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SpongeBob SquarePants: Creature From the Krusty Krab review

SpongeBob is back to rescue Bikini Bottom through repetition and mindless token collecting


  • A step above most TV show games
  • Patrick levels look great
  • Fairly long for a kids' game


  • Endless token collecting
  • SpongeBob levels are ugly
  • No boss battles?

In the same vein as the previous SpongeBob SquarePants: Battle for Bikini Bottom, SpongeBob Squarepants: Creature from the Krusty Krab transforms our porous pal's homeland into a den of platforming action. There are three playable characters in the game, SpongeBob, Patrick, and Plankton, and each has their own set of levels that almost feel like three distinct games.

The first set of levels naturally feature the Sponge himself, and alternate between racing and platforming. Veering drastically from the look of the cartoon, the art style of the SpongeBob levels is downright ugly, almost depressing. The platforming levels are drab and uninteresting, and token collecting becomes tiresome quickly. The puzzles are so incredibly simple that we hesitate to call them puzzles at all. The Wii controls work well enough, but do little to add to the gameplay. SpongeBob only has one attack, and you'll only encounter two kinds of enemies in the first set of levels.

The racing levels are played with the Wii Remote turned sideways and tilted backand forthlike a steering wheel. This control scheme works well enough, but the gameplay itself is somewhat confusing, and at times it was difficult for us to even tell whowas winning.

More Info

DescriptionSpongeBob embarks on yet another journey through Bikini Bottom.
PlatformGBA, PC, DS, PS2, GameCube, Wii
US censor ratingEveryone
Release date3 November 2006 (US), 3 November 2006 (UK)