Skip to main content
Join The Community
- Join our community
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Edge
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Edge
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • EDGE GTAVI exclusive
  • Join our monthly RPG Club
  • Golden Joystick Awards 2026
  • Deal of the Day
  • Countdown to GTA 6
  • RPG Hub
  • G+RLS Podcast
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Roguelike Games
  3. Saros

Saros aims for bite-sized 30-minute runs, and the cool-off makes you "ready for another", its game designer tells me

Features
By Oscar Taylor-Kent
Published 29 March 2026

Big Preview | With permanent progression and shorter runs, Saros is all about bringing bite-sized tension and release to as many players as possible

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Arjun looks up at Primary in The Passage in Saros, a snake-like mechanical AI with a coffin-shaped head, with the orange GamesRadar+ Big Preview frame
(Image credit: Sony)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
0
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

"The biggest goal was to make it more of an evolution," says Saros lead game designer Abebe Tinari when I ask about developing a spiritual rather than direct sequel to Housemarque's electric PS5 launch window title. The aim has been to "build off what Returnal established and add elements like the shield, different types of bullets, take the bullet ballet formula, but then bring something new to it."

Central to this vision was "Evolutionizing our gameplay, [and] being more cinematic, as well," adds narrative designer Khalil Osaimi. Specifically, how the team was to "drive the story" through this new, theatrical lens. The result stars Rahul Kohli as Solatari Enforcer Arjun Devraj, on a mission to find out what happened to a lost colony on alien planet Carcosa – and, already, there's more immediate cinematic flair to this tale than Selene's often isolated journey on Returnal.

Prestige power

Arjun speaks with a crewmate in The Passage in Saros

(Image credit: Sony)
Big Preview

Arjun Devraj concentrates in a Saros cutscene, with the orange Big Preview frame from GamesRadar

(Image credit: Sony)

Dive into the eclipse with our Saros Big Preview, where we reveal exclusive dev access and extensive hands-on impressions for this PS5 must-play.

For starters, Arjun has other survivors of his spaceship crash to talk to between roguelike expeditions into the dangerous world. Each run is designed to last about 30-minutes, there's more narrative hooks for those who want them, and a dedication to "coming back stronger" means Arjun can power-up permanently after each run. Returnal could be challenging to the point it was tough to get into, and while Saros is still difficult, it's aiming to have more options to embrace any players interested.

Latest Videos FromGamesRadar+
Watch full video here:

Going hands-on with the first three hours of Saros for myself, just beating one boss fight after a half an hour run already made me feel tense enough to need a break. I really like having the option to nip back to homebase The Passage to take a breather and level up, and then be able to teleport right back into the action to continue pushing deeper.

"I want to get the player back into the action, but I think that even just speaking personally as a player of Returnal, there were times that after a multi-hour run after dying, my hands were kind of shaking, you know? It was a bit difficult to kind of be like: OK, I'm gonna get right back into it," says Tinari. "I appreciate having that beat to go back to The Passage, talk to some people, get a bit more of that story context, and that allows me just to get into the headspace of going back out there, right? That's reinforced by the Armor Matrix to get a bit stronger, and then you feel like: Yeah, I'm ready for another run."

You may like
  • Hades 2 The 25 best roguelike games to play right now
  • The crew in Invisible Inc How an indie spy game made turn-based tactics relentlessly exciting
  • Key art for Cronos: Lazarus showing The Traveler with a distorted silhouette of The Warden behind them - lit with a green light Cronos: Lazarus finally lets me become the monster in Bloober Team's sci-fi survival horror

Arjun uses the world dial in The Passage to activate teleportation in Saros

(Image credit: Sony)

Having spent three hours playing Saros, I definitely agree. The average time out playing levels in Saros can be shorter (though you can still run environments back to back if you want), but that doesn't necessarily mean my full play sessions will be. If anything, almost like binging a short TV show, the prospect of dipping back in for one more half-hour run feels conducive to engrossing me for many hours. Those three hours flew by.

Thinking about that TV episode-like length, I ask Osaimi if that helps with storytelling. "Yeah – pacing, and finding that line between gameplay and when do we want to introduce a story beat. There is the main [story]line to understand what's going on, to evolve with Arjun as a character as his layers unravel," he says. "Then, right back to the high-octane action."

