Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Saros review
  • Arc Raiders
  • The Boys S5
  • Best turn-based RPGs
  • Submit your clips. Win prizes
  • Delta Force giveaway
Don't miss these
Crimson Desert
RPGs The Witcher 3 director says Crimson Desert isn't "story heavy," but it still gets "RPG things" right
Armored tank warrior walking in cathedral
Action Games Meet the dev who quit Rockstar Games during GTA 6 fever to make a single-player MMO-like
Truck-kun art
Action Games Behold, the perfect game for isekai anime and manga fans, and The Simpsons: Hit & Run believers
Chaos Rising Elite Trainer Box and Booster outlined in white, against a multi-color background
Tabletop Gaming Where to buy Pokemon TCG Chaos Rising when pre-orders go live
A selection of board games laid out on a wooden table, behind a GamesRadar+ logo
Board Games Best board games 2026, with hand-picked recommendations from industry experts
The One Ring Starter Set, Alien RPG Starter Set, and the D&D Player's Handbook behind a GR+ logo on a wooden table
Tabletop Gaming I've been running games like D&D for years, and these are the best tabletop RPGs I'd recommend
Heroes of Might and Magic: Olden Era key art showing a knight charging across a field, with a dragon swooping in the distance
Strategy Games Heroes of Might and Magic: Olden Era is leveraging player feedback to deliver the strategy RPG I've longed for since 2005
Best Lord of the Rings games: a screenshot of Talion on a dragon in Middle-Earth Shadow of War.
Games The best Lord of the Rings games to help you have a Middle-earth adventure
James holds the Alice stuffie in concept art by Jean Walter
Adventure Games Alice Madness Returns creator American McGee is making a spiritual successor, and he's not worried about EA
Commisar Yarrick moniature reaching out with a large clawed hand
Tabletop Gaming The current Warhammer 40K edition comes to a glorious end with the Return of Yarrick, and I can't wait for what's next
A series of Justice League Unlimited RPG books and accessories on a blue background showing numerous heroes
Tabletop Gaming First official Justice League tabletop RPG in almost 20 years is on the way, co-written by comics legend Mark Waid
A collection of board games surround a GamesRadar+ logo on a wooden surface
Board Games The best 2-player board games to try in 2026
A man armed with multiple weapons strides into the foreground across a pile of helmets with a city scape and red sky visible behind, with "Get Psyched" and the Wolfenstein RPG logo visible
Tabletop Gaming After the Wolfenstein tabletop RPG dev told me about its OTT hail mary system, I'm all in
Pokemon First Partner Illustration Collection Series 1 box against a colorful background with a Charmander, statues, and other items from the original video games
Tabletop Gaming Where to buy Pokemon TCG First Partner Illustration Collection Series 1, the adorable release
Ascended Heroes Mega Evolution Elite Trainer Box on a wooden table
Tabletop Gaming Ascended Heroes doesn't revolutionize Pokemon cards, but it's still an essential purchase
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Comics
  2. Magic: The Gathering

Magic: The Gathering returns to comics with two Tier One comic creators (who are also genuine fans)

Features
By Kat Calamia published 6 April 2021

Return to Ravnica with the new Magic: The Gathering comic book series from Boom! Studios

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Magic #1
(Image credit: Ig Guara/Arianna Consonni/Ed Dukeshire (Boom! Studios))
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

The best stories are the ones created by fans of the characters - and Boom! Studios has found just that for their new ongoing series based on the iconic Magic: The Gathering card game.

Magic #1

(Image credit: Matteo Scarlera/Moreno Dinisio (Boom! Studios))

Writer Jed Mackay and artist Ig Guara are going headlong into the Magic world of Ravnica - not just as players, but storytellers in this expansive world. 

Three Planeswalkers - Ral Zarek, Vraska, and Kaya - have all survived an assassination attempt, and are now looking for answers. Their path will take them into the mana-rich plane of Zendikar, and uncover a plot to murder ALL planeswalkers - not just them. This, as you can imagine, would rile up their guilds.

