Hades 2 developer is hiring for "what's next" after its 2 roguelike juggernauts, but fans can't decide if they want a threequel
Supergiant previously said Hades 3 wasn't "preordained"
Supergiant Games is officially ramping up for its first project after Hades 2, but there's no consensus among fans on whether it should be Hades 3.
The beloved indie game maker recently posted a graphics and animation engineer job opening at the studio, asking prospective developers to "come build what's next after Hades 2." As far as we can tell, this is the first concrete mention of the studio working on a new project since wrapping up Hades 2's 1.0 launch and its recent Xbox and PlayStation ports.
In a blog post published at the time of Hades 2's full release last year, the developer said it wasn't really sure what it would work on next outside of hotfixes, patches, and as we came to learn, ports for the roguelike sequel. "Beyond that, it's too early to say what's next for our team! We'll likely take some time to reflect and recharge," the developer wrote back in September 2025.
Article continues belowPlans for the future appear to be a little more concrete now, at least inside the studio, but fans are less certain. "Please NOT Hades 3," one player writes on social media, hoping the studio goes back to the non-roguelike action games it cut its teeth on, like Transistor and Pyre.
Another fan says, "Hopefully a Hades 3." (Whiplash much?) They also link to a Wikipedia page about Macaria, a very mysterious mythological figure who's said to have been Hades' daughter... based on one single source. I'm sure the myth remixers at Supergiant would have a field day with the concept of the daughter of the underworld who's essentially been scrubbed from the record books.
Other fan theories involve a co-op game featuring Zagreus and Melinoe, a prequel game starring the titular Hades during the Titan War, or a kart racer. I'd take it.
Days before the sequel launched in full, studio director Amir Rao explained that the team actually hadn't discussed plans for Hades 3 much at all because it wasn't a "preordained" inevitability: "It's not something we secretly know right now or anything like that."
Weekly digests, tales from the communities you love, and more

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.
