Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Prime Day deals live
  • GTA 6 pre-orders
  • GTA 6 price
  • Summer Preview
  • Best gaming tech
  • New Games 2026
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Shadow of the Colossus

The games industry might be built on borrowed ideas, but new ones have to come from somewhere – even if Fumito Ueda says "the era of game mechanics is over"

Features
By Jeremy Peel published 5 August 2025

Opinion | Big-budget developers are reliant on indie innovation to keep us entertained

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

A warrior overlooking ruins on a grassy field beneath a grey sky in Shadow of the Colossus
(Image credit: Team Ico)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
1
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

"The era of game mechanics is over," The Last Guardian director Fumito Ueda said in a recent interview. "I wonder if we are no longer in the era where we need to provide new devices or new game mechanics every single game."

If anybody's earned the right to borrow a few ideas, it's Ueda. When Peter Molyneux announced that Fable 3 would feature a handholding mechanic, he was quick to acknowledge that inspiration came from Ico – the breakthrough Ueda game in which the titular horned protagonist takes the hand of a princess earmarked for an evil end and steers her to safety.

Then there's Shadow of the Colossus, Ico's follow-up, which has left an even deeper mark on videogames. Its influence lives on every time you cling to the limb of a gigantic boss in Eternal Strands, stabbing like a wasp at a trunklike arm or leg. Or whenever you spur your horse into a gallop across a vast grassy plain in the mournful quiet of The Legend of Zelda: Breath of the Wild.

Latest Videos From
Watch full video here:

"Even if the mechanics are not new, you can focus on the feel and art," Ueda told DenfaminicoGamer. "Whether you like it or not, it's better to sharpen the existing mechanics."

Circular motions

A large greyish creature peering between pillars as a warrior dashes between them in Shadow of the Colossus

(Image credit: Team Ico)
Ones to keep an eye on

Atsu and her wolf companion fighting enemies in misty woods

(Image credit: Sucker Punch)

These new games are still to come in 2025 and beyond

He's certainly not alone in that attitude. In many ways, the success of the medium is built upon it. As much as videogames are art, they're also software – and if software developers are obsessed with anything, it's iteration. The making of every game is a cycle, during which its creators learn a bunch of lessons about what they'd do differently next time, and get a pile of feedback from journalists and players.

You may like
  • Pragmata screenshot taken on PS5 Pragmata leads love when you say it feels like a PS3 game, because that was a great time for games
  • Hideo Kojima in a screenshot from the Xbox and Bethesda 2022 showcase. Hideo Kojima's games have something other AAA titles don't, former PlayStation boss says
  • Sonic the Hedgehog holding chilidogs Sonic lead says AAA studios can learn from indies in the same way movies should take notes from Backrooms and Obsession

When the cycle begins anew, it's usually better-executed as developers upgrade their technology, strip away the parts that didn't work, and double down on the core magic of the game they made the first time around. This iterative process is the reason why, uniquely to the medium, videogame sequels are so often better than their predecessors. Try playing the first two Assassin's Creed entries back to back, or Watch Dogs 1 and 2. The difference is night and day – quite literally in the latter case, as Ubisoft realized that toylike hacking mechanics played far better in sunny San Francisco, with a sunny disposition to match.

Of course, such improvements aren't confined to direct sequels. That iterative design process is reflected at large in the games industry. By unspoken agreement, studios borrow ideas from each other, refining them or giving them a novel twist to push a genre forward and so delight its players.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Occasionally, the terms of that agreement are disputed. Sony has objected to Tencent's Light of Motiram, for instance, which it calls a "slavish clone" of the Horizon games in a new lawsuit. And at times, the chain of ideas is broken completely, as when Warner Bros. patented the Nemesis system that made Middle-earth: Shadow of Mordor so memorable. Under the Nemesis system, enemies gradually climbed a hierarchy and held grudges against the player, based on their previous encounters. It was a concept with enormous potential.

Middle-earth: Shadow of Mordor screenshot of a battle against an orc

(Image credit: Monolith)

But Warner jealously guarded its creation, which meant a promising feature was never iterated on by other developers. It died on the vine when Mordor studio Monolith was closed down, dooming the Nemesis-based Wonder Woman game it was working on. This all despite the fact that Shadow of Mordor had borrowed plenty from Assassin's Creed in the first place.

Still: the dissemination of ideas between game studios has mostly been unhindered, and that's led to the betterment of the medium as a whole. Back in the '80s and '90s, you'd regularly discover games rooted in new and experimental ideas, many of which spectacularly failed to deliver. Today, most mainstream releases take their foundations from something that came before, which has improved quality control and carried some genres to great heights.

You may like
  • Pragmata screenshot taken on PS5 Pragmata leads love when you say it feels like a PS3 game, because that was a great time for games
  • Hideo Kojima in a screenshot from the Xbox and Bethesda 2022 showcase. Hideo Kojima's games have something other AAA titles don't, former PlayStation boss says
  • Sonic the Hedgehog holding chilidogs Sonic lead says AAA studios can learn from indies in the same way movies should take notes from Backrooms and Obsession

Justin Negrete, a senior lead campaign designer for Black Ops 6, chimed in to agree with Ueda on LinkedIn. "It's not like we should stop trying, but let's focus on making a polished and well-designed experience first and foremost," he wrote. "Very few things are 'wholly original' anyway… By applying our own lens with 'borrowed' mechanics, we can focus on delivering better and better overall experiences." It's an approach that has enabled Call of Duty to stay on top for decades.

