Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
James holds the Alice stuffie in concept art by Jean Walter
Adventure Games Alice Madness Returns creator American McGee is making a spiritual successor, and he's not worried about EA
Highguard character in purple and black armor
FPS Games "There's no way this will flop": Laid-off Highguard dev says internal sentiment was high "but then the trailer came out"
An illustration shows a plush rabbit in a blue dress and white apron reading a leather bound book
Adventure Games 15 years and a nasty IP war with EA can no longer hold back game after creator decides to turn characters into bunnies
A woman in a space helmet stares at something off the screen in Arc Raiders
Action Games "I think it's going to be the next big thing": As Marathon's launch looms, will Arc Raiders' success help or hurt Bungie?
A Vault-Dweller with a backpack looks at their Pip-Boy in front of the Vault door
Tabletop Gaming New Fallout solo RPG lets you go off the beaten track, no gamemaster or party required
Arc Raiders best weapons
Third Person Shooters "Will this blow up the server?": Arc Raiders players are so good at killing Arc that Embark eyes ways to "escalate" PvE
Clair Obscur: Expedition 33 lead Gustave faces a gommage
RPGs Clair Obscur: Expedition 33 devs' next game will focus on "what we think is cool" rather than trying to please everyone
Clair Obscur: Expedition 33 screenshot of Verso, a man with black hair with white streaks running through his fringe
RPGs Clair Obscur: Expedition 33 is "the best of our medium," says former Xbox head, because games are art and human
Exodus
RPGs More than Mass Effect's spiritual successor, Exodus wants to pull decades of player choice into a single story
Peter Jackson's King Kong: The Movie
Action Games The making of Peter Jackson's King Kong: The Official Game of the Movie
Condor emotes with her vulture in Highguard
FPS Games Highguard boss says "the toxicity is challenging," will "continue to ask" if The Game Awards reveal was right decision
Halo: Combat Evoled screenshot showing a grunt running away from an explosion in the sand
Games The head of Xbox Game Studios on Developer Direct reveals, multiplatform strategy, and hard lessons learned from 2025
Clockwork Revolution
RPGs With Clockwork Revolution, inXile aims to "bring the level of reactivity from our isometric titles into something first-person"
Amnesia: The Bunker review screenshots PC
Horror Games "The horror is almost secondary": From Crow Country to Resident Evil 9, here's how horror games keep us scared
Mewgenics
Roguelike Games "What else are we going to do, another f***ing platformer?": Mewgenics took 15 years to dominate Steam, but its secret sauce was cooked up in just 2 weeks
  1. Games
  2. Black

Massive Black interview from making art to making games

Features
By Neilie_Johnson published 8 December 2011

Interview with Massive Black President Chris Hatala about the art house’s first title

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter

GR: Are you still working out the story? Who is Mothhead?

CH: Well, he's just a moth, right? But he's more than that. When we spec'ed this out, we probably have 20-30 levels. We have a story from start to finish. And I can't divulge what the story is but you find out at the very last level. So you find out who this is, and there's a story and it's cool and it may not be what you expect, but in the end you're like, “I should've known”.

Mothhead's more about traversing underneath somebody's back yard and frogs are your mortal enemies or a kitten wants to eat you because you're a moth flapping around – anything. Even me, whenever I see a moth, I just want to grab it and throw it away from me! (laughs) It's something that lends itself to many different environments, and many different types of puzzles and it's something I've found that kids just love to pieces. I mean, they absolutely love it to death. I don't know though if that's the demographic. I mean, I like it.

You may like
  • James holds the Alice stuffie in concept art by Jean Walter Alice Madness Returns creator American McGee is making a spiritual successor, and he's not worried about EA
  • A shootout in Warframe: 1999 12 years in the making, here's how Warframe went from "Hail Mary" to ongoing success story
  • The two protagonists in Reanimal walk through a dark train carriage surrounded by human skins strewn across the seating, with only a small light source to see - with the GamesRadar+ Big in 2026 frame "We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"

GR: Well that's the question you know marketing people are going to ask – who is the audience for this game?

CH: Well if I have to say, I'd say the younger crowd, like, pre-teen. Like maybe 5 to 12.

GR: And you think Mothhead's anatomy will be an issue for parents?

CH: Probably an issue with parents, but you know what? If parents want to teach their kids about sexuality, what better way? Anyway, my five year old niece never even noticed. She calls the game “Mothfly” and she sees ladybugs, she sees glow worms, she sees butterflies, dragonflies, all these things that she loves, the big man waving at her. He's her friend automatically.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

GR: So she didn't notice Mothhead's anatomical correctness and didn't get a creepy vibe?

CH: No! It's so strange. All the feedback we've gotten from adults is “creepy vibe, creepy vibe” but the couple kids who've seen it and played it absolutely love it. My niece's friends call her and ask “can we come over and play Mothfly?” So who knows? It's the craziest thing. So if this thing with a huge phallic penis bone becomes like, a stuffed pillow on kids' beds I will crack up so hard.

Anyway, the whole point of this whole thing is just to tell people “Look, we know that we're making a videogame, we know that we're making something where you sit in front of your computer and look at a screen but it's supposed to teach you that you need to unplug and get out of that room. You need to go outside. Kids don't go outside anymore. I feel it's our responsibility to tell them, “you need to go outside.” Maybe they won't see that message in our game but maybe they will. I guarantee you if they're in a place that has a jungle and they see one of the insects they saw (in the game), they're gonna be like “ladybug, dragonfly”.

