Project: Snowblind review

We can rebuild him. We have the technology

GamesRadar+ Verdict

Pros

  • +

    Upgrading your character is always fun

  • +

    Hero's transformation is well-executed

  • +

    Fun and unique multiplayer

Cons

  • -

    Single-player only lasts six hours

  • -

    Cookie-cutter main character

  • -

    AI just stands around

  • -

    waiting to be killed

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Playing as a biologically-altered super-soldier in a futuristic war hardly counts as a groundbreaking premise (see: Halo and Halo 2), but if you give Project: Snowblind a chance, you'll find it to be the very definition of a jack-of-all-trades first-person shooter: it does everything well but nothing brilliantly.

Strapping on the boots of critically injured soldier Nathan Frost, whose name is unfortunately as generic as his character, you're thrown on the war veteran scrapheap, so to speak, before doctors do some experimenting on you with prototype nanotechnology. The risky process is, of course, successful, and Nathan is sent back into the field, better than ever and now gifted with incredible abilities like seeing through walls, cloaking and other abilities that unlock throughout the course of the campaign.

More info

GenreAction
DescriptionThe very definition of a jack-of-all-trades first-person shooter: it does everything well but nothing brilliantly.
Platform"Xbox","PC","PS2"
US censor rating"Teen","Teen","Teen"
UK censor rating"","",""
Release date1 January 1970 (US), 1 January 1970 (UK)
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