Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • RPG Club
  • Countdown to GTA 6
  • Game of the Week
  • New Games 2026
  • G+RLS Podcast
  • Best gaming tech
  • Join our RPG Club
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Strategy
  3. John Wick Hex

John Wick Hex is a prequel to the movies, he doesn't have a dog, and you can yeet his gun at enemies

Features
By Zoe Delahunty-Light
Published 24 June 2019

Lovingly created with all our Keanu Reeves hyper-violent fantasies in mind

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

John Wick doesn't suit turn-based strategy games. He's not one to plan things out. Instead the suited, bearded assassin prefers lethal improvisation until there's a flood of moaning, injured people in his wake. Those moves are truly a sight to behold, and in John Wick Hex, the new game all about Keanu Reeves' assassin, you get to use them a lot. But this isn't the fast-paced blink-and-you'll-miss-it combat from the movies. 

Instead, I spoke to creator Mike Bithell about how in John Wick Hex you'll be carefully planning your attacks using a timeline to make sure enemies never quite get the drop on you. Yes, using the world 'timeline' might have just given you serious history class flashbacks, but stick around and you'll find out why John Wick Hex is the best way you make you feel like you've got John Wick's lethal skills coursing through your veins. 

Timelines and kickin' ass

Real-time strategy is the best way to describe John Wick Hex, with some added cinematic quality thrown in. Having a timeline of your actions at the top of the screen in John Wick Hex might sound a bit dry, but each move takes a certain amount of time to complete. Bithell tells me that they're "calling it a timeline strategy, rather than turn-based or real-time," as to really feel like the world-class assassin, you have to assume that he has an intimate knowledge of how he can counterattack anyone in his way, so it makes sense that Wick knows how long it'll take foes to stab, shoot, or get close enough to punch his lights out. With enemy timelines appearing just below yours, you'll have to carefully decide what you have time to do to make sure your blood stays firmly in your veins instead of spilling on the floor. 

Crouching to dodge bullets before they're fired or moving to behind a column will save you most of the time, or you can parry a melee attack, do a takedown to incapacitate enemies instantly, simply push them away, or – if you're out of bullets (and patience) – yeet your gun at foes. Doing so will stagger them long enough for you to get close, punch 'em so hard they collapse in a pathetic little ball, and be on your way. The real-time strategy of John Wick Hex is "a nice way to kind of do something that’s in the world of John Wick but isn’t trying to be a John Wick movie," Bithell tells me, "and isn’t stepping on what they’ve done with that amazing visual stuff, which we are all huge, massive fans of."

"Imagine a kind of bloody beat-em-up chess, and that's what it feels like to play John Wick Hex."

At first a relatively limited moveset – there are only six things you can do as John Wick (shoot, parry, takedown, strike, push, shoot, or throw gun) – sounds restrictive, yet it's really not. Imagine a kind of bloody beat-em-up chess, and that's what it feels like to play John Wick Hex: satisfying is an understatement when it comes to describing how it feels to seamlessly eliminate enemies even when you're surrounded from all sides. Due to the precision of the timeline at your disposal, when you hover over an enemy you can see the modifiers that alter how much damage you do and how likely you are to hit, so when I was watching it being played before my eyes it really felt like I had the entirety of John Wick's knowledge at my disposal. That's exactly what Bithell wants anyone playing to feel, as in the game "you’re kind of making these choices which feel like John Wick choices. We’ve modelled the rules of a John Wick fight scene, and then … get you as a player to figure out how best to deal with it," says Bithell. "Because with John Wick, it is about that speed of decision-making. But I want you as a player to be able to make those choices."

You may like
  • Orange GamesRadar+ Summer Preview border highlights a screenshot of Pinhead looking smug Clive Barker's Hellraiser: Revival is the first shooter to match my freak
  • 007 First Light screenshot of Bond pointing a gun at an off-camera enemy Zelda Breath of the Wild's most important lesson lives on in 007 First Light
  • A cropped image of Logan examining fibers in Marvel's Wolverine as he tracks kidnap victims, with the orange GamesRadar+ Summer Preview 2026 frame I'm glad PS5's Wolverine is a comic-accurate deadly predator, and not just a mindless hack and slasher

Getting everything perfectly lined up timeline-wise makes you feel almost as tactical and precise as Wick himself, though obviously without the whole life-and-death-scenario being a reality. Plus a replay option is going to be available at the end of each level, so you can watch your assassin demolish his opponents in real time and see just how important that timeline is, hopefully making it feel as if you were creating a perfectly-choreographed scene just like Chad Stahelski and David Leitch, the minds behind the action of the John Wick movies. When the replay mode does make it into the game (I was unable to see a preview of it at E3 2019, unfortunately), it should show you just how astoundingly quick each level is, with decisions that might have taken you minutes to make passing by in seconds. 