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Arjun blasts through the Ancient Depths in Saros, an abandoned, mechanical mining environment, while avoiding orbal energy blasts

(Image credit: Sony)

Arjun's power progression, alongside his bullet-absorbing shield, feels like a major differentiator between it and Returnal. "It's this constant design space we're trying to explore – how do we keep the edge of the difficulty while also allowing more people to enjoy the game?" says Tinari. "For me, the most important feeling is when you're facing an enemy you've died to several times. You know it's coming. You arrive, you die a couple times. Then, eventually, you overcome it. That feeling – [Oscar,] I think you mentioned your hands were shaking. That's the feeling we're going for, and how do we bring that to more people? The Armor Matrix is one aspect of that"

Right where you also access the World Dial to teleport to the start of each level, Soltari AI overseer, Primary, can also upgrade your armor's power to access new abilities. The currency for Armor Matrix skilltree unlocks are found throughout runs in caches, or from defeated enemies, and retained when you die and return to The Passage. Though, beating each boss is eventually required to clear a node on the skilltree, meaning there's a limit to the boosts you can get for each chunk of the game.

Armor up

A flying blue enemy shoots yellow orbs in front of a fiery eclipse in Saros

(Image credit: Sony)

"The game doesn't solve itself for you – you still have to dodge, you still have to absorb, you still have to shoot with a good timing – but it just gives you a little bit of a step up each time," says Tinari of the Armor Matrix's role. "In the early part of the tree, you unlock the ability to get power from corrupted bullets. So when you first play in the Eclipse, you're getting this corruption, and it feels like you're way at a disadvantage. When you unlock the node that gives you power from corrupted bullets, you're still in danger [...] But now you just have that way of punching back with the power weapon."

You may like
  • Hades 2 The 25 best roguelike games to play right now
  • The crew in Invisible Inc How an indie spy game made turn-based tactics relentlessly exciting
  • Key art for Cronos: Lazarus showing The Traveler with a distorted silhouette of The Warden behind them - lit with a green light Cronos: Lazarus finally lets me become the monster in Bloober Team's sci-fi survival horror

It's not invalidating the difficulty, but giving people ways to overcome the challenge.

Arjun gaining the power to use the corruption that would otherwise kill him, at the risk of it temporarily draining his max armor, is almost as much of a character story beat as it is an upgrade – Saros may be "gameplay first" as Housemarque describe it, but both play and narrative are very much in sync.

Ensuring Arjun's progression of power can still create that feeling of tension, however, has been a balancing act. "[It's not] invalidating the difficulty, but giving people ways to overcome the challenge," says Tinari. "The other aspect of that was briefly shown in one of the gameplay trailers – the Carcosan modifiers, our approach to: how do we let players control difficulty without saying 'I just can't handle it, I'm going to stop', or 'I'm going to make it easy mode.' It's more about, 'Where do I want that difficulty to be? What are my strengths as a player?'"

The Carcosan Modifiers screen in Saros, showing a range of options beneath a semi-circular dial

(Image credit: Sony)

At the end of my hands-on with Saros I got to play around with these modifiers a little bit to replay a couple of levels. Also accessed alongside the Armor Matrix and the World Dial, these toggles present a range of buffs and debuffs that apply to the world for your run, balanced as a semi-circular dial. Each selected buff pulls it towards the left, and debuffs tilt it to the right. You might choose a wider radius for sucking up those all-important upgrade resources at the cost of enemies dealing more damage – and more modifiers seem to be unlocked as you progress.

"It's always fun to try and challenge conventions of a genre. With Returnal, it was very much this roguelike structure, but you had third-person shooting [that] was this new challenge, new frontier for it. We have this basis now, so we're asking ourselves: what aspects of the roguelike do we like, and what do we want to augment?" says Tinari. "One thing for us was to keep the feeling of danger when you're on a long run, where you don't want to lose your progress; but also reduce the feeling of helplessness when you know there's a potential like three hours to get back to where I was, right?" Returnal's sense of danger was great, but I have to admit it could be disheartening to lose due to some rotten luck deep into a run.

Arjun runs towards Bastion in Saros, using his blue shield to absorb a spiral of blue orb bullets

(Image credit: Sony)

"There's no objectively right answer, but we tried to strike this balance [in Saros]. For example, you have teleportation unlocked after you get to the second biome, so you have this option," says Tinari. "Do I want to do the whole run from the first biome into the second to reach the second boss, and have all the artifacts and weapons that I've gained along the way, which will give me kind of a head start against the boss? Or, do I want to save time? Maybe I want to practice the fight, learn the enemies, learn the boss's patterns."

Giving players that freedom when it comes to Saros' structure and progression "helps with pacing", says Osaimi. "But I think it also [...] promotes the replayability aspect as well. With shorter runs, being able to go back and experience those in a shorter time frame adds a lot." I agree – even when Saros meets me with failure, it's much easier to dust Arjun off to get back into the fight once again, to dive into Carcosa for just one more run, to scoop up enough resources for more unlock, or simply to run head long into danger for one more shot – or, of course, the hot pursuit of revenge.


Take a look at our best roguelike games ranking for more!

