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Scott Pilgrim creator has “very little involvement” in the video game re-release

(Image credit: Ubisoft)

The original creator of the Scott Pilgrim comic book series says that a “communication breakdown” meant that he had almost no idea that a re-release of the 2010 video game adaptation was in the works. Speaking with Kotaku (opens in new tab) after the title’s renewed availability was announced at last night’s Ubisoft Forward (opens in new tab), Bryan Lee O’Malley clarified his lack of involvement with the project.

O’Malley says that he assumes Ubisoft has been working on the game for some time, while film distributor Universal Pictures was supposed to let him know the re-release was in the works. Apparently, however, there was a “communication breakdown”, and O’Malley never found out about the project.

The Scott Pilgrim game first released in August 2010, but was delisted on all platforms four years later. In May this year, with the game’s tenth anniversary looming, O’Malley tweeted (opens in new tab) “bring back the Scott Pilgrim game”, which Ubisoft replied to with a single emoji, which O’Malley says was because “their PR people thought I knew about [the re-release] and was being a tease".

O’Malley didn’t say exactly when he was told about the project, but confirmed that he has “very little involvement” in it, that “none of the original creators are working on the re-release,” and that “I don’t make money off the video game.” He does, however, suggest that a physical release is a possibility, and has previously mentioned conversations with collectibles company iam8bit.

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While the financial compensation offered by the game is minimal, it looks like O’Malley takes this as something of a win for video game longevity in general, tweeting out a “huge thank you to the fans who never shut up about the Scott Pilgrim game.

Here's every game announcement from the latest Ubisoft Forward (opens in new tab)

Ali Jones
Ali Jones

I'm GamesRadar's news editor, working with the team to deliver breaking news from across the industry. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.