John Wick the game vs John Wick the movie 

Unsurprisingly, the John Wick movies have had a massive impact on John Wick Hex. To kick-start that John Wick style Bithell tells me how his team "found our favourite three seconds of the most dense kind of action, and the animators made that in engine" to get a vague impression of what the game would look like. Then they started a rather intimidating task of "making animations based on every move you ever see the character do in the movie". Every move. Just like the movies, Hex has the same attention to detail coursing through its veins: "we’re making sure that it always looks like his hand placement is correct, and that he’s always aiming at the right body part," Bithell tells me. "It’s a really small detail, but for something like this, it’s so important. The seriousness with which this universe treats the action, and the believability of the action – we wanted to make sure that we got that sense in the game." 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Even the reloading follows the movie's strict adherence to reality. So Bithell tells me that "reloads are done realistically … if you have a gun with 14 bullets and you want that one extra bullet in your reload, you’ll throw away 14 other bullets." Unlike in other games, you won't magically get that bullet back. For those who suffer from compulsive reloading syndrome like me, where my magazine always has to be full (even if I've only fired one bullet), John Wick Hex forces you to think like an assassin from the very beginning. 

Like Wick himself, you'll have to pick up enemies' guns, use bullets wisely, and improvise when you're in the middle of the action. Don't expect to run into any thoughtfully-placed ammo chests in John Wick Hex… Those are all things you have to bear in mind when you're planning how to eliminate the baddies hunting you down in John Wick Hex. Run out of bullets and you can always throw your guns at enemies to momentarily stun them, but you had better be ready to put your dukes up and punch your way out of trouble. 

Why there's no dog

Although you definitely play as John Wick, this isn't the Wick we know. The whole game is a prequel to the movies, which means no dog, no Helen, and no revenge-oriented mean streak. With his dog being such an intrinsic part of Wick's character arc in the first movie, Bithell explained the thinking that went into making sure this Wick is pet- and love-less. 

Read more

Want some more action in your life? Here's everything we know so far about the recently announced John Wick 4. 

"John Wick, obviously, in the first movie, it’s a powerful thing when his dog dies, and it sets him off, and we get movies as a result. If that was his fourth dog, it wouldn’t be quite so powerful. So we don’t have a dog in our game, because John’s not at that point in his life yet", he says. "It comes back to us wanting to respect the franchise and the fans, and get that right. It would be wrong for us to introduce that concept at this stage of the narrative. So we don’t have a dog. Maybe he’d like a dog, but he’s not ready for a dog yet. The way they set it up in the first movie, he’s not got the stuff for the dog. He doesn’t quite understand how to look after it yet. If he was like John Wick, a dog owner, since the age of 15, it wouldn’t work so well."

Judging from my chat with Bithell, John Wick Hex isn't some spin-off game: Bithell and his team have talked with Chad Stahelski (director of the John Wick moves) about the direction the game should take as well as how it feels to play as John Wick, making John Wick Hex a certified prequel to the ultra-violent dog-driven movies we see on the big screen. So far there's no clue on when the game will come out, but if you need something to tide you over in-between Wick movies, this could very well be it. 

If you're looking for another game to play while you wait for John Wick Hex, take a look at our list of the best FPS games you can play right now, or look below to watch our preview of Cyberpunk 2077 which also stars Keanu Reeves!

CATEGORIES
PC Gaming Xbox One PS4 Platforms Xbox PlayStation
Zoe Delahunty-Light
Zoe Delahunty-Light
Social Links Navigation
Former GamesRadar+ Staff

While here at GamesRadar, Zoe was a features writer and video presenter for us. She's since flown the coop and gone on to work at Eurogamer where she's a video producer, and also runs her own Twitch and YouTube channels. She specialises in huge open-world games, true crime, and lore deep-dives.

