Hours before launch, hyped survival game Once Human reminds players about its seasonal server wipes "to provide a fairer, more relaxed, and freer gaming experience"
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Just ahead of launch, anticipated survival game Once Human has reminded fans that they can only have one character at a time, and that their characters' progress will be wiped with each season.
Once Human, which is sitting in the top five on Steam's wishlist charts, launches today, July 9. In the last few hours before release, its devs have been reminding players that any progress they make in the game will be subject to seasonal wipes. In the vein of games like Rust or Escape From Tarkov, much of your building materials and certain currencies will be lost at the end of each season. In Once Human, however, a good chunk of what you own will be transferred to your personal 'Eternaland' realm, where you'll get to play around with it in perpetuity.
Different seasons will have different scenarios to play out, and are intended as good news for players making their way into the game some time after launch. Unfortunately, developer Starry Studios says you won't be able to help out those new players with an alt character - at launch, at least, Once Human will only let you have one character at a time. In an FAQ, the developer confirmed that "due to technical limitations, only one character can be created per account." The aim is to fix that within a month or so, but it sounds as though the first season will see you primarily limited to that first creation.
Once Human's seasonal wipes weren't exactly a secret, as they were common knowledge to players who'd been tracking various pre-launch tests. The exactitudes of that seasonal model were unknown until relatively recently, however, as Starry Studios dropped a more detailed explainer in May. With this latest letter arriving mere hours before launch and the devs claiming they're "thrilled to announce" the season model, it seems like this could have been a detail that's flown under the radar, which is something that the team is likely keen to avoid if there's about to be an influx of players thanks to that wishlist positioning.
Check our our list of the best survival games.
Weekly digests, tales from the communities you love, and more

I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.


