Pursuit Force

Pursuit Force has already been released in Europe, where it was lambastedfor its difficulty. For the U.S. release, Sony is toning down the challenge and adding a checkpoint system in hopes of making it more accessible. That's not to say that the game is necessarily dumbed-down, though, as levels in the U.S. version we played ranged from shortcakewalks to long, multi-stage, excruciatingly difficult affairs.

While it's essentially a racer on a system crammed with great-looking racers, Pursuit Force is the first to really bring something new to the table. The lack of multiplayer is strange, but with its smooth visuals, inventive action and a blistering, don't-blink sense ofspeed, this is shaping up to be one of the more promising games on the PSP.

Mikel Reparaz
After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.