Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Spider-Man: Brand New Day ending explained
  • New Games 2026
  • G+RLS Podcast
  • GTA 6 pre-orders
  • Best gaming tech
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Ghost Recon Breakpoint

Ghost Recon Breakpoint's new PvP philosophy is all about "encouraging more active gameplay"

Features
By Alyssa Mercante
Published 3 September 2019

Plus lead game designer Alexandru Rais on those dang drones

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

(Image credit: Ubisoft)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

"Are you competitive?" A Ubisoft Paris employee asks my team. He's about to take us through Ghost Recon: Breakpoint's revamped version of Ghost War, the PvP mode that debuted in 2017's Ghost Recon Wildlands. "Because every team that I've coached has beaten those guys," the rep announces as he gestures to the other side of the room, where four members of the Ubisoft team are sitting. 

He loads up Elimination, a deathmatch game type (with some ol' Ghost Recon tactical flair) where two teams of four face off. The first round is over before I have a chance to throw a grenade – the opposing team splits in two and flanks us quicker than we can say "Jon Bernthal." Our coach sighs. The next round isn't as swift – with the ability to revive fallen teammates, our numbers constantly fluctuate, drawing out the length of a match. They take out one of us ('4 v 3' flashes on the screen), but I run the long way around a massive rock and revive my teammate as two enemies fall (the screen boasts '2 v 4'). "Remember to tag them, guys!" Our coach yells as we call out enemies instead of using the tagging feature, which lets you mark someone while aiming down sights. This inability (or unwillingness?) to tag is our downfall, and the Ubisoft guys wipe the floor with us. "I'm not gonna lie, I'm disappointed," he says.

We're a lot better at Sabotage, where you choose one of two locations to plant a bomb and guard it so the enemy team can't diffuse it. The squads switch off between arming and diffusing, but my team is somehow great at both. "So we can't kill, but we can do bombs," I offer up as we win our second Sabotage match in a row. Our coach flips the Ubisoft squad the bird. 

I let out a little groan as we're informed that the PvP session is over. Getting back into the campaign just isn't as exciting, especially not with eight people facing off in Ghost War in the same room as us. Their screams punctuate our more peaceful PvE gameplay, and I keep turning around to watch their match. As it turns out, Ghost Recon can offer up a well-rounded PvP mode – it just had to make some mistakes along the way. 

Building backward to move forward

(Image credit: Ubisoft)

Ghost Recon Wildlands' PvP mode was admittedly an afterthought, tacked onto the campaign and hobbled together from maps built for the story mode. Ubisoft wants Ghost Recon Breakpoint's PvP to be different, so they built backwards. "We have custom built maps for PvP," lead game designer Alexandru Rais tells me. "This is a big change coming over from Wildlands. They're built from scratch for PvP purposes." That means that the Ghost War experience will feel more authentic, and less like someone tried to retrofit campaign maps into a battlezone for eight players. 

You may like
  • Gears of War: E-Day screenshot The biggest Gears of War: E-Day gameplay changes should have a transformative impact on the series' tired multiplayer
  • A woman sits at a bar in an Arc Raiders trailer Arc Raiders devs "still learning" what to do with PvP
  • Arc Raiders "Defending yourself is no longer treated the same as starting a fight," Arc Raiders devs say of PvP

But Ghost Recon Wildlands' PvP wasn't just used as a template of what not to do. Ubisoft firmly believes in the mode's unique-selling point, as Rais makes clear. "We knew we had gameplay features that were quite unique – the whole cat and mouse experience that we have based on this very developed intel mechanic. We knew we had this interesting core to the game." 

So the developers decided to take three of the most popular maps from Ghost Recon Wildlands based on voting, in-game stats, and community feedback (Military Base, Quarry, and Forest) and use them as jumping off points for three maps in Breakpoint (PMC Camp, Skell Port, and R&D Center). A lot of variables went into tailoring these maps for a PvP experience, including analyzing topology engagement, reducing the amount of vegetation to decrease the likelihood of camping, and looking at how Ghost Recon Wildlands' maps were traversed to better understand how players push between locations.  

