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  1. Games
  2. Roguelike Games
  3. Slay the Spire 2

Slay the Spire 2 update fixes RNG after one player's "eight-hour descent into madness" proved "we did, in fact, have some unusual RNG problems"

News
By Kaan Serin
Published 19 June 2026

Slay the RNG

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Slay the Spire 2 classes line up on red background
(Image credit: Mega Crit)
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Slay the Spire 2 maker Mega Crit has come to its senses and acknowledged that, yes, its RNG didn't work as intended - and we can all thank the one rabid player who spent eight hours and 6,600 words to make it happen. Bless you, trooper.

Mega Crit's Early Access roguelike sequel has been a huge success and a big driver of passionate fan debate in recent weeks, partly inspired by the game's various beta branch patches, which have now hit the main game proper.

The Slay the Spire 2 studio today dropped off the game's second major update to all players in the main branch of Steam, calling it "4 patches in 1." Alongside changes beta branch players are already familiar with, this new update also has "big changes that will be totally new for everyone."

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One of the biggest improvements is a total RNG rework. As we reported recently, Slay the Spire 2 fanatic Tckmn convincingly proved the game's randomness is rigged over the course of an eight-hour stream and a 6,600-word essay. Their argument was that "knowing the first output of one of the game's RNGs gives information that helps predict the first output of all of the others."

"It turns out that everyone complaining about receiving Debt too often from Neow's Bones was right! We did, in fact, have some unusual RNG problems," Mega Crit admits in its latest patch notes. "Huge shoutout to Tckmn for doing the research - their eight-hour descent into madness was an entertaining watch, and we wouldn't have caught the issue without it."

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Mega Crit then gets into the nitty-gritty details of how its run seeds worked and how it accidentally "allowed players to predict outcomes given knowledge of unrelated parts of the game." An RNG rework was necessary, the studio says, because the player base would likely prioritize unfun pattern memorization as soon as they got a whiff of the exploit. "Rest assured that your suffering is now truly random," it threatens and/or assures.

Steam Workshop support is the other brand-new-to-everyone feature included in the update, which streamlines the process of downloading and managing mods. Meanwhile, the Bestiary and fresh Aeonglass boss are escaping beta branch prison.

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Slay the Spire 2 has almost 80,000 negative Steam reviews – nearly 14 times more than the first game received in 9 years

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Kaan Serin
Kaan Serin
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Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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