The Finals update finally takes aim at its most dominant class

A player from The Finals runs towards the screen holding a gun
(Image credit: Embark Studios)

The Finals update 1.5.5 has just dropped, and it's focused on bringing the powerful Medium class closer in line with its Light and Heavy companions.

The headline change in today's update to The Finals is to revives, which will now offer a post-resurrection invulnerability window of 0.75 seconds, down from 1.5. That'll apply to normal revives, but also to the Medium's Defibrillator gadget.

Elsewhere, there are adjustments to several Medium weapons. The .357 Revolver will be slightly more accurate, but it'll now do less damage at distance. There's a buff to the Medium's CL-40 grenade launcher, but that comes in tandem with a nerf to the far more popular FCAR assault rifle. Arguably the most important nerf, however, is to the Guardian Turret, which is the bane of any Light foolish enough to reach an enemy cashpoint after an enemy Medium has finished setting up on it.

Other minor buffs have been applied to the Heavy's MGL machine gun, and the Light's Throwing Knives - but given the extent to which The Finals' squishest class was gutted by the game's last patch, I think I might be waiting for a little more before I give up my Heavy build.

It does seem as though Embark is trying to rein in Mediums with this patch. The class's ability to heal and revive allies quickly, as well as set up plentiful crowd control around cashpoints with the aforementioned turret and multiple other tools, means that it's become an ever-increasing stalwart in my experience of The Finals, particularly in tournaments. The Heavy's health pool might have made it a powerful class at the start of the game, but it does feel as though the Medium has taken the crown since then, especially with Lights out of the picture.

The Finals devs weren't even going to make a shooter at first, but what else are you gonna do with a team full of Battlefield veterans?

Ali Jones
News Editor

I'm GamesRadar's news editor, working with the team to deliver breaking news from across the industry. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.