Article continues below
You may like
  • Planeswalkers in Magic: The Gathering Magic the Gathering director Matt Johnson says MTG is "my Star Wars", even though a 2006 pro tour loss still scars him
  • Two turtles rock out with 80s-style instruments I was skeptical about MTG Teenage Mutant Ninja Turtles, but a surprising connection to the arcade games may have won me over
  • Spider-Man, Wolverine, and Iron Man trying to tame the rampaging Red Hulk on the exclusive Magic: The Gathering card 'Warstorm Surge.' Marvel's next big comic gets a special release including an exclusive Magic: The Gathering card

Who's behind it? Neither of the creators are saying, and Boom! will only tease the answer by saying "one of the most enigmatic characters in Magic history."

With Magic #1 going on sale this Wednesday April 7, Newsarama spoke with both Jed Mackay and Ig Guara about their Magic: The Gathering fandom, how it led to this new Magic ongoing comic series, and what we can expect going forward.

Newsarama: To jump right in, how did you connect to BOOM! Studios for Magic?  

Ig Guara: I was finishing my run on Ghost-Spider when Amanda LaFranco, the editor for the Magic book, contacted me. She was familiar with my work from both Marvel and Image at that point.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Magic #1

(Image credit: Ig Guara/Arianna Consonni/Ed Dukeshire (Boom! Studios))

Jed MacKay: They just emailed me out of the blue actually. It was in late spring, early summer. Amanda LaFranco just sent me an email saying, 'Hey, we've got the Magic license and we're looking to do a Magic comic. Is that something you're interested in?' And I had a lot of affection for Magic. 

I played a lot through the '90s when I was a teen. I was really excited to have a go at it.

Nrama: Ig, were you a fan of Magic: The Gathering before taking the gig?

You may like
  • Planeswalkers in Magic: The Gathering Magic the Gathering director Matt Johnson says MTG is "my Star Wars", even though a 2006 pro tour loss still scars him
  • Two turtles rock out with 80s-style instruments I was skeptical about MTG Teenage Mutant Ninja Turtles, but a surprising connection to the arcade games may have won me over
  • Spider-Man, Wolverine, and Iron Man trying to tame the rampaging Red Hulk on the exclusive Magic: The Gathering card 'Warstorm Surge.' Marvel's next big comic gets a special release including an exclusive Magic: The Gathering card

Guara: Yes! I have been playing Magic for the most part of the last 20 years! Even tried my hand in the competitive scene!

Nrama: Jed, did you dive back into the game, now that you're writing the comic?

MacKay: There was a lot of that actually. I had been out of the game for around 20 years. So, I had to do a lot of Wiki diving and trying to get caught up with it, which I thought would be no problem as I have a lot of experience now working in the superhero universe, which as you know, is pretty extensive continuity. But the Magic continuity turned out to move a lot faster than I thought it did. It was quite the expedition to get caught up.

Nrama: How do you feel like the game has changed since the '90s?

MacKay: It's actually been really interesting tracing that evolution. In the '90s, when I was playing Magic, things were pretty loosey-goosey. Stuff would change in the world from one set to the next. The history was largely expressed as small snippets of flavor texts on cards. 

Magic #1

(Image credit: Ig Guara/Arianna Consonni/Ed Dukeshire (Boom! Studios))

To the point now, where it's actually a really unified world. Where a lot of people are paying attention to the continuity. A lot of people are paying attention to the characters, the things they get up to.

I think it's really interesting to see that evolution from something that was kind of chaotic and anything can go to something that's been very carefully curated to the point where we're working on this now with these characters who have been created and put through their paces over the last 10 years or so.

Nrama: What attracted you to the franchise both in the '90s and now with taking this gig?

