After "nearly a decade" of work, devs of brilliant roguelike FPS Roboquest call it quits: "It was never meant to be what is called today a 'game as service'"

First-person screenshot from Roboquest, showing a gun pointed at a town centre in the middle of a rocky, Wild West style canyon.
(Image credit: RyseUp Studios)

The studio behind brilliant roguelike FPS Roboquest is finally waving goodbye to its breakout hit after almost a decade of work because "it was never meant to be what is called today a 'game as service.'"

Roboquest has been beloved ever since becoming a breakout Steam early access hit in 2020 and its reputation only grew after its 1.0 launch in 2023, not to mention all the continual updates that have kept it chugging since. But there won't be anymore updates to the game for the foreseeable future, according to developer RyseUp Studios.

"So yeah, that’s it. After over 50 billion badbots destroyed, we’re finally turning the page."

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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