Balatro creator in disbelief as the roguelike hit tops mobile sales charts, beating Minecraft and Stardew Valley despite one pesky issue
Localthunk reacts to their already-huge game blowing up in a new arena
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Balatro's creator can't quite believe that their hit roguelike is dominating sales charts on mobile, even as some small screen players are accidentally swiping their cards into oblivion.
Balatro has been sweeping up praise and money (and, occasionally, my lunch breaks) since its launch earlier this year thanks to an absolutely moreish poker-themed take on a card-based roguelike. It's sold two million copies, bagged a collaboration with The Witcher 3 and Among Us, and finally staked a claim to global productivity with a mobile release.
The game's creator, who goes only by the online name of localthunk, was definitely not expecting it to top sales charts within mere hours. That's based on a recent tweet from the developer, who apparently didn't realize that their already-popular game would be even more of a hit when you could play on the toilet or train.
WHAT pic.twitter.com/AuY32BArzrSeptember 26, 2024
On the IOS App Store, Balatro's been stuck atop the 'Top Paid' games chart since its launch, steadily hovering over Minecraft at second place, and some mobile mainstays like Bloons and Heads Up. Meanwhile, on the Google Play Store, Balatro's holding dominance over other traditionally not-mobile hits in the top ten, including Stardew Valley, fellow deck-building roguelike Slay the Spire, and Naruto: Ultimate Ninja Storm, at the time of writing.
While a wave of new players are sinking into Balatro's rabbit hole, some are having issues with a certain UI snatg. One Reddit post warns players that accidentally selling Jokers - cards that carry various buffs throughout your run - is easier than it should be.
BE CAREFUL: Accidentally sold my joker while trying to rearrange it on mobile!! from r/balatro
"I think it would benefit fat-fingered people like myself if the 'Sell' zone was moved over to the right edge of the screen," the post says. "As I was re-arranging my Jokers, my card slightly crossed into the Sell area and sold my Erosion card. It was a little too easy to do when you have 5 Joker."
The comments are filled with people who also want to see the 'Sell' section moved or rejigged into a button instead. Localthunk has been consistently updating Balatro for months, and a new version of the game was bound to have teething issues, so there's no reason to think an issue like this will stick around for long.
Weekly digests, tales from the communities you love, and more
Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.


