Kerbal Space Program 2 delayed to Fall 2021
We'll have to wait a little longer for the sequel
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Kerbal Space Program 2 has officially been delayed to Fall 2021.
News of the delay comes from a statement from the developer posted on Twitter, citing that the team is facing " many unique challenges" as a result of the COVID-19 outbreak.
"As you all know, we've been working hard to make the best and most authentic KSP sequel possible," the post states. "This has been an ambitious goal. We are making a big, expansive game loaded with new features, but doing so will take longer than we previously anticipated.
With everything going on in the world today due to the COVID-19 outbreak, we're facing many unique challenges that require more time to safely iterate, create, test, and make KSP2 as great as it can be." Many games have been impacted by the pandemic in recent months, with the latest news suggesting that Ubisoft may be delaying a AAA game as a result of the outbreak.
Heads up Kerbonauts, we've a message from mission control for you.#KSP2 pic.twitter.com/aa1aTEloXGMay 20, 2020
As a long-awaited sequel to the space-flight sim, Kerbal Space Program 2 was originally slated to release this year. Fully redesigned to take players in the "next-generation of space exploration," the second iteration introduces new levels of exploration with more interstellar travel, new parts to play around with, and the new feature colonies. With colonies, you'll have to gather resources and build space stations and places for your colonists to inhabit, with unique fuel types. And, of course, the famous Kerbonauts will be back in all their goofy glory.
Kerbal Space Program 2's developer ended the post by expressing appreciation to those who have been following the game's journey so far. "We appreciate everyone who has been on this journey with us, we really can't wait to fly alongside all of you, and we look forward to sharing more along the way. Safe launches to all the Kerbonauts out there and stay tuned!"
Here are all of the upcoming games 2020 (and beyond).
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Heather Wald is the Evergreen Editor, Games at GamesRadar+. Her writing career began on a student-led magazine at Bath Spa University, where she earned a BA (Hons) in English literature. Heather landed her first role writing about tech and games for Stuff Magazine shortly after graduating with an MA in magazine journalism at Cardiff University. Now with almost seven years of experience working with GamesRadar+ on the features team, Heather helps to develop, maintain, and expand the evergreen features that exist on the site for games, as well as spearhead the Indie Spotlight series. You'll also see her contribute op-eds, interview-led features, and more. In her spare time, you'll likely find Heather tucking into RPGs and indie games, reading romance novels, and drinking lots of tea.


