"Key elements" of Final Fantasy 7 Remake Part 3 are already coming together thanks to all the world-building in Rebirth

Final Fantasy 7 Rebirth
(Image credit: Square Enix)

We've barely had enough time to properly sink our teeth into Final Fantasy 7 Rebirth, but one of its directors has already confirmed that a good chunk of work on the third and final part of the Remake trilogy is already complete. 

In a new interview with The Washington Post, co-director Naoki Hamaguchi reveals this is down to the world construction that's already been completed in Final Fantasy 7 Rebirth. Of course, the next installment in the trilogy isn't done yet, but Hamaguchi is currently working on a game design document for the third game which includes the finale's "key elements," according to the interview. 

Even though Rebirth's existing world construction has been helpful, it's also been noted that the third game's world needs to be rebuilt so that it can work with the Highwind. In the original Final Fantasy 7, the iconic airship was used as a fancy form of transport that could land on the overworld's plains. Keeping in mind that making Rebirth's map explorable was an important part of making the Remake trilogy for Hamaguchi, he says: "I definitely want to address the same for what is likely expected from our experience with the Highwind to explore the world."

At the time of writing, it's still not known when the final part of the Final Fantasy 7 Remake trilogy will be released. However, last month, Hamaguchi noted that the third part was "in the same situation today" as Rebirth was when development on Remake was wrapped up. While there was a four-year gap between the first two parts, it remains to be seen if the third one takes the same amount of time.

If you're just setting out on your journey in Final Fantasy 7 Rebirth, be sure to check out our top tips to aid you on your adventure.

Catherine Lewis
News Writer

I'm one of GamesRadar+'s news writers, who works alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.