Star Wars: Republic Commando review

For the first time ever, Star Wars and the word "gritty" can be used in the same sentence


  • Gorgeous prequel visuals
  • Fantastic sound will rock your subwoofer
  • Be a Star Wars "badass"


  • Single-player campaign feels short
  • Weapons lack "oomph"
  • Tactical decisions are limited and linear

Star Wars: Republic Commando is a first person shooter that puts you right in the middle of the Clone Wars. Prepare to get your pretty little armor splattered with bug slime, alien guts and droid parts.

As a specially-grown clone attached to an elite commando unit, you and three AI teammates blast through fast and intense combat; as the squad leader, you'll have to make some critical decisions while blaster bolts sizzle past your head. Thankfully, the process of commanding your squad is streamlined to a simple point-and-click interface and your boys know how to handle themselves.

The Unreal engine pushes out some of the most gorgeous visuals we've seen this year. As you battle your way through prequel locales such as Geonosis and Kashyyyk, you'll dish out the pain to Federation battle droids, Trandoshan mercs and even fight alongside Wookiees. Despite being clones, our buddies each have distinctive personalities and by the end of the game you'll feel like they really are your brothers in arms, thanks in no small part to strong voice acting. Both the soundtrack and the sound effects are top-notch as well.

PC owners will be able to ramp up the resolution sky high and still get great framerates as long as your system is fairly modern. Our Athlon 64 rig handled it fine.

More Info

DescriptionGet up-close and personal in this Star Wars shooter. How close? Close enough to be splattered with bug slime, alien guts and droid parts.
PlatformXbox, PC
US censor ratingTeen
Release date1 March 2005 (US), 1 January 1970 (UK)