Skip to main content
Join The Community
- Join our community
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Edge
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Edge
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • G+RLS Podcast
  • Join our monthly RPG Club
  • Golden Joystick Awards 2026
  • Deal of the Day
  • Countdown to GTA 6
  • Submit your clips. Win prizes
  • RPG Hub
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Star Wars: Squadrons

Star Wars: Squadrons is an intricate dogfighter that offers complexity among the thrills

Features
By Ben Tyrer
Published 22 July 2020

The space dogfighter's impressive details aren't just for show

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

(Image credit: EA)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

Star Wars: Squadrons is not the experience you're expecting it to be. Don't get me wrong, the space dogfighter does exactly what you want it to do, but it's a more strategic take on space dogfighting that offers plenty of reward if you go beyond the basics of what your ship can do.

Approachability isn't an issue, as EA's intriguing sim eagerly plonks you in the cockpit of your favourite starfighter, kicks you into space, and gives you a light show that will make your eyes twitch with delight. It doesn't take long to see that lingering behind the glossy exterior is a dedicated flight simulator, one that not only wants you to feel like you're sitting in any Star Wars fan's childhood dream, but that you will master the intricacies of the craft you're in. If you were expecting a knockabout experience that only nailed the aesthetics, Star Wars: Squadrons is going to be a surprise akin to Luke discovering who his father is. 

Stay On Target

(Image credit: EA)

Okay, so discovering that Star Wars: Squadrons' ships are a lot more intricate when it comes to controlling them is maybe not up there with one of cinema's most recognisable twists, but it does make it feel a lot more involved than the dogfighting we've seen in recent Star Wars games. A major part of this is down to each ship's Power Management systems which, depending on your craft, mean you're able to shift power between your thrusters, lasers, and shields. 

What could have been a decorative touch quickly becomes an intriguing strategic decision. Pushing everything into the thrusters means you can move across the map quickly, but you'll do less damage with your lasers. Conversely, putting everything into your lasers means you'll pack a punch, but you'll be less nimble as a result. Because they change on the flick of a button press, the key becomes knowing when to prioritise putting your power into the area of the ship that needs it the most, flinging your ship into a good position, getting your shots away, and then racing away again.   

This, in a subtle way, captures a different type of magic that we usually see from Star Wars games. Whereas Battlefront focuses on the spectacle, Squadrons focuses on the scrappy feel of trusting your instincts. This isn't about trying to recreate the Trench Run from A New Hope or the Battle of Scarif, but giving you the tools and time to hone your skills so you feel like you're creating your own stand-out moments. 

Laser focus

(Image credit: EA)

This type of control also extends to how your ship actually flies. You'll notice your throttle gauge in the cockpit is shaped like a pyramid, to not only indicate when you're at top speed, but also when you're at top manoeuvrability. Learning how to balance those two things is key in battle, for when you need to race to the frontline or when you need more control over your craft to shake a locked missile, which is possible if you swerve and weave your starfighter quickly.  

You may like
  • A character wears Mandalorian armor in a battle close-up in Star Wars Zero Company Star Wars Zero Company review: "XCOM with lightsabers is a sweet deal, and it doesn't have to reinvent the wheel"
  • Star Wars Galactic Racer starting grid photo on Jakku Star Wars: Galactic Racer review: "True to its Burnout legacy, blisteringly fast space racing keeps me coming back"
  • A close-up of Shade steering a vehicle along an illuminated arena track in Star Wars: Galactic Racer Star Wars: Galactic Racer has the best crashes I've seen since Burnout, especially as I risk losing it all

And all of this is before we mention the ships themselves. There are a total of eight in the game, with four classes for you to choose from. Interceptors are nippy but weak, so perfect if you want to sneak behind opponents, while Bombers are lumbering ships that are handy for dealing mega damage. You'll also get a Support class that can drop handy resupplies for teammates around maps, and open up potential avenues of keeping other players in the game. Each felt distinctive, and alongside the different designs in each cockpit, offer up opportunities for you to either focus on perfecting your skills in one craft or learning when best to redeploy in a different ship.   

In truth, it's the sort of game that takes a few hours for everything to click in place. Early multiplayer games I have in the Dogfight mode are a mix of exhilarating moments where you manage to stalk and destroy another fighter, interspersed with manic button pressing as you realise you're about to be turned into space dust and try anything to escape. But it feels like this will be part of the fun of Star Wars: Squadrons, the journey from enjoyable chaos to mastering complete control over your ship.  