MacKay: When I was a kid, it was just the new thing that was interesting. I was always interested in traditional games like role-playing games or miniature war games and moving into collectible card games is just a natural extension of that because it was really interesting. They had great art on the cards.

Magic #1

(Image credit: Ig Guara/Arianna Consonni/Ed Dukeshire (Boom! Studios))

The world they were putting out there... it was very mysterious and interesting because, as I said, you can only find out about it by the little snippets of flavor text on the cards. You have to put the puzzle pieces together to kind of figure out how they all fit together. So, that was a lot of fun.

Then later when I'm working on the comic, it was an opportunity for me to switch gears. Pretty much all my work has been superhero stuff. While Magic the comic is very superhero adjacent - that you've got your characters with exceptional abilities getting up to adventures. It's still a very different beast working in sort of this multi-versal fantasy as compared to a contemporary superhero universe.

Nrama: And for you Ig, what attracted you to the franchise throughout your 20 years of being a fan?

Guara: First, it was the game itself. Then, I learned about the deep and amazing lore behind the cards, and the incredible art from those!

Nrama: With such a big following and dedicated fan base to an existing franchise, did this make your approach your work differently at all?

MacKay: Well, yes and no. Again, working in superheroes, I know that you can't just go in with a machete and start chopping things down until it looks the way you want it to look. You have to be true to the characters. You have to be faithful to the continuity to a certain degree, and that just translates right over given that there are so many fans of Magic and so many players.

Magic #1

(Image credit: Ig Guara/Arianna Consonni/Ed Dukeshire (Boom! Studios))

Some new, some going back decades. So, what we've been trying to do is to present a new, exciting, and interesting story in a new, exciting, and interesting medium, while still respecting all the things that made people interested in this in the first place.

Guara: I do try to be respectful, not only because of the huge following, but also because of my own love of the game and its lore. Of course, some things have to be adapted, not all that work for card art can work on comics, but I do that being a fan, so people can rest assured I will always try my best!

Nrama: What was the writing process of adapting a card game into a comic book?

MacKay: It was interesting because the thing with Magic is that you're sort of spoiled by choice. There are so many different settings, these planes across the multiverses, there's so many different characters to focus on.

Early on, it was really a question of honing in on - here's the couple of handful of characters I want to focus on for the first couple of arcs. And we had to go back and forth a lot between myself and Boom! until we settled on a specific direction. It took a little bit of work to narrow it all down, but at the same time, it's really exciting to have all these opportunities out there and there's so much potential for things to bring into stories, for places to tell stories, for characters to tell stories about that I'm really excited to keep going on this.

Magic #1

(Image credit: Ig Guara/Arianna Consonni/Ed Dukeshire (Boom! Studios))

Nrama: What was your collaboration like with each other?

Guara: Really great. I am really enjoying the way he is conducting the story, and especially the characters. He is able to make them feel alive and believable. I am looking forward with interest to where he is going to take us, and especially how he will do it.

MacKay: Ig is just a real machine. He doesn't really need a lot of direction. He just gets a script, and he's been a Magic fan for a long time - he's never really had a lapse. He's very well situated to get this done. I would have a hard time thinking of someone who would have a better foundation for this. So yeah, outside of me writing the script, it doesn't really need a whole lot from me.

Nrama: What's been your favorite element from Magic to draw thus far?

Guara: It must be a tie between the Planeswalkers we are working with (Kaya, Vraska, and Ral) and the guild elements from Ravnica.

Nrama: Were there any original ideas you were able to bring to the comic that aren't part of the game?

Magic #1

(Image credit: Ig Guara/Arianna Consonni/Ed Dukeshire (Boom! Studios))

MacKay: Yes and no. One of the things that Wizards was really interested in was signposting that this is a separate story from that of the card game. By that I mean, from the point that this book starts, we're not beholden to whatever stories are happening in the card game.

