Skip to main content
Join The Community
- Join our community
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Edge
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Edge
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • G+RLS Podcast
  • Join our monthly RPG Club
  • Golden Joystick Awards 2026
  • Deal of the Day
  • Countdown to GTA 6
  • Submit your clips. Win prizes
  • RPG Hub
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Action
  3. The Last of Us
  4. The Last of Us 2

The Last of Us 2 designer reveals how the Tommy chase scene was made

News
By Austin Wood
Published 13 July 2021

How an old prototype turned into an iconic moment

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

The Last of Us 2
(Image credit: Naughty Dog)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

Less than a week after one The Last of Us 2 player found a way for Abby to catch and kill Tommy in the iconic sniper chase sequence, Naughty Dog designer Asher Einhorn took to Twitter to explain how this bit was made in focused, fascinating detail. 

The Tommy chase was originally a sniper prototype that Einhorn started in 2016 – a way for enemy snipers to dynamically reposition based on the player's movements. Eventually, Naughty Dog thought to turn the idea into a boss fight, and director Neil Druckmann felt Tommy would be perfect for the role, Einhorn says. 

Here's a tiny insight into how that prototype worked. I manually placed little points around the map in good spots for the sniper to be in, and rated them based on rays and distance to the player. When you got too close the sniper would run to the point with the highest rating. pic.twitter.com/BnobCsG3zWJuly 13, 2021

"Tommy wasn't going to die in this sequence, so we had the extremely difficult challenge of creating a boss fight where you weren't going to win, and one where you couldn't even shoot him," Einhorn explains. "It's a realistic game so if you shot him and he didn't die, you'd realize straight away that he had 'plot armor' and it would ruin the tension." 

Latest Videos FromGamesRadar+
Watch full video here:

With help from environment artist Todd Foster, Einhorn mocked up a rough draft of a more linear sniper duel. Level designer Morgan Wilson joined in later, and Einhorn says his input was instrumental in finalizing the idea and nailing the lobby scene. 

Einhorn's thread is a great example of how video games might bend the rules to make things feel good. To hide the fact that the boss in this bit is basically invincible, for example, Einhorn says they made sure that you get shot at as soon as you dip out of cover, and they hammered this home with voice lines that advise you to stay hidden. This is further reinforced with a cool environmental detail: "when Tommy misses you," Einhorn explains, "he will intentionally hit a nearby destructible object to try and make him feel as dangerous as possible. And well… it's just cool." Cars hit as a result of this system got their own little script, in turn, to make the impact feel more dramatic. 

You may like
  • The Last of Us 2 Troy Baker says The Last of Us 2's devastating final scene was originally at the start of the game
  • Ellie and Joel in a car in The Last of Us. The Last of Us directors used to say "nobody" was making games like them
  • Uncharted 2's brilliance isn't just about guns and trains, it's about people

We had to make sure it always felt fair, so in almost all the beats Tommy gets into position before you can get to a good vantage point. So that you can't ever really discover that Tommy is essentially invincible, he will shoot you pretty much as soon as you try to aim at him. pic.twitter.com/A4hnEuoWkmJuly 13, 2021

In a similar vein, while Tommy is dead-on accurate in some moments, he's "scripted to be very inaccurate when you're out in the open fighting the infected." He'll still lure the infected to you with missed shots, but he won't insta-kill you while you're dealing with a horde of not-zombies. To offset another potential frustration, nearby infected in this bit move slightly slower unless they're right up on you, that way you don't wind up with a wall of bodies that would kill the pacing of the fight. 

"Before that, it was just really annoying to be punched into the open by an infected and then murdered by Tommy," Einhorn says. "We actually do this kind of thing a lot in our games - if we can detect that the player is trying to play well, we go a little easier." 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

This brings us to the lobby finale. "This next section was, to be blunt, a fucking huge pain in the ass to make work, but actually a lot of fun to do," Einhorn says. Packing the whole encounter into such a small space took a ton of work and testing, including plenty of spot-checking to prevent players from getting too close to Tommy. Einhorn says Naughty Dog's testers "are so good at playing the game that they managed to keep finding new ways to get up to him," but after a zillion fixes, it was decided that if you have to try this a zillion times to break it, it's probably fine. Which definitely holds up; I mean, players only just now found a way to kill Tommy. 