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Looking in Alderaan places

(Image credit: EA)

If that sounds more demanding than you might expect, then the game does a good job of easing you in, with a prologue that runs you through the basics of controlling your ship, while setting up the events of the single-player story. At the start of the game, you'll have to create characters for both the Empire and Republic, as you'll regularly be hopping between the two factions, and get dropped into events just after the destruction of Alderaan. 

It's a short snappy intro that tees up the main story nicely, as you get a chance to test out a TIE Fighter and an X-Wing against some (thankfully accommodating) AI. While the game's single-player focus is on a canon story just after Return of the Jedi, but this section is clearly here so you're ready to hop into the multiplayer if you'd rather just getting blasting away online. 

If there's one major thing that carries across all elements of the game though, it's that you'll be flying a squadron of 5 and communication is going to be key to survival. While voice chat doesn't happen too much in my preview session, as everyone is more focused on getting to grips with the game's systems, the game itself offers you plenty of ways to communicate with teammates. There's voice chat, text chat, and a ping system, that can flag threats and info with a tap of a button, like in Apex. Still, with so much going on, it feels like voice chat is going to be the best option, especially when it comes to making sure you and your squad are on the same wavelength in the game's main mode: Fleet Battles. 

You may like
  • A character wears Mandalorian armor in a battle close-up in Star Wars Zero Company Star Wars Zero Company review: "XCOM with lightsabers is a sweet deal, and it doesn't have to reinvent the wheel"
  • Star Wars Galactic Racer starting grid photo on Jakku Star Wars: Galactic Racer review: "True to its Burnout legacy, blisteringly fast space racing keeps me coming back"
  • A close-up of Shade steering a vehicle along an illuminated arena track in Star Wars: Galactic Racer Star Wars: Galactic Racer has the best crashes I've seen since Burnout, especially as I risk losing it all

Squad(ron) up

(Image credit: EA)

This multiplayer mode initially reminds me of Battlefield's Grand Conquest, where you and your squadron attempt to push back the enemy's front line, giving you opportunities to attack their bigger ships in the fleet, and eventually destroy their Capital Ship (A Star Destroyer for the Empire, an MC75 for the New Republic). Key to pushing the front line forward is taking out enemy players and AI ships, with AI ships in this mode to add to the sense of scale. If either team manages to take out enough of the other team's players, boosting their Morale meter, they'll get a chance to push forward while the other team defends. That's not a static condition though, with matches swinging between offence and defence, as your team works their way to the final ship to destroy. 

The result is an engaging and large battle filled with small moments where you feel like you're a part of the Star Wars universe. One moment sees me spawn in, with the enemy's Raider bearing down on my team's Capital Ship. I'm in the nimble but weak A-Wing, and can see it's on low health, thanks to the fires that are breaking out across its hull. I make a beeline towards it, the pew-pew of my lasers drowned out by the huge ship exploding dead ahead. I instinctively pull the A-Wing up, arcing it over the flames, and for a brief second, feel completely immersed in the world. 

(Image credit: EA)

But Fleet Battles aren't purely about these emergent moments of blissful spectacle, it's also key to the game's natural skill progression. As you're learning the ropes early on, you'll focus on targeting big objectives with whatever craft you feel most comfortable in, while as you get more used to the rhythms of the game, the aim is that you start to experiment with the game's meta, changing your ship throughout the game as and when the situation demands. Factor in a group of four mates and the level of depth on offer here has the potential to match what we've seen from the ships as well.  

What's most exciting about my time with Star Wars: Squadrons is that it feels like I barely scratched the surface of what's possible. Whether it's the Fleet Battles I take part in that are enjoyably scrappy as everyone tries to figure out what the best plan of attack is, to the multi-minute dogfights that can see hunter become hunted in the blink of a second, there's clearly plenty of for talented pilots to learn and explore from just playing the game. How well you'll be able to may depend on if you can rally a squad together – or trust your skills flying with the people you're matched with online – but for now, it's shaping up to offer more depth and detail from piloting a starfighter than I could have hoped for. 

Star Wars: Squadrons is due to launch on October 2 for PS4, Xbox One, and PC. 

