Skip to main content
Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Crimson Desert
  • Pokopia
  • Arc Raiders
  • The Boys S5
  • Starfield
  • Submit your clips. Win prizes
Don't miss these
Best PC games: Screenshots of Baldur's Gate 3, Helldivers 2, Split Fiction and the Resident Evil 4 Remake
PC Gaming The 25 best PC games to play in 2026
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
Arjun Devraj stands in front of an eight-armed figure in front of an eclipse in key art for Saros, covered with the GamesRadar The Big Preview frame
Roguelike Games 3 hours in, Saros is a triumph for PS5 – this twitchy sci-fi roguelike shooter perfectly evolves on Returnal
Crimson Desert
RPGs Crimson Desert review: "A game that's far better as a sandbox than as a story"
Key art for Marathon showing a colorful cybernetic character with a gun taking cover
FPS Games Marathon review: "Bungie has created my favorite multiplayer shooter in years"
A flying blue enemy shoots yellow orbs in front of a fiery eclipse in Saros, with the orange GamesRadar+ Big Preview frame
Roguelike Games Saros' world-altering eclipse "has both a gameplay and narrative purpose", and it's already pulling me back in
Arjun shields up as Prophet blasts out a spiral of yellow corrupted bullets in a Saros boss fight, with the GamesRadar+ Big Preview frame
Roguelike Games Saros: The Big Preview – Hands-on and developer access with PS5's roguelike game-changer
Crimson Desert screenshot of protagonist Kliff, with a GamesRadar On the Radar overlay
RPGs I cheesed my way through one of Crimson Desert's biggest bandit camps and it made me love the game
A screenshot of a man holding red fire in his palm in Elden Ring Tarnished Edition on Nintendo Switch 2
Action RPGs I played Elden Ring Tarnished Edition on Nintendo Switch 2 and rolled through the Lands Between as the new Knight class
1348 Ex Voto gameplay showing
Action Games 1348 Ex Voto review: "Filled with potential, this action-adventure fails to deliver"
A header image for the Best Games 2026 list with a GamesRadar+ logo, showing Pokemon Pokopia, Romeo is a Dead Man, Demon Tides, and Resident Evil Requiem
Games The best games to play in 2026, so far
Arjun blasts through the Ancient Depths in Saros, an abandoned, mechanical mining environment, while avoiding orbal energy blasts, with the orange GamesRadar+ Big Preview frame
Roguelike Games 7 reasons why Saros has me hooked on its eclipse-powered roguelike runs
Arjun runs towards Bastion in Saros, using his blue shield to absorb a spiral of blue orb bullets, with the orange GamesRadar+ Big Preview frame
Roguelike Games Saros will "tempt you to do tricky things", its game designer tells me about its aggressive, creative shield combat
At Fate's End key art showcasing your initial sword without logo
Action Games I fell in love with At Fate's End when my sister tore her arm off to make a lightning sword
Crimson Desert screenshot of Kliff with an orange On the Radar overlay
RPGs I hope Crimson Desert never fixes its weird controls
  1. Games
  2. RPGs
  3. Godfall

Godfall review: "great combat but its focus on grind might not sit well with everyone"

Reviews
By Leon Hurley published 11 November 2020

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Godfall review
(Image credit: © Gearbox)

GamesRadar+ Verdict

An enjoyable hack and slash looter that plays well despite a sparse, repeating structure

$9.59 at Amazon
$14.99 at Target
$26.99 at Best Buy
$66.99 at Newegg

Pros

  • +

    Impactful combat

  • +

    Good bosses

  • +

    More-ish looting

Cons

  • -

    Remixed and reused encounters

  • -

    Status effects don't feel obvious

Best picks for you
  • The best VR headset in 2026: All the latest devices compared
  • The best adult board games in 2026
  • The best PS5 controller 2026: Find your Edge

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

There's something very satisfying in a basic way about the Godfall combat. That's not to say the game is basic, because there's a ton of stat stuff and gear to play with under the hood. It's more that core of the game, which is mainly smacking the absolute crap out of things with a nine-foot sword, just does it so well. The surface level combat, built from light and heavy attacks, parries and evasion, is polished to an artisan sheen, and makes every blow land with a shattering impact that just screams 'EAT SHIT AND DIE WEIRDLY ORNATE SPACE KNIGHT'. 

Sword play

I wasn't sure what to make of this at first. It's all cosmic knights fighting for power in suits apparently designed by Gundam and Fabergé. It's part high space fantasy, part Devil May Cry and all shiny. So very, very shiny. But it almost immediately won me over with a solid combat system that slams. It might not be innovative but it has an incredible force to it - every blow, every dodge and parry has a power that comes out of the screen. After some stumbling steps getting used to a few weird choices (like a gluey target lock and shield block) you soon settle into a rhythm of assessing and dismantling threats. 

