Sonic Chronicles: The Dark Brotherhood - first look

There’s a hint of madness to Bioware’s Sonic outing. Just how can an RPG - the most patient genre this side of Microsoft Hedge Simulator - capture the jittery, tarmac-shredding ways of Sega’s blue blur? Sonic’s the Sunny Delight of gaming mascots; RPGs are the stomping grounds McDonald's Milkshakes. The only grinding he’s heard of involves skateboarding, and XP is merely an emoticon for showing disgust. Spend time with Chronicles, however, and disgust is the last thing on your mind.

While it’s easy to imagine the constant tap-tap-tap as counterintuitive to the movement flow it attempts to inject, it works surprisingly well. We’ve certainly not seen an RPG with such physicality before. These real-time actions also contribute some nice brain-teasing moments. Each character has unique abilities so swapping between them is necessary to activate the context-sensitive icons around the map.