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Borderlands 4 narrative lead is "ridiculously proud" of the action RPG's story team, celebrating a whole "lot of f***ing people" who helped create a mercifully less stupid plot
By Scott McCrae published
News "I am honestly too overwhelmed by the enormity of it all to take it in"

Bruised Hollow Knight: Silksong fans discover Team Cherry already explained why the Metroidvania is so hard years ago – and it's all because of Hornet's healing
By Catherine Lewis published
News "You spend more time either at full health or almost dead"

5 years after Animal Crossing: New Horizons, fans of the cozy sim want more – so naturally they're using a literal "summoning circle" to make it happen at today's Nintendo Direct
By Anna Koselke published
News "Please work…"

Borderlands 4 devs assure Steam users that "Take-Two does not use spyware in its games" as Gearbox tries to avoid another review bombing over the parent company's unpopular new user agreement
By Anna Koselke published
News "We know there have been some concerns"

Slay the Spire 2's early access launch is delayed to March 2026, and the devs insist it has nothing to do with that other indie juggernaut that just came out: "On the bright side, everyone can keep busy playing Silksong during the wait"
By Jordan Gerblick published
News Mega Crit's sequel is now coming out on "a secret Thursday in March 2026"

Sony's Sucker Punch made "one joke about a Yotei six pack" and now Ghost of Yotei has a partnership with one of Japan's biggest beer brands
By Jordan Gerblick published
news The Sapporo logo even made it into the game

Fallout co-creator Tim Cain says the one thing he'd like to see from the series moving forward is an "actual good faction": "Fallout trains you that everything's gray"
By Dustin Bailey published
News "Almost every other faction we've seen in Fallout has either been a mix – which I like, I like gray factions – or just pure evil"

The Last of Us creator Neil Druckmann says he left season 3 of the HBO show because it didn’t "serve all" his responsibilities: "That was a good time to reassess"
By George Marston published
news Neil Druckmann is opening up about his return to focusing on games after leaving the HBO Max streaming adaptation of The Last of Us season 3

Former BioWare exec says Anthem's storytelling failed because it was "treating everyone as if they were the same protagonist," but Borderland succeeds because "the storytelling spreads" across all players when they split up
By Jordan Gerblick published
news Mark Darrah continues his chapters-long autopsy of Anthem
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