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Horizon Forbidden West might not have fixed the legendary weapon nerf after all

News
By Hope Bellingham published 7 April 2022

The recent 1.11 patch was supposed to reverse the damage caused by the previous update

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Horizon Forbidden West power armor
(Image credit: PlayStation)
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A Horizon Forbidden West player thinks that the recent 1.11 patch didn’t fully fix the issue some players were having with legendary weapons. 

As shared in the Horizon subreddit, one player claims that the built-in weapon modifiers are stuck on their base levels, regardless of the Horizon Forbidden West 1.10 and 1.11 update that was rolled out yesterday and was meant to fix it. We’ll let the evidence speak for itself (embedded below) but essentially, what this Horizon player is saying is that the legendary weapons - in this example the Forgefall - still aren’t displaying the correct base damage. 

builtin_weapon_modifiers_still_broken_in_111 from r/horizon

In case you missed it, the problem players are having with Horizon Forbidden West’s weapons has been ongoing for a couple of weeks now, ever since developer Guerrilla rolled out the Horizon Forbidden West 1.09 update last month. Like all other updates released for the game, this patch fixed a number of minor player submitted issues but also "rebalanced several combat mechanics" - which includes lowering the base stats for legendary weapons and armor so that they’d be closer in-line with other weapons.

Article continues below
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As mentioned previously, this was supposedly fixed in the 1.10 and 1.11 double update as the patch notes read: "Rebalanced the unintentional change on Legendary weapons." However, going from what the Horizon Forbidden West players are saying in the subreddit, this might not actually be the case. 

Thankfully, Guerrilla has been hot on implementing player-submitted fixes into the game - hence why we are already on update 1.11 after the sequel only releasing in February 2022 - so it probably won’t be long until this is addressed in a new update. 

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After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training.  My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I'm also known to write about the odd Korean drama for the Entertainment team every now and then.  

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