2
    Larian chief Swen Vincke says Divinity's development has reached a point "where you sense that a game is coming alive"
  3. 3
    Homelander sentences Billy Butcher to death by Soldier Boy in The Boys season 5 teaser
  4. 4
    Former Overwatch lead Jeff Kaplan has "over 5,000 hours" in Rust and calls it "the pinnacle of PvP games," but his own survival game takes cues from World of Warcraft
  5. 5
    The Boys' final season is officially finished as creator Eric Kripke says farewell to "the best professional experience of my life"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...