Mystery of Valve's bald mascot revealed (mostly)
Studio staffer reveals how Valve found its mascots
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Valve is a studio rich with secrets, but one of the longest enduring mysteries has been the identities of the two dudes with red hardware sticking out of their heads in the opening credits of every game. Thankfully, one fan saw fit to ask the developer straight up for an answer, and though the names remain lost to time, we now at least know how Valve found its mascots.
In response to anemail inquiryfrom Reddit user vism, Valve's Ray Ueno said that he was part of the original 1995 team who developed the off-beat visuals, recalling:
"Interesting that you should ask about the bald guy. Back then, the casting agencies we were using to find models only had 'supermodel'-type talent. We kept requesting 'heavy-set', 'normal' models, and they kept sending us 'beautiful', 'thin', 'perfect' headshots to review. So, we finally asked them to just go out on the street and pull 'everyday Joes' who were more 'interesting', 'common', and for the bald guy, 'kinda big, heavy-set, and bald.'"
As Ueno remembers it, the search required Valve staffers to hit the streets of Seattle and take photos of the specific type of bald people they were after. Eventually, they found the perfect specimen and invited him to the studio to shoot the iconic image that now graces Valve's opening screen. Ueno noted the same process was used to put together the second shot of a guy with a valve protruding from his eye, rounding out the studio's 'Open Your Mind. Open Your Eyes' brand campaign.
Thinking back on the model's actual identities, Ueno admits, %26ldquo;It's been very long since we did that work, so we don't know who the models were. And the fact that they weren't professional models would make it very difficult to find them - if not impossible for the bald guy (not facing camera).%26rdquo;
We may never know specific names, but at least we have a spiffy piece of videogame history to tell over a few drinks.
[Source:Kotaku]
Weekly digests, tales from the communities you love, and more
Apr 21, 2011
Matt Bradford wrote news and features here at GamesRadar+ until 2016. Since then he's gone on to work with the Guinness World Records, acting as writer and researcher for the annual Gamer's Edition series of books, and has worked as an editor, technical writer, and voice actor. Matt is now a freelance journalist and editor, generating copy across a multitude of industries.


