Nanostray 2 review

Tough, arcade shoot-em-up action on the Nintendo DS

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If you played the first Nanostray and weren't happy with the touch screen weapon swapping or the way the graphics were tilted to make it seem like everything was flying towards you, you'll be pleased to learn that the sequel corrects those blunders. The default control scheme uses the directional pad and buttons, and the perspective is no longer skewed, so you don't have to rack your brain dealing with bullets that veer sideways when you want them to go straight ahead. On top of that, the hit detection is a lot more accurate this time around. We just wish the hero's ship was slightly smaller for those more hectic moments.

Bleeding ships won't see you through to the end anyway. The stages are long, they're packed with enemies, and a single hit will cost you a ship. Even on the easiest setting, this game is tough in that old school way, where you need to develop twitch reflexes and memorize the layouts so that you make the five ships and three continues you're given last. This game is probably tougher than you're accustomed to. Whether that's good or bad is up to you.

Unrelenting difficulty aside, Nanostray 2 for the Nintendo DS is a top-notch shoot-'em-up that will give you your money's worth.

Mar 17, 2008

More info

GenreAction
DescriptionA frantic and action packed little shooter with unique enemies, weaponry and punishing difficulty, this DS title proudly carries the shoot em up torch.
Platform"DS"
US censor rating"Everyone"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
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