Read more
Orange GamesRadar+ Summer Preview border highlights a screenshot of Pinhead looking smug
Survival Horror Games Clive Barker's Hellraiser: Revival is the first shooter to match my freak
 
 
007 First Light screenshot of Bond pointing a gun at an off-camera enemy
Action Games Zelda Breath of the Wild's most important lesson lives on in 007 First Light
 
 
A cropped image of Logan examining fibers in Marvel's Wolverine as he tracks kidnap victims, with the orange GamesRadar+ Summer Preview 2026 frame
Action Games I'm glad PS5's Wolverine is a comic-accurate deadly predator, and not just a mindless hack and slasher
 
 
Warhammer 40K: Boltgun 2 gameplay showing a nurgling being chopped up with a chainsword
FPS Games Warhammer 40K: Boltgun 2 wants to recapture "lightning in a bottle," but I think it already has
 
 
The Blood of Dawnwalker gameplay showing Coen in the sunlight fighting two wolves
Action RPGs The Blood of Dawnwalker director compares the RPG's fantasy combat to Max Payne and Guitar Hero
 
 
A header image for GamesRadar+s Best Games of 2026 list, showing 007 First Light, Mina the Hollower, Resident Evil Requiem, and Star Fox in a grid with an orange plus sign in the middle
Games The best games to play in 2026, so far
 
 
Latest in Strategy
Star Wars Zero Company
Strategy Games Star Wars Zero Company wants to be more than XCOM with lightsabers: "Gamers are more sophisticated now"
 
 
Zero Company
Strategy Games Star Wars Zero company is a solid strategy RPG, but it's missing the XCOM 2 spark
 
 
Sir, We Have an Orc Problem art showing stampeding green orcs
Strategy Games After earning $1 million on Steam from a game that took 4 months, devs hit Valve's "chocolate tier"
 
 
Fire Emblem: Fortune's Weave screenshot shows Seteth holding up a spear, riding on a dragon.
Strategy Games Fire Emblem: Fortune's Weave brings back another Three Houses character, but "he looks so chopped"
 
 
Sir, We Have an Orc Problem soldier screaming
Strategy Games Two devs made a game in 4 months, now it's made $360,000 in 24 hours as Steam's 15th best-seller
 
 
Key art for Star Wars Zero Company, cropped to focus in on a lasat character
Strategy Games Star Wars Zero Company is more XCOM than RPG, as dev confirms there's no branching story or romances
 
 
Latest in Features
Xbox Elite Series 2 controller
Gaming Controllers An Elite Series 3 controller wouldn't be a cure-all, but it would be exciting
 
 
Leda, dressed as a dancer, moves her hand in front of her in Fire Emblem: Fortune's Weave in front of red fabric
RPGs Fire Emblem: Fortune's Weave fixes my biggest issue with Three Houses, and I'm already obsessed
 
 
Todd Howard Starfield explainer
The Elder Scrolls Now that The Elder Scrolls 6 is playable, Bethesda's RPG nightmare of its own making is nearly over
 
 
Sean Murray in a gray hoodie smiling
Survival Games 10 years of No Man's Sky: How Hello Games and Sean Murray keep getting away with it
 
 
Wolverine fights The Hand in Marvel's Wolverine for PS5, with the orange GamesRadar Big Preview frame
Action Games After 2 hours playing Marvel's Wolverine, Insomniac has crushed my fears of a post-Spider-Man slump
 
 
An Argonian character in armour standing in front of a ship in The Elder Scrolls 4: Oblivion Remastered for Nintendo Switch 2
The Elder Scrolls Oblivion Remastered on Switch 2 is a miracle port – and a reminder the RPG still isn't fixed
 
 
LATEST ARTICLES
  1. Halo Campaign Evolved Two Betrayals cutscene master chief and 343 guilty spark
    1
    Halo co-creator says the remake's lack of PvP is a "misstep" resulting "from lack of oversight and poor planning"
  2. 2
    An Uncharted remake would feel "like a cash grab," says OG designer who thinks Naughty Dog should make a new prequel instead
  3. 3
    Viral Pokemon PC port Gen1Recomp gets Gold support, as dev says it's "not vibe coded" even though "AI helped" with development
  4. 4
    Marvel Tokon sold 485,000 copies in a week but it could have been "closer to 1M" with a better PC port and Steam reviews, analyst says
  5. 5
    Matthew McConaughey says he turned down playing Joel in The Last of Us TV show

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...