You may like
  • James holds the Alice stuffie in concept art by Jean Walter Alice Madness Returns creator American McGee is making a spiritual successor, and he's not worried about EA
  • A shootout in Warframe: 1999 12 years in the making, here's how Warframe went from "Hail Mary" to ongoing success story
  • The two protagonists in Reanimal walk through a dark train carriage surrounded by human skins strewn across the seating, with only a small light source to see - with the GamesRadar+ Big in 2026 frame "We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"

GR: In collaborating with Unity, are they helping you with the tech side of things?

CH: Yes.

GR: They're doing strictly mechanical things, like hooking things up? Are you designing the experiential side of the game yourselves?

CH: We designed everything ourselves. We never thought we were level designers, we always thought we would need a level designer but we could never afford to hire someone just to do level design. Plus, we play games all the time. The guys at work are really cued in to pop culture, they really know what kids like, teenagers, young adults.

GR: You talk like you're 90.

CH: Hey, I got the salt and pepper going on here. (laughs) We put Massive Black together when I was 30 so I wasn't like, a spring chicken by any means.

Above: Concept art for Dragon Age Origins

GR: What are the objectives of a character like Mothhead? Is the game more about discovery and exploration and doing things in any order?

CH: It's probably going to be pretty linear. You have to meet certain people at certain times and stuff like that.

GR: So will the game be PC only as a free-to-play downloadable?

CH: Mac and PC and we are going to strive very hard to put it on iPad.

GR: Are you hoping from this you might get some credibility as a game developer?

CH: We just want to be able to finance it somehow. We don't care about being rich. We just want to pay the bills, I want to pay my guys, we just want to survive modestly and do what we love to do. That's why I say, if you don't like the game, that's cool. It's not about that. It's about us showing you that if you want to do something that you don't think is possible, you can.

GR: Well thanks Chris for meeting with us today. Good luck with Mothhead.

CH: No problem. Thanks!

  • 1
  • 2

Current page: Page 2

Prev Page Page 1
CATEGORIES
PC Gaming Platforms
Neilie_Johnson
Read more
James holds the Alice stuffie in concept art by Jean Walter
Alice Madness Returns creator American McGee is making a spiritual successor, and he's not worried about EA
 
 
A shootout in Warframe: 1999
12 years in the making, here's how Warframe went from "Hail Mary" to ongoing success story
 
 
The two protagonists in Reanimal walk through a dark train carriage surrounded by human skins strewn across the seating, with only a small light source to see - with the GamesRadar+ Big in 2026 frame
"We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"
 
 
Peter Jackson's King Kong: The Movie
The making of Peter Jackson's King Kong: The Official Game of the Movie
 
 
Divinity
"Baldur's Gate 3 and D:OS2 are the blueprint for Divinity": Larian's next RPG is the studio's "natural evolution"
 
 
Baby Steps protagonist Nate in a gray onesie
For the creators of Baby Steps, one of 2025's best and weirdest games, there's no room or reason to surrender creativity to AI: "The player is in communion with a human designer"
 
 
Latest in Games
Battlefield 6
Battlefield 6 designers say developers have a "responsibility" to make games intuitive
 
 
Clair Obscur: Expedition 33 Gustave winces
"The first track spoils the whole game": Clair Obscur Expedition 33 dev confirms it was filling your ears with spoilers
 
 
Clair Obscur: Expedition 33 lead Gustave faces a gommage
Clair Obscur Expedition 33 took inspiration from a surprising anime - Soul Eater creator's Fire Force
 
 
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Requiem leads let actors re-do "technically" perfect scenes if it made them happy, says Grace actor
 
 
Kratos approaches Aphrodite's bedchamber in God of War 3
"The God of War sex mini-games were designed by women," which is why Aphrodite's bed looks "like a labia"
 
 
Helldivers 2
Helldivers 2 support agent says "there's no balance team" at Arrowhead because "it's all a team effort"
 
 
Latest in Features
Underside of Alienware 16 Area-51 gaming laptop with glass viewing window and RGB fans
We could get a shock when 2026 gaming laptop prices are unveiled, here's what you need to know about buying this year
 
 
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
 
 
Mario gadgets, accessories, and games on a blue background
The ultimate Mario Day starter pack, kit up for the plumber's big day
 
 
Glen Powell as Becket in How to Make a Killing
How to Make a Killing is Glen Powell's latest mid-budget movie, and I hope he never stops making them
 
 
Jensen Huang next to AI robot on stage at GTC 2024
Nvidia's CEO says "we created the modern video game industry," but all its push into AI upscaling has done is destroy good game optimization
 
 
Cillian Murphy as Tommy Shelby walking in Peaky Blinders: The Immortal Man
Peaky Blinders: The Immortal Man ending explained: does Tommy Shelby die and will there be a new season?
 
 
LATEST ARTICLES
  1. Battlefield 6
    1
    Battlefield 6 designers say developers have a "responsibility" to make games intuitive
  2. 2
    "The first track spoils the whole game": Clair Obscur Expedition 33 dev confirms it was filling your ears with spoilers
  3. 3
    Super Mario Galaxy Movie reveals Donald Glover as the voice of Yoshi and more new casting in a star-spanning trailer
  4. 4
    Reacher star Alan Ritchson says season 4 is coming this year: "It's by far the best season we've had yet"
  5. 5
    Clair Obscur Expedition 33 took inspiration from a surprising anime - Soul Eater creator's Fire Force

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...