Supremacy MMA: Momma said knock you out... and, erm, snap your arms

Kung Fu Factory – the developers behind this new martial arts affair – are set to exploit a niché in the current MMA gamingmarket by combining the thrills of the fast-growing sport with the immediacy of games like Tekken, Virtua Fighter and Mortal Kombat. From what we see in a recent demo of Supremacy MMA it certainly has potential.

Without being bound by motion-capturedanimations, it frees up the game to do whatever it wants without it ever feeling as though you're playing as the same character. So, in theory as we've not seen all disciplines yet, playing as a boxer and then a judo expert will yield two completely different experience - something that you don't get in the other MMA games.

Unlike EA MMA and UFC Undisputed, you won't be able to create-a-character in Supremacy MMA. This isn't short-sightedness from the developers, it's purposely focused on delivering a number of set characters - like in Street Fighter and the rest - so you get to understand their moves and perfect them as you go.


Above: "And that's for theoutrageous and uncalled forhaircut you gave me"

Supremacy MMA certainly has the look of a contender and could be the missing link to build even more of a fan base between gamers and MMA in general. The hefty strikes that rock the screen and the controller are great, and the mixture of button taps and analogue twirls to quickly counter grapples or parry and reverse punches and kicks all seems to work effectively. The jury is still out on whether the characters themselves will be compelling enough to pull players into the world, but with thoughts of the awesomeDef Jam: Fight For New York being evoked by this sturdy scrapper, I can't wait to get hands-on with Supremacy MMA soon.


12th January 2011

Hi, I’m Nathan. You may remember me from such websites as, erm, this one circa 2011. Been hustling in games for over a decade and write for Official PlayStation, Official Xbox, Gamesmaster and more.