Helldivers 2 studio Arrowhead has an entire "Meta" team internally, but they aren't in charge of the best guns: "They define the rules of the whole game, and you’ll find your beloved Game Masters in this"
Helldivers 2 is divided among several teams at Arrowhead
The universe of Helldivers 2 is truly organized chaos, with multiple parties at war with each other at any given time. Overseeing all of this carnage at Arrowhead is the 'Meta' team, who control the flow and feel of the multiplayer shooter.
As explained in an introduction to the development team, they manage and maintain the quest for liberty. "Meta is responsible for the entire galaxy’s systems," the blog reads. "They define the rules of the whole game, and you’ll find your beloved Game Masters in this area!"
The Game Masters are developers who directly control the in-game narrative through different events, guiding us through the annals of galactic history towards democracy and freedom. They modulate the difficulty and mold the objectives to make sure Helldivers 2 remains exciting and immersive and challenging in all the ways that keep us coming back for more time and time again.
An important thing here though: the Meta crew don’t decide the best guns. That's more handled by Combat, who design the enemy encounters and give the firepower to handle whatever giant insects and roving cybernetic opposition you're up against. This includes warbonds, and if ever there's a fun gig in game development, organizing the gigantic lasers and firebombs of Helldivers 2 would be it.
The balance is dictated by a symbiotic relationship between these two teams, and then a third, GameWorld, who create the environments we stomp through in the name of mankind. They each bring something essential that makes every helldive distinct and exciting. Now you know who to blame when you're facing a Bile Titan or Hive Lord.
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Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.
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