"I was thinking about this sequence a lot post-launch because it was just so much work but that work isn't especially noticeable," Einhorn concludes. "We're trying to prevent the player from doing something they've done all game so far, and have it not be frustrating and that was so hard. But ultimately, when you play it you don't feel the effort that's been put in like you would with a bigger more dramatic set-piece. The point really is to sell a story moment, and I really hoped that had worked." 

The Last of Us 2 tips | The Last of Us 2 map | The Last of Us 2 safe codes and combinations | Last of Us 2 workbench locations | The Last of Us Part 2 training manuals | The Last of Us 2 weapons and gear | The Last of Us 2 Easter eggs | How long is The Last of Us 2 | The Last of Us 2 new game plus | The Last of Us 2 ending | The Last of Us 2 trading cards | The Last of Us 2 coins

CATEGORIES
PS4 Platforms PlayStation
Austin Wood
Austin Wood
Social Links Navigation
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

Read more
The Last of Us 2
The Last of Us Troy Baker says The Last of Us 2's devastating final scene was originally at the start of the game
 
 
Ellie and Joel in a car in The Last of Us.
The Last of Us The Last of Us directors used to say "nobody" was making games like them
 
 
Adventure Games Uncharted 2's brilliance isn't just about guns and trains, it's about people
 
 
Action Games Uncharted difficulty was tuned to “slow the player down if they were too good,” says designer
 
 
The Last of Us Ellie TV spot
The Last of Us Naughty Dog crunch could be "grueling" but The Last of Us and Uncharted 4 artist defends the studio
 
 
The Last of Us
The Last of Us Naughty Dog "exists to sell Sony hardware," former Last of Us and Uncharted dev says
 
 
Latest in The Last of Us
Ellie and Joel in a car in The Last of Us.
The Last of Us The Last of Us directors used to say "nobody" was making games like them
 
 
The Last of Us Ellie TV spot
The Last of Us Naughty Dog crunch could be "grueling" but The Last of Us and Uncharted 4 artist defends the studio
 
 
The Last of Us 2
The Last of Us Troy Baker says The Last of Us 2's devastating final scene was originally at the start of the game
 
 
The Last of Us
The Last of Us Naughty Dog "exists to sell Sony hardware," former Last of Us and Uncharted dev says
 
 
Ellie in The Last of Us 2
The Last of Us New Last of Us projects have stories "worth telling," Naughty Dog boss Neil Druckmann promises
 
 
The Last of Us 2
The Last of Us Sony reportedly stops The Last of Us Part 2 multiplayer mod in its tracks right before its launch
 
 
Latest in News
Subnautica 2 character smiles at alien artifact
Survival Games "AAA publishers are abusing Early Access," RPG dev says
 
 
Team Fortress 2's Heavy holding a bullet
Games Valve says devs can fight AI clones on Steam by not "relying on a single mechanic" easily copied
 
 
A ship in No Man's Sky warps toward a distant star
Survival Games With No Man's Sky's fifth major update in 2026, Hello Games finally makes good on a pre-launch tease
 
 
GTA 6
Grand Theft Auto Nearly 1 in 3 gamers plan to buy GTA 6 in US, analyst says: "A rare cultural and commercial moment"
 
 
A cropped screenshot from Undertale, showing Frisk and Sans standing in Grillby's in Snowdin.
Games Working PS4 dashboard ported to Roblox alongside games like Undertale
 
 
Leon exits his Porsche into streets at night in Resident Evil Requiem
Resident Evil Resident Evil's next 10 years may cap off the whole storyline, producer says
 
 
LATEST ARTICLES
  1. Fortnite Treasure Hunters launches on November 1, features anime pirates, and here's what we know about it so far
    1
    When does the Fortnite Treasure Hunters mini-season start?
  2. 2
    Resident Evil's 10-year plan ended with Requiem, but the next 10 may cap off the whole storyline, producer says
  3. 3
    How many kills does it take to get the MW4 Nuke killstreak?
  4. 4
    CD Projekt Red says Cyberpunk: Edgerunners season 2 didn't have best boy Roman originally, but the anime "needed a character" to bring the cast together
  5. 5
    PlayStation sees those transparent anniversary Xbox controllers and says "yes please", announcing the Prism DualSense and Console Cover collection

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...