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Final Fantasy 14 fans can't get enough of the MMO's wonderfully simple instructions on how to access the Monster Hunter Wilds crossover's content: "Create a character, play roughly 600 hours"
By Anna Koselke published
News "The length of time between these two steps is hilarious to me"

I guess we're riding Chocobos now: Monster Hunter Wilds and Final Fantasy 14 reveal huge crossover with some of the action RPG and MMO's best boss battles and characters changing games
By Anna Koselke published
News Coming this fall

Capcom has good news and bad news: it's aware Monster Hunter Wilds kinda sucks on PC and has "a multifaceted plan" to fix it with CPU and GPU optimizations, but it's targeting "this winter"
By Jordan Gerblick published
News But, but winter is months away

What is wrong with Monster Hunter Wilds? Another debate burns besides difficulty and PC performance: has Capcom removed too much of the classic charm?
By Austin Wood published
News Even if Monster Hunter Wilds ran perfectly, it would still see heated debates

Monster Hunter Wilds 1.021 is already getting a second hotfix just days after launch, as Capcom confirms that stealth Long Sword nerf was accidental
By Dustin Bailey published
News Another hotfix is on the way

Monster Hunter Wilds' new update splits the community like never before: performance issues remain, and now difficulty complaints are back with some players saying fellow fans don't "know what the f*** they want"
By Anna Koselke published
News Ver. 1.021 is off to a bumpy start

I've waited literal months for these Monster Hunter Wilds changes, and I don't say this lightly, but I think we might actually be back
By Austin Wood published
News My beloved lance is king of the new balance changes

Monster Hunter Wilds update expands endgame content as Capcom addresses negative Steam reviews regarding optimization and commits "to delivering a more enjoyable and satisfying gaming experience"
By Anna Koselke published
News Ver. 1.021 lands in the action RPG tomorrow
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