Nintendo Time Capsule: 1997-2001

Above: Donkey Propakonga Country from 1994

Then, from roughly 1997 to 2001, Nintendo operated kiosks inside of retail chains like Toys “R” Us. Each one came loaded with a video CD player (not DVD, mind) that contained dozens of 30 second previews, recent commercials and custom-made videos for N64 and Game Boy Color games, all accessed by a touchpad. So for example, if you pushed “Ocarina of Time” on the display, you would watch this:

They’re basically point-of-purchase videos designed to run in the background while people shop, perhaps enticing them to buy a game that happens to pop up on the screen. Most of the big-name titles, like say Mario, Zelda, Smash Bros and so on, received very straightforward voiceovers – no need to mix the message or get creative when the game itself is so strong. However, when faced with a weaker title, one that maybe needs some finesse, the voice actors had to get into character.

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.