Something that happened to one character in the storyline of the card game something different is going to happen to them in this comic. So, we're taking established ideas and established characters and trying to put them through new stories, new paces - having them challenge threats that they've never seen before in either continuity.

We are working kind of in the great unknown at this point in time. Some ideas that I've had we're putting in. Some new ways to link the characters and the creatures of Magic into the story that I'm really excited about. So yeah, that's kind of where we're at with that.

Guara: Some little things here and there, but people will have to read to see.

Nrama: Was there a specific element from the game (character, setting, etc.) that you knew needed to be part of the book?

MacKay: It was Ravnica actually where the citywide plane, which is often a very central plane in the extended Magic story. We kind of needed to start there because that's a really popular, really exciting place for the card game. From there, we basically picked out the characters that we thought would be interesting to put in here. I had characters I liked, and just sort of brought them in.

Magic #1 variant

(Image credit: Boom! Studios)

We have Kaya, we have Ral, we have Vraska - all three are Planeswalkers I really like. Also, all three of our characters have a very unique position in Ravnica. And by leveraging those established identities, I think it opens up a lot of interesting story ideas for us.

Nrama: Any bucket list characters/elements to add into the comic one day?

MacKay: I keep trying to bring characters from the '90s era of the card game in, but it never meets with real popular claims. So, I don't know if I'm going to be able to get to that.

Guara: Yes! I would love to visit Innistrad and work with the werewolves, work with Liliana, Garruk, and Vivien Reid. And also visit Ixalan and its dinosaurs!

Nrama: Ig, do you have a set amount of issues you'd like to stay on the book for?

Guara: For as long as I can, and they allow me! [laughs]

Nrama: Why do you think people who love the game will enjoy this comic?

MacKay: Because we're taking the things that they love and we're showing them how they work in a different medium and setting. I know there have been Magic comics in the past and there will be Magic comics in the future, but I think this is going to be something that people will be excited to see, something familiar, but also be excited to see something new.

Guara: It's a comic made from people who also love, play, and respect the game, so we will try to respect what makes Magic: The Gathering lore great, but also trying to add to it so it works in a new medium! I think it will be good for both old and new fans alike!

Magic #1 variant

(Image credit: Boom! Studios)

Nrama: We've seen other franchises like Power Rangers get multiple spin-offs. Do you see spin-off opportunities with Magic?

MacKay: I hope so. I am personally focusing on the main story, but with the idea that we want this book to be a real flagship. 

This is a big property, it's a huge license, and there are so many stories that can be told in this world. I think this is something, we're starting here with Magic #1, and we're running this main series, but I'd love to see this be like a mothership and have other series spin off it or move off on their own. Perhaps, following tangents and following ideas from the main series that I think could be really interesting. 

Obviously, that's something that has to come in the future, but I think we're situated in a great spot to do that.

Here are our picks of the best card games, best board games, and the best tabletop RPGs right now.

Kat Calamia
Kat Calamia
Social Links Navigation

Kat has been working in the comic book industry as a critic for over a decade with her YouTube channel, Comic Uno. She’s been writing for Newsarama since 2017 and also currently writes for DC Comics’ DC Universe - bylines include IGN, Fandom, and TV Guide. She writes her own comics with her titles Like Father, Like Daughter and They Call Her…The Dancer. Calamia has a Bachelor’s degree in Communications and minor in Journalism through Marymount Manhattan and a MFA in Writing and Producing Television from LIU Brooklyn.

