Fable lets you enter and even buy any building in its world because that was one of the "requirements that we took from the original games," dev says

Fable screenshot showing the player hero character walking through a marketplace on a cobbled stone pathway
(Image credit: Xbox Game Studios)

The new Fable, this time rebooted by Forza Horizon maker Playground Games, is surprisingly faithful to Lionhead Studios' original classics despite coming more than a decade after the last mainline game, right down to the fact that you can become a property hoarder and buy every single building in the open world of Albion. But the studio's general manager says the feature was basically one of the "requirements" the devs held on to from the first trilogy.

Being able to buy any building of course leads to fun RPG possibilities, like letting players roleplay as a penny-pinching landlord or, as the game calls it, a "Rich Tw*t." Though it also means every single building also needs to be enterable. Playground Games' Ralph Fulton told GamesRadar+ in a recent interview the team had "the requirement in our game that you can go into any building, any house that you encounter."

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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