If you played both Mass Effect and Mass Effect 2, you know that the sequel is influenced by your decisions in the first game. Because Mass Effect 2 is coming to the PS3 without its predecessor, this feature can't possibly be available to PlayStation gamers, right? Right... kind of. BioWare has a work-around.
When PS3 gamers pop in Mass Effect 2 for the first time, they'll read through a digital comic whichoffers an overview of the back-story from the original game,and lets them influence the way Mass Effect 2 will start.
As they read through the interactive comic version of Mass Effect, they'll make choices at key points during the story. These choices will be factored intoMass Effect 2 with thesame algorithm that was used in the Xbox 360 version's save game import feature.
Details of the comic book were made available in an article in German magazine Play3, and then confirmed in a German post onBioware's forums.
The comic has been designed exclusively for the PS3, but beyond that there isn't much in the way of console-exclusive features. PS3 owners will, however, get a lot of free content that Xbox 360 users had to pay for. All of the 360 DLC will be included with the PS3 version of the game.
The PS3 version of Mass Effect 2 is slated forearly 2011.
Nov 8, 2010
The Making of Mass Effect 2
How BioWare built a better space opera