TOPICS
Sony Interactive Entertainment
CATEGORIES
PS5 Platforms PlayStation
Oscar Taylor-Kent
Oscar Taylor-Kent
Social Links Navigation
Games Editor

Games Editor Oscar Taylor-Kent brings his years of Official PlayStation Magazine and PLAY knowledge to the fore. A noted PS Vita apologist, he's also written for Edge, PC Gamer, SFX, Official Xbox Magazine, Kotaku, Waypoint, and more.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
Hades 2
Roguelike Games The 25 best roguelike games to play right now
 
 
The crew in Invisible Inc
Stealth Games How an indie spy game made turn-based tactics relentlessly exciting
 
 
Key art for Cronos: Lazarus showing The Traveler with a distorted silhouette of The Warden behind them - lit with a green light
Survival Horror Games Cronos: Lazarus finally lets me become the monster in Bloober Team's sci-fi survival horror
 
 
A man in ornate robes in Phantom Blade Zero stands in the snow while holding a strange, glowing, purple clockwork heart
Action RPGs Phantom Blade Zero review: "A GOTY contender with combat that looks as good as it feels"
 
 
Illustration of Lunarium main character holding a longsword
Action RPGs Sekiro's combat is a "remarkable refinement" of the Souls games, says dev of new action RPG
 
 
Xanthe, one of the lieutenants in The Blood of Dawnwalker
RPGs I nerfed The Blood of Dawnwalker's hardest boss by fighting her early and stole her instakill power
 
 
Latest in Roguelike Games
Key Art for Conan: The Black Pyramid that shows off Conan the Barbarian in the foreground, with a warrior and figure in black behind him
Roguelike Games Dark fantasy's greatest hero is back, in this upcoming roguelike that looks like it's inspired by Hades in all the right ways
 
 
Slay the Spire 2
Roguelike Games Slay the Spire 2 devs declare the "perfect card," and of course it's one I thought was bad
 
 
Roguelike Games New Risk of Rain 2 expansion debuts to "Very Positive" Steam reviews
 
 
A close-up of a brightly blue-eyed person with winged eyeliner and gray hair sweeping over eyes
Roguelike Games Rare Clair Obscur Expedition 33 crossover sees the RPG's best characters come to Astral Ascent
 
 
Mel staring head-on with one red eye in Hades 2
Hades Hades 2 devs say the sequel wasn't about the smart business choice
 
 
A bearded man in pirate garb holds a hand of cards close to his chest, literally
Roguelike Games Palworld dev says 2026's best indie could be this Overwhelmingly Positive Steam citybuilder
 
 
Latest in Features
Sephiroth stands against a purple background in Final Fantasy 7 Revelation, with orange GamesRadar+
Final Fantasy My Final Fantasy 7 Remake trilogy's entire story so far will get you FF7 Revelation-ready
 
 
Tyroe Muhafidin at The Lord of the Rings: The Rings of Power season 3 premiere
Lord of the Rings TV Shows The Rings of Power's Theo star teases there may be more to his father reveal, and reacts to episode 4's big death
 
 
Marnûkh in The Rings of Power season 3
Lord of the Rings TV Shows The Rings of Power season 3's new heroic Orc character offers a fresh perspective on Middle-earth
 
 
A young man in a cape with a shield looks back at a humanoid penguin and cat, alongside a young woman, as they stand on a lush green field with a castle in the background
Tabletop Gaming This RPG may be the closest we’ll get to a D&D-style Legend of Zelda game, and it’s magnificent
 
 
Red XIII looks determined in Final Fantasy 7 Revelation, with the GR+ orange Big Preview frame
Final Fantasy "The snowboarding minigame is just essential," says FF7 Revelation director "There really was no other option for us!"
 
 
A screenshot of the GTA 6 Extended Look. Jason looks out a car window while sitting next to Lucia.
Grand Theft Auto I want an uglier GTA 6 that runs at 60 FPS – 30 FPS on console is more reason to wait for PC
 
 
LATEST ARTICLES
  1. Conan the Barbarian is back, and there's a new evil temple that needs plundering
    1
    Dark fantasy's greatest hero is back, in this upcoming roguelike that looks like it's inspired by Hades in all the right ways
  2. 2
    Loot-driven extraction bullet-heaven game Hellforged gets a confirmed Early Access release date
  3. 3
    Stage Tour invites you to Play Your Way when rhythm action returns to the spotlight on December 10
  4. 4
    Escape a demonic underworld prison in an anime-inspired Metroidvania, Lola's Familiars: Prison of Argnoh
  5. 5
    Detective mystery game Hope in the City drops epic launch trailer at the Golden Joystick Awards that's making me reach for my notepad

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...