Clair Obscur: Expedition 33 publisher says GTA 6 and Rockstar can make ballooning AAA budgets and team sizes work, but "there's been a lot of irresponsible practices in the industry" from others who can't

Clair Obscur Expedition 33
(Image credit: Sandfall Interactive)

The publisher behind Clair Obscur: Expedition 33 says the likes of GTA 6 maker Rockstar can weather the ballooning AAA budgets and team sizes we're seeing across the industry, but most can't and "there is a human cost to running things that way."

Speaking to GamesIndustry.Biz, Sandfall COO and Clair Obscur producer François Meurisse says the studio will resist the urge to scale up dramatically in the face of success to churn out its next games quicker, instead looking to keep the core team together and retain the chemistry built making their breakout hit. "We want to keep the organisation that made us successful," he says.

It's not just Final Fantasy and Persona – Clair Obscur: Expedition 33 is also inspired by my favorite JRPG gem Shadow Hearts, confirming a theory I've been sitting on for weeks.

Iain Harris
News Editor, Games

I joined GamesRadar+ in May 2022 following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When I'm not running the news team on the games side, you'll find me putting News Editor duties to one side to play the hottest JRPG of 20 years ago or pillaging the depths of Final Fantasy 14 for a swanky new cloak – the more colourful, the better.

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