A first-person view of two characters in gas masks looking at the player with concern in Call of Duty: Black Ops 6

(Image credit: Activision Blizzard)

I do think, however, that this perspective is a luxury enjoyed by big-budget game developers, who have been fed by indie hits for decades now. Black Ops 6's single-player campaign is a prime example. Its standout missions are rooted in disguise-based stealth that riffs heavily on Hitman's World of Assassination trilogy – a masterpiece that IO Interactive was only able to assemble after going independent. And its weirdest, scariest level relied on mannequins which only stopped moving when observed – a mechanic first trialed in indie horrors like Soma, Five Nights at Freddy's and SCP: Containment Breach.

The truth is that for most indie teams, new ideas are never optional. Game stores are swamped by innumerable releases each month, and novelty is a necessity for standing out in the crowd. Once such a game breaks through, the big-budget developers then seize on those innovations and polish them up for a wider audience – the way PUBG gave us Warzone, and Escape from Tarkov gave us DMZ. Bang, and the jank is gone. Without that pipeline of indie hits, I suspect that AAA teams would discover that there were far fewer proven ideas floating around to borrow and iterate on - and consequently, players would get bored.

No one knows better than Fumito Ueda that great games are built on the shoulders of colossi. But to climb a titan, someone has to take that first leap.


"Instant gratification in gaming has become a problem" – Kingdom Come: Deliverance 2 dev says the RPG is meant to feel like a spiritual successor to Oblivion and Morrowind

CATEGORIES
Nintendo Switch 2 Xbox Series X PS5 PC Gaming Platforms Nintendo Xbox PlayStation
Jeremy Peel
Jeremy Peel
Social Links Navigation
Freelance Writer

Jeremy is a freelance editor and writer with a decade’s experience across publications like GamesRadar, Rock Paper Shotgun, PC Gamer and Edge. He specialises in features and interviews, and gets a special kick out of meeting the word count exactly. He missed the golden age of magazines, so is making up for lost time while maintaining a healthy modern guilt over the paper waste. Jeremy was once told off by the director of Dishonored 2 for not having played Dishonored 2, an error he has since corrected.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
Pragmata screenshot taken on PS5
Third Person Shooters Pragmata leads love when you say it feels like a PS3 game, because that was a great time for games
 
 
Hideo Kojima in a screenshot from the Xbox and Bethesda 2022 showcase.
Games Hideo Kojima's games have something other AAA titles don't, former PlayStation boss says
 
 
Sonic the Hedgehog holding chilidogs
Sonic the Hedgehog Sonic lead says AAA studios can learn from indies in the same way movies should take notes from Backrooms and Obsession
 
 
007 First Light screenshot of Bond pointing a gun at an off-camera enemy
Action Games Zelda Breath of the Wild's most important lesson lives on in 007 First Light
 
 
The Legend of Zelda: Ocarina of Time screenshot showing Link, a young boy with elf-like ears and blond hair, with a surprised expression on his face
Nintendo Zelda and Star Fox remakes are fine, but former Nintendo staff say it needs "more than nostalgia"
 
 
Halo: Campaign Evolved AI companion Cortana
Games Why so many game developers don't want to use generative AI
 
 
Latest in Games
GTA 6 Vintage Vice City pack
Grand Theft Auto Games will keep getting more expensive after GTA 6 "raises the bar," analysts say
 
 
Star Wars: Eclipse screenshots
Action Games Star Wars Eclipse devs on strike as Quantic Dream reportedly plans to lay off 115 workers
 
 
An anime character wielding a spear prepares to charge at a giant green fog in the middle of a misty swamp.
Fighting Games The Steam demo for this frog action brawler "inspired by Smash Bros and Naruto" has been kicking players' butts
 
 
Shadow brandishes a gun in Sonic The Hedgehog 3
Sonic the Hedgehog Sonic Team boss says the most memorable game he's ever worked on is Sonic Adventure 2
 
 
Rap duo Real Dimez in GTA 6 stand in front of microphones
Grand Theft Auto GTA 6's $80 price will have fans "eagerly" spending in the face of expensive hardware
 
 
GTA 6 protagonist Lucia points a gun at someone while wearing a mask
Grand Theft Auto Rockstar Games reportedly has no plans to print GTA 6 discs at launch or in the months after
 
 
Latest in Features
Enslaved: Odyssey to the West screenshot
Adventure Games Returning to Enslaved: Odyssey to the West, the Uncharted rival that put Ninja Theory on the map
 
 
Virtua Fighter Crossroads
Fighting Games Virtua Fighter Crossroads isn't just a fighting game revival, it's a "sandbox RPG"
 
 
GTA 6 reveal trailer screenshot showing a young blonde woman standing near a sunny rooftop pool, wearing a white and gold bikini
Grand Theft Auto I hope GTA 6 takes cues from Red Dead Redemption 2's love of nature
 
 
The Witcher 3 Geralt
The Witcher I don't need new games, The Witcher 3: Songs of the Past proves older RPGs are just as relevant
 
 
Jason Momoa as Lobo in the Supergirl trailer
DC Movies Aquaman was always an odd fit: Lobo is the comic book character Jason Momoa was born to play
 
 
A Striking Scorpion Exarch and Space Marine Scout face off in Kill Team: Salvation
Tabletop Gaming One new model every faction needs in Warhammer 40K 11th edition
 
 
LATEST ARTICLES
  1. Star Wars: Eclipse screenshots
    1
    Star Wars Eclipse devs on strike as Quantic Dream reportedly plans to lay off 115 workers
  2. 2
    The Steam demo for this frog action brawler "inspired by Smash Bros and Naruto" has been kicking players' butts
  3. 3
    Final Fantasy 14 Evercold raids follow The Arcadion's lead as assistant director teases "novelty"
  4. 4
    Sonic Team boss says the most memorable game he's ever worked on is Sonic Adventure 2
  5. 5
    Aquaman was always an odd fit: Lobo is the comic book character Jason Momoa was born to play

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...