It's definitely an odd game: summoning just enough of a story, filled with magical armored warriors, to justify a lot of fighting and then running with it. You are, for reasons, trying to stop your brother, once an ally now enemy, from becoming a... god (look at the game name, now look at me). How this quest manifests itself is via a loot chasing, hack and slash through arena heavy levels chasing gear and tokens to open up more levels. 

It's a rewarding enough loop. There's plenty of gear that drops in the familiar common, uncommon, rare and epic levels, rings to wear and plenty of other items you can equip to build a loadout. It's all about a lot of number comparing as you rifle through the spoils for the 'best' and scrap everything else. Among what you pick up is a great range of swords, long swords, dual blades, hammers and so on, all with different feels decided by range, speed, wind up. It's all good fun to experiment with and find what works for you and for a while I was rolling with two short swords that were light on damage but fast like the wind. However I've recently found a great sword that's taller than me, shaped like a fish hook and I love it. It takes days to actually swing but makes up for it by absolutely hammering anything that doesn't get out of the way. 

Math damage

Godfall

(Image credit: Gearbox)

This basic stat crunching side of fighting is satisfying. 'Bigger numbers hurt more' is an easy concept to grasp but there's a whole other layer of status effect that I'm less sold on, mainly because it's not overtly visible. There are various damage types like bleeding, fire, electrical and more that can be applied to enemies, with 'Valorplates' - the in-game name for armor - each specialising in, or amplifying, one type. Trouble you really can't tell that much: sometimes enemies change color and I know I've done something, but nothing particularly obvious. With often a lot happening on screen it doesn't stand out, especially against the clear effects of changing to a weapon with an extra 10 points of damage. Where Godfall does a great job of its meaty core combat, the extra layer of status effects just gets lost in the noise. 

That's not to say there aren't some nice touches and depth to how you can affect combat though. It's just the more physical stuff that stands out. An ability called Soulshatter layers on a stacking damage with light attacks that can then be detonated with a heavy blow, often insta-killing enemies in a fuzzy sounding metallic 'WUMPH!' that might well be one of my favorite noises ever. There's a weak point skill you can unlock that lets you aim the on-screen cursor at spots on enemies while you're swinging a weapon for extra damage - when you're mashing attacks through a group of enemies it adds a nice touch of finesse to be able to see an opportunity and adjust course to catch it. Things like metered special moves, and timing-based combos also elevate things as you start to piece together sets of moves or patterns that deal with problem enemies, clear space or line up takedowns. 

Godfall

(Image credit: Counterplay Games)

The solid, satisfying nature of the combat goes a long way to covering the sparse economy of the actual level design. Things are divided into realms you progress though, all of which are unapologetically a series of battle arenas with passages between them. The story generally gives you a tour through the area first, before then making you revisit and rerun the spaces for various reasons. There's a very Destiny feel to the maps - you explore them initially for the story but that unlocks a series of encounters you can then repeat and replay, or just wander for some freeplay fun and resource gathering. 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

This repetition is built into progression too, as to unlock a new area you have to earn Sigils by rerunning previous missions or bosses to effectively 'buy' the stage. As you get further in some points require Sigils from different realms as well, forcing you to replay multiple levels to scrounge up the coin. Almost the whole process seems built around that thing games sometimes do to draw things out. 'We must get to place X' you're told, only to get there and find it's mysteriously sealed by three magical macguffins you'll have to find and smash to open it. There are things like a lift you have to run to reach new realms that are basically a quick series of horde waves to keep you busy. The entire vocabulary of the experience is expressed through entering an area and killing everything in it, and boy does this work hard to come up with reasons for that to happen. 

Once more with feeling

It says a lot though that I'm not that put off by the heavy focus on replaying and revisiting encounters. The need to rerun mission variations isn't as grating as you might think when the whole point is just to have really cool fights and win more cool stuff. And, while I haven't had a good chance to test co-op before the game's release (or the final retail PS5 network environment), I am looking forward to it. However, there's no currently no matchmaking, only the option to invite friends which seems limiting. There's also not a huge amount of support abilities or interplay between players so the main teamwork will be through killing things. 

One thing I hope does get fixed are some odd framerate hiccups, which surprised me in a game otherwise so highly polished. When absolutely everything's kicking off on screen and every effect, flash and sparkle is firing, it doesn't so much drop the frame rate as skip entire milliseconds of gameplay like a tiny jump cut. And that's in 'Favor Performance' mode. It only seems to do it when there's a maximum number of enemies and you've just dropped every special move you've got, but it's noticeable and jarring when combat relies on precision. 

 Godfall is definitely a bit of an odd one. There's great combat but its focus on rerunning encounters to grind for progress might not sit well with everyone - using repetition to extract as much value as it can from every square foot of its level. However, when taking down a group of enemies in a flurry of blows, or perfectly dismantling a giant boss's attack pattern, it nails that unthinking reactive, totally in the zone moment and can feel amazing. 