Ben Tyrer
Ben Tyrer
Social Links Navigation
Contributor

Ben Tyrer is a freelance games journalist with over ten years experience of writing about games. After graduating from Bournemouth University with a degree in multimedia journalism he's worked for Official PlayStation Magazine as a staff writer and games editor, as well as GamesRadar+ (hey, that's this website!) as a news editor. He's also contributed to Official Xbox Magazine, Edge, PC Gamer, GamesMaster, PC Games N, and more. His game of the year - no matter the year - is Rocket League.

Read more
A character wears Mandalorian armor in a battle close-up in Star Wars Zero Company
Strategy Games Star Wars Zero Company review: "XCOM with lightsabers is a sweet deal, and it doesn't have to reinvent the wheel"
 
 
Star Wars Galactic Racer starting grid photo on Jakku
Racing Games Star Wars: Galactic Racer review: "True to its Burnout legacy, blisteringly fast space racing keeps me coming back"
 
 
A close-up of Shade steering a vehicle along an illuminated arena track in Star Wars: Galactic Racer
Racing Games Star Wars: Galactic Racer has the best crashes I've seen since Burnout, especially as I risk losing it all
 
 
Ace Combat 8
Action Games Ace Combat 8 Wings of Theve Review: "Soars thanks to thrilling dogfights and a genuinely gripping Metal Gear-like story"
 
 
Star Wars Zero Company screenshots
Strategy Games I've learned to love Star Wars Zero Company's permadeath – by letting the new hires die
 
 
Star Wars Zero Company
Strategy Games Star Wars Zero Company wants to be more than XCOM with lightsabers: "Gamers are more sophisticated now"
 
 
Latest in Games
Valheim
Survival Games Valheim released into Early Access because the solo dev "couldn't afford to keep working on it"
 
 
GTA 6
Grand Theft Auto The day GTA 6 pre-loading starts, unionizing Rockstar developers will vote on the studio's future
 
 
Spikey haired person with open-faced pink t-shirt holds shiny object in gloved hand
Cyberpunk CD Projekt Red can't stop updating Cyberpunk 2077: "Keeps giving us reasons to return to it"
 
 
Mass Effect 5
Mass Effect The leaked Mass Effect 5 trailer is being re-released by a veteran BioWare composer
 
 
A screenshot of the GTA 6 Extended Look. Jason looks out a car window while sitting next to Lucia.
Grand Theft Auto GTA 6 is a 210GB download, says PlayStation Store sleuth
 
 
Dressmaker character in dark pink dress
Simulation Games "Women love video games," Dressmaker dev says, there just aren't enough games for them
 
 
Latest in Features
James Bond in a tuxedo holds a dongle in his hand outside a snowy cabin as Zoe, in a red gown, ties her hair up behind him in James Bond 007: Nightfire for PS2
Games My PS2 is officially 26 years old, but my all-time favorites still hold up on it in 2026
 
 
Mass Effect 5
Mass Effect Mass Effect 5 would have been Mass Effect Universe, and one trailer has changed how I see the entire series
 
 
still from Shang-Chi and the Legend of the Ten Rings trailer
Marvel Movies Shang-Chi is Marvel's best post-Endgame gamble, so it's no surprise he's a big part of Avengers: Doomsday
 
 
Dual Wielding in Cyberpunk 2077
Cyberpunk Cyberpunk 2077's new update just made it the anti-GTA 6
 
 
Naomi Ackie as Caitlyn Corr and Tom Rhys Harries as Matt Hagen in Clayface
DC Movies Clayface Easter eggs: 17 DC and Batman references you might have missed
 
 
Tom Rhys Harries as Clayface
DC Movies Is the DCU Batman introduced in Clayface?
 
 
LATEST ARTICLES
  1. "Valheim never would have gotten as big as it did" without Early Access
    1
    Valheim released into Early Access because the solo dev "couldn't afford to keep working on it"
  2. 2
    Avatar: Seven Havens fans think plan to release 26 episodes at once "would’ve killed the show"
  3. 3
    The day GTA 6 pre-loading starts, unionizing Rockstar developers will vote on the studio's future
  4. 4
    CD Projekt Red can't stop updating Cyberpunk 2077: "Keeps giving us reasons to return to it"
  5. 5
    The leaked Mass Effect 5 trailer is being re-released by a veteran BioWare composer

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...