Read more
Planeswalkers in Magic: The Gathering
Fantasy Movies Magic the Gathering director Matt Johnson says MTG is "my Star Wars", even though a 2006 pro tour loss still scars him
 
 
Two turtles rock out with 80s-style instruments
Tabletop Gaming I was skeptical about MTG Teenage Mutant Ninja Turtles, but a surprising connection to the arcade games may have won me over
 
 
Spider-Man, Wolverine, and Iron Man trying to tame the rampaging Red Hulk on the exclusive Magic: The Gathering card 'Warstorm Surge.'
Marvel Comics Marvel's next big comic gets a special release including an exclusive Magic: The Gathering card
 
 
MTG Secrets of Strixhaven Commander deck and boosters on a wooden table
Tabletop Gaming MTG Secrets of Strixhaven finally fixes a problem I've had with Magic for years
 
 
Gale clutches his glowing chest, clearly in pain and discomfort
Tabletop Gaming My favorite Baldur's Gate 3 companion got more love in the latest MTG Secret Lair, but I can't stomach buying it
 
 
Shadowheart stands with her hand on her hip in new Magic: The Gathering art
Baldur's Gate Baldur's Gate 3 Shadowheart and Gale star in Magic: The Gathering's new D&D Secret Lair before they inevitably sell out
 
 
Latest in Comics
A series of Justice League Unlimited RPG books and accessories on a blue background showing numerous heroes
Tabletop Gaming First official Justice League tabletop RPG in almost 20 years is on the way, co-written by comics legend Mark Waid
 
 
Archie Comics cover for Jughead: Piemaggedon one-shot
Comics Jughead causes a pie-fight apocalypse in new Archie one-shot from Supergirl: Woman of Tomorrow writer
 
 
Heather Glenn's hand holding Muse's mask
Marvel TV Shows Will Heather be Lady Muse in Daredevil: Born Again season 2? The Marvel Comics villain explained
 
 
Spider-Noir swinging through Golden Age Metropolis and crashing in on Lex Luthor
Marvel Comics Spider-Noir swings through old-timey Metropolis in Marvel and DC's Spider-Man/Superman crossover
 
 
Spider-Man, Wolverine, and Iron Man trying to tame the rampaging Red Hulk on the exclusive Magic: The Gathering card 'Warstorm Surge.'
Marvel Comics Marvel's next big comic gets a special release including an exclusive Magic: The Gathering card
 
 
Luke Skywalker using his lightsaber to deflect a blaster shot from Boba Fett
Marvel Comics Star Wars: Galaxy's Edge gets a tie-in comic that sets up the new story of the Disney attraction
 
 
Latest in Features
Arjun holds up his hands in a Saros cinematic
Third Person Shooters "We live on the fringe": In Saros, Housemarque's greatest influence is itself
 
 
The Blood of Dawnwalker
RPGs How The Blood of Dawnwalker can shape the future of RPGs
 
 
The Blood of Dawnwalker
RPGs The Blood of Dawnwalker makes one hell of a first impression
 
 
Jon Bernthal as Frank Castle in The Punisher: One Last Kill
Streaming Services Your guide to everything streaming on Disney Plus in April 2026
 
 
A side by side image of the Steam Controller next to a screenshot from a Planet Coaster trailer
Gaming Controllers The Steam Controller could help make a city builder-sized dent in my gaming backlog
 
 
Austin Abrams as Bryan in Resident Evil
Horror Movies Resident Evil movie: Everything we know about the new horror adaptation
 
 
LATEST ARTICLES
  1. Pragmata Diana hacking in the Shelter with her arm outstretched
    1
    Capcom teases that Pragmata might have a future as a franchise, after at least 6 years in development hell pays off with 1 million sales in 2 days
  2. 2
    Kingdom Come: Deliverance 2 studio insists AI used in "early stages of production" only, dodges questions about translator allegedly replaced by AI but says "we do not see AI as a substitute for human work"
  3. 3
    Elder Scrolls Online vet hates when people call the MMO a "WoW clone" since "you're not going to have fun at all" if you play it like Blizzard's game
  4. 4
    Assassin's Creed Black Flag Resynced grants my wish and cuts PS3-era online nonsense, but now it's been replaced with the modern online nonsense of Shadows
  5. 5
    Andy Serkis says playing Snoke in Star Wars: The Force Awakens was "a massive challenge" because the humanoid was "evolving as we were going along"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...