Godfall: Price Comparison
Godfall (PS5)
Amazon
Prime
$9.59
View
Godfall PlayStation 5 –...
Target
$19.99
$14.99
View
Godfall - PlayStation 5
Best Buy
$26.99
View
Godfall - Playstation 5
Newegg
$66.99
View
Walmart - View Similar
Walmart
No price information
Check Walmart
We check over 250 million products every day for the best prices
powered by
Gamesradar
CATEGORIES
PS5 Platforms PlayStation
Leon Hurley
Leon Hurley
Social Links Navigation
Managing editor for guides

I'm GamesRadar's Managing Editor for guides. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.

Read more
Aaron Wei battles a bug monster in Trails Beyond the Horizon, cropped for a closer view of the action
JRPGs Trails Beyond the Horizon review: "This JRPG's thrilling real-time and turn-based hybrid combat is finely balanced"
 
 
Key art for John Carpenter's Toxic Commando showing the squad readying up with weapons against a backdrop of a zombie horde, including themselves blasting them from a truck
FPS Games John Carpenter's Toxic Commando review: "A great horde shooter for the first run through the story"
 
 
Highguard screenshots
FPS Games I love Highguard's 2Fort-style sieges – when they actually happen
 
 
Crimson Desert
RPGs Crimson Desert review: "A game that's far better as a sandbox than as a story"
 
 
Key art for God of War Sons of Sparta showing Kratos and Deimos battling a minotaur and other mythological foes with spear and shield
God of War God of War Sons of Sparta review: "Retro-style Metroidvania Kratos struggles to stand out"
 
 
Key art for Highguard showing Kai riding a bear, Atticus with the Shieldbreaker, and Scarlet, crouched, aiming down sights
FPS Games Highguard review: "A fresh but muddled FPS genre mashup that needs refinement if it's to have any staying power"
 
 
Latest in RPGs
Macduff on his horse looking at the landscape of Pywel in Crimson Desert.
RPGs Crimson Desert modder restores an abandoned food system: "Everything this mod uses already exists in the game files"
 
 
Caleb poses with the Love and Deepspace main character against a pink background
RPGs After gracing Clair Obscur: Expedition 33 with his voice, Ben Starr is ready for Love and Deepspace
 
 
Bethesda
The Elder Scrolls From Arena to Skyrim, Elden Ring streamer beats Bethesda's entire RPG series "first try" with 0 damage
 
 
Baldur's Gate 3
RPGs Divinity "is coming alive," Baldur's Gate 3 boss Swen Vincke teases
 
 
A photo of Cascade and her old crew in Zero Parades: For Dead Spies
RPGs Disco Elysium studio's new RPG Zero Parades is coming out soon, the first game since key devs left
 
 
The Elder Scrolls Online
The Elder Scrolls Final Fantasy 14 lost me with Dawntrail, but The Elder Scrolls Online promises to mend my broken heart
 
 
Latest in Reviews
Anycubic Photon P1 sat on a wooden table
Hardware If you want to try printing D&D models or wargame miniatures, this 3D printer feels almost foolproof
 
 
Mario riding Yoshi through space with Luigi and Peach flying along beside him
Animated Movies The Super Mario Galaxy Movie review: "Never quite reaches Galaxy's gravity-defying game heights"
 
 
MSI Cyborg gaming laptop on a wooden desk with blue backlighting
Laptops Bargain hunters will know the MSI Cyborg well but are its sacrifices worth it?
 
 
Key art for Life is Strange: Reunion showing Max and Chloe standing together looking serious as Max reaches out her hand to use her time powers - the background is Caledon University in fall, overlaid with a polaroid photograph of it in flames
Adventure Games Life is Strange: Reunion review: "Confused storytelling dilutes the joy of Chloe and rewind's return"
 
 
Asus ROG Strix Morph 96 Wireless
Gaming Keyboards The Asus ROG Strix Morph 96 wants to be fully disassembled, but with the way it runs right out the box I'm not sure you'll need to
 
 
Key art for Darwin's Paradox showing blue octopus Darwin leaping out of the ocean, pursued by flying saucers and an angry seagull
Platforming Games Darwin's Paradox review: "This octopus adventure feels gleefully XBLA-core, which is both a strength and a weakness"
 
 
LATEST ARTICLES
  1. Viggo Mortensen in The Lord of the Rings: The Return of the King
    1
    Elijah Wood appears to confirm Aragorn recasting rumors in Lord of the Rings: The Hunt for Gollum: "Those are tough boots [to fill]"
  2. 2
    "Fortnite's cultural moment is starting to fade," games analyst says amid mass layoffs, and its downturn is part of the "erosion of American leadership" in video games
  3. 3
    It took 3 years for PlayStation to earn $300 million in PC sales according to former manager, which makes the platform less than half as lucrative as the PS4 and PS5
  4. 4
    Hunt for Gollum "doesn't have to" live up to Peter Jackson's Lord of the Rings trilogy, says Elijah Wood: "It is a side quest"
  5. 5
    Arknights: Endfield lead says good gacha systems don't "impact the player's ability to enjoy the gameplay," and Endfield is "trying" to fix its confusing gacha

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...