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

I can attest to the maps' playability - they're built for volatility, with great sniping spots that called to me like a siren song, only to place me dangerously out in the open, ripe for picking. There are clear choke points that continuously funneled us towards the enemy team (often to hilarious results), and buildings designed to dart in and out of. All three maps lent themselves to fast, dynamic gameplay - which is probably why my team died so much.

As for the other maps that are not based off of Ghost Recon Wildlands builds? "We went more crazy and experimental," Rais says, beaming. "I'm really excited for launch to see people try them out."

Active aggression and shared progression

(Image credit: Ubisoft)

 

You may like
  • Gears of War: E-Day screenshot The biggest Gears of War: E-Day gameplay changes should have a transformative impact on the series' tired multiplayer
  • A woman sits at a bar in an Arc Raiders trailer Arc Raiders devs "still learning" what to do with PvP
  • Arc Raiders "Defending yourself is no longer treated the same as starting a fight," Arc Raiders devs say of PvP

When PvP debuted in Ghost Recon Wildlands, Ghost War's core philosophy was intact, but was found wanting. The tactical aspects often made for frustratingly slow gameplay rife with camping and littered with drones – a quick Google search unearths Steam message boards wondering "why not limit the drones in PvP" and "how do you counter drone spam?" Rais brings this up in our conversation, noting "some people didn't really like their presence and how much they impacted the gameplay. So we've constructed a new loot system that's scattering these items across the map. So you still get drones, because we think they're an interesting part of the gameplay, it differentiates Ghost War from the rest of the PvP [offerings] out there." 

He's not wrong, getting my hands on a drone let me quickly identify and tag targets, something you rarely encounter in multiplayer shooters. Rais continues, "At the same time it balances them out, you have less drones and you have to be active on the map and sort of expose yourself to the enemies if you want to get these drones."  Even though I quickly discovered where the drones were and was able to prioritize grabbing one, I repeatedly put myself in a bad spot, easily identifying myself to others. And the drones are far and few between and relatively easy to shoot down, making making drone spam nearly impossible. 

All the other items are treated like drones and dropped as loot – an addition that's clearly attempting to bring Ghost War a bit closer to battle royale titles like Fortnite and Apex Legends. According to Rais, scattered loot "is part of the new philosophy of encouraging more active gameplay". But that's not all they're doing to get campers up and moving – in another nod to battle royale behemoths, Ghost Recon Breakpoint's Elimination mode will have a shrinking combat zone. When I played, my team died so quickly and so often that I only saw the combat zone shrink once, and was promptly killed from across the map as I fled it. But it definitely made me move out of my sniping spot.

"We have custom built maps for PvP. This is a big change coming over from Wildlands." - Alexandru Rais, lead game designer 

"We have custom built maps for PvP. This is a big change coming over from Wildlands." - Alexandru Rais, lead game designer  (Image credit: Ubisoft)

Ubisoft seems determined to offer a game that feels cohesive rather than disjointed. "We're definitely trying to make PvP a more homogenous experience in terms of how it compliments the PvE," Rais ensures me, adding. "So whoever is interested in Breakpoint can easily jump in and out of PvP as well."

And the main thing pushing Breakpoint towards homogeneity? Shared progression. Your character in PvE will be the same in PvP, and all of the skill tree upgrades and looted weapons are yours in both modes. "Your time is worth the same," Rais insists. "That's the main point. If you want to play PvE or PvP or a mix of both, you'll get the same advantages." I ask him if that will encourage players to dabble in a bit of both, rather than obstinately playing only one mode or the other. "Here's hoping," he laughs.

My time with Breakpoint's Ghost War was surprisingly lively, fast-paced, and fun, full of shrieks and groans as my team struggled to not embarrass ourselves. My memories of Ghost Recon and knowledge of Wildlands had me expecting a slower, more measured PvP session, but instead, I encountered a dynamic, demanding experience that left me wanting more.

Try it out for yourself. The Ghost Recon Breakpoint beta will run from September 5 to September 8. Here's everything you need to know to get involved.

CATEGORIES
PC Gaming PS4 Xbox One Platforms PlayStation Xbox
Alyssa Mercante
Alyssa Mercante
Social Links Navigation
Former Features Writer

Alyssa Mercante used to be a features writer at GamesRadar+ and is now a freelance writer and editor. Prior to entering the industry, she got her Masters's degree in Modern and Contemporary Literature at Newcastle University with a dissertation focusing on contemporary indie games. She spends most of her time playing competitive shooters and in-depth RPGs and was recently on a PAX Panel about the best bars in video games. In her spare time Alyssa rescues cats, practices her Italian, and plays soccer.

Read more
Gears of War: E-Day screenshot
Gears of War The biggest Gears of War: E-Day gameplay changes should have a transformative impact on the series' tired multiplayer
 
 
A woman sits at a bar in an Arc Raiders trailer
Third Person Shooters Arc Raiders devs "still learning" what to do with PvP
 
 
Arc Raiders
Third Person Shooters "Defending yourself is no longer treated the same as starting a fight," Arc Raiders devs say of PvP
 
 
Horizon Hunters Gathering screenshot showing the team of hunters assembling together
Co-op Games Horizon Hunters Gathering: Everything you need to know about Guerrilla's new co-op action game
 
 
Warhammer 40K: Boltgun 2 gameplay showing a nurgling being chopped up with a chainsword
FPS Games Warhammer 40K: Boltgun 2 wants to recapture "lightning in a bottle," but I think it already has
 
 
Key art for Mistfall Hunter showing a group of player characters of different classes, cropped for a header
Action RPGs Steam Next Fest's top demo is basically Dark Souls but PvP Extraction – adding ARPG to the genre might finally hook me
 
 
Latest in Games
A crowd of polygonal characters stage a protest with signs, from a screenshot of SEED's cinematic trailer.
Simulation Games The Sims and Rimworld collide in a wildly ambitious new 24/7 "persistent, player-driven" MMO
 
 
Final Fantasy 7 Remake
Final Fantasy Final Fantasy 7 Remake boss didn't want to derail Final Fantasy 14's schedule with the crossover
 
 
Gustave stands in the foreground wearing beret and striped shirt
RPGs Clair Obscur: Expedition 33 studio is a manor that looks just like the one in the RPG
 
 
Tifa where's a mage-like outfit as her hand glows green in Final Fantasy 7 Revelation - cropped to fit a header image
Final Fantasy Each Final Fantasy 7 Revelation character only has 4 jobs because making games is much harder now
 
 
Key art for Call of Duty Black Ops 2 showing a character sitting in darkness with a handgun, from Edge 353
Call of Duty Call of Duty: Black Ops 2's PlayStation ports compromised by a hacker ruining players' accounts
 
 
Final Fantasy 7 Revelation
Final Fantasy Final Fantasy 7 Revelation director is "serious about concluding the series" with the JRPG's ending
 
 
Latest in Features
Warhammer 40K: Dark Heresy
RPGs Warhammer 40K RPG developer Owlcat Games on "speedrunning" its first 10 years and what comes next
 
 
Sadie Sink at the Spider-Man: Brand New Day premiere in New York
Marvel Movies Sadie Sink's MCU debut in Spider-Man: Brand New Day is the perfect way to begin the road to X-Men
 
 
GTA 6
Games Collectively, we chose a digital future for games – so why doesn’t it feel like our choice at all?
 
 
Countdown to GTA 6 composite image showing GTA 6 artwork
Grand Theft Auto Predicting the 5 biggest GTA 6 reveals that we should see in the next 100 days
 
 
Splatoon Wii U screenshot
Splatoon Remembering Splatoon, the 2015 gamble that became Nintendo's freshest success story
 
 
MJ and Peter Parker swinging through New York in Spider-Man: Brand New Day
Marvel Movies I'm glad Spider-Man: Brand New Day doesn't completely undo the No Way Home ending
 
 
LATEST ARTICLES
  1. Various characters gather around Nayru, who is singing in a forest, in official art for The Legend of Zelda: Oracle of Ages
    1
    Capcom dev got his dream Zelda game by threatening Shigeru Miyamoto
  2. 2
    Final Fantasy 7 Remake boss didn't want to derail Final Fantasy 14's schedule with the crossover
  3. 3
    The Sims and Rimworld collide in a wildly ambitious new 24/7 "persistent, player-driven" MMO
  4. 4
    Nintendo's Shigeru Miyamoto says "I don't really play games by myself anymore"
  5. 5
    From top-down crime capers to online open-world heists, GTA has defined play